diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index 37aac9da3d198269795ff608afd161a840d84d41..b24c6fa2db331f3c776c9002329bdf81c9b16c48 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
wadoptFast := gSFSFastMode;
e_FastScreenshots := config.ReadBool('Game', 'FastScreenshots', True);
gDefaultMegawadStart := config.ReadStr('Game', 'DefaultMegawadStart', 'megawads/DOOM2D.WAD:\MAP01');
- gBerserkAutoswitch := config.ReadBool('Game', 'BerserkAutoswitch', False);
+ gBerserkAutoswitch := config.ReadBool('Game', 'BerserkAutoswitching', True);
// Ãåéìïëåé â ñâîåé èãðå
gcMap := config.ReadStr('GameplayCustom', 'Map', '');
config.WriteBool('Game', 'SFSFastMode', gSFSFastMode);
config.WriteBool('Game', 'FastScreenshots', e_FastScreenshots);
config.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart);
- config.WriteBool('Game', 'BerserkAutoswitch', gBerserkAutoswitch);
+ config.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch);
config.WriteStr ('GameplayCustom', 'Map', gcMap);
config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);