diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index ee8518a7c8983419dc22c3972284353901e3a2f0..b3b2f5a3234ca3fdf5bb5b518cf3b97a1dfe7345 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
for i := 10 to High(KeyWeapon) do
KeyWeapon[i] := 0;
- KeyRight2 := 0;
- KeyLeft2 := 0;
- KeyUp2 := 0;
- KeyDown2 := 0;
- KeyFire2 := 0;
- KeyJump2 := 0;
- KeyNextWeapon2 := 0;
- KeyPrevWeapon2 := 0;
- KeyOpen2 := 0;
- KeyStrafe2 := 0;
+ KeyRight2 := VK_RIGHT;
+ KeyLeft2 := VK_LEFT;
+ KeyUp2 := VK_UP;
+ KeyDown2 := VK_DOWN;
+ KeyFire2 := VK_FIRE;
+ KeyJump2 := VK_JUMP;
+ KeyNextWeapon2 := VK_NEXT;
+ KeyPrevWeapon2 := VK_PREV;
+ KeyOpen2 := VK_OPEN;
+ KeyStrafe2 := VK_STRAFE;
for i := 0 to High(KeyWeapon2) do
- KeyWeapon2[i] := 0;
+ KeyWeapon2[i] := VK_0 + i;
end;
with gGameControls.P2Control do