index d982204b256927b22a1f2c24666397c5739d7a87..71619512a3648a3d69e88eb390f5a5f2f8941a20 100644 (file)
--- a/src/game/g_monsters.pas
+++ b/src/game/g_monsters.pas
o.Y+o.Rect.Y+o.Rect.Height-128, M_NONE);
// Íå â îáëàñòè ðèñîâàíèÿ íå ðåñóåì:
+//FIXME!
if (g_dbg_scale = 1.0) then
begin
if not g_Collide(FObj.X+FObj.Rect.X, FObj.Y+FObj.Rect.Y, FObj.Rect.Width, FObj.Rect.Height,