index 286ce250b12e292e780e7e85a2b62872f07c1411..6b25a4f69aa81c63b34fb3e30cc5402270810d81 100644 (file)
{$IFDEF ENABLE_CORPSES}
g_corpses,
{$ENDIF}
+ {$IFDEF ENABLE_SYSTEM}
+ g_system,
+ {$ENDIF}
SysUtils, Classes, Math,
g_base, g_basic, r_graphics,
- g_system,
MAPDEF, xprofiler, utils, wadreader, CONFIG,
e_input, e_sound,
g_language, g_console, g_triggers, g_player, g_options, g_monsters, g_map, g_panel,
begin
e_TextureFontGetSize(gStdFont, ww2, hh2);
- sys_HandleInput;
+ {$IFDEF ENABLE_SYSTEM}
+ sys_HandleInput;
+ {$ENDIF}
if g_Console_Action(ACTION_SCORES) then
begin
// HACK: take stats screenshot immediately after the first frame of the stats showing
if gScreenshotStats and (not StatShotDone) and (Length(CustomStat.PlayerStat) > 1) then
begin
-{$IFNDEF HEADLESS}
g_TakeScreenShot('stats/' + StatFilename);
-{$ENDIF}
StatShotDone := True;
end;
end;
end;
{$ENDIF}
-{$IFNDEF HEADLESS}
r_Console_Draw();
-{$ENDIF}
if g_debug_Sounds and gGameOn then
begin