// compiler options, common for all game modules {.$MODE DELPHI} {$MODE OBJFPC} {$MODESWITCH ADVANCEDRECORDS+} {$MODESWITCH ALLOWINLINE+} {$MODESWITCH ANSISTRINGS+} // Allow use of ansistrings. {$MODESWITCH AUTODEREF+} // Automatic (silent) dereferencing of typed pointers. {$MODESWITCH CLASS+} {$MODESWITCH CLASSICPROCVARS+} // Use classical procedural variables. {$MODESWITCH DEFAULTPARAMETERS+} // Allow use of default parameter values. {$MODESWITCH DUPLICATELOCALS-} // Allow local variables in class methods to have the same names as properties of the class. {$MODESWITCH EXCEPTIONS+} {$MODESWITCH HINTDIRECTIVE+} // Support the hint directives (deprecated, platform etc.) {$MODESWITCH INITFINAL+} // Allow use of Initialization and Finalization {.$MODESWITCH ISOUNARYMINUS-} // Unary minus as required by ISO pascal. {$MODESWITCH MACPROCVARS-} // Use mac-style procedural variables. {$MODESWITCH NESTEDCOMMENTS-} {$MODESWITCH NESTEDPROCVARS+} {$MODESWITCH OBJPAS+} {$MODESWITCH OUT+} // Allow use of the out parameter type. {$MODESWITCH PCHARTOSTRING+} {$MODESWITCH POINTERTOPROCVAR+} // Allow silent conversion of pointers to procedural variables. {$MODESWITCH PROPERTIES+} {$MODESWITCH REPEATFORWARD+} // Implementation and Forward declaration must match completely. {$MODESWITCH RESULT+} {$MODESWITCH TYPEHELPERS+} // Allow the use of type helpers. {$MODESWITCH UNICODESTRINGS-} {$ASSERTIONS ON} {$BITPACKING OFF} {$BOOLEVAL OFF} {$COPERATORS ON} {$EXTENDEDSYNTAX ON} {$IFDEF CPU32} {$FPUTYPE SSE} {$ENDIF CPU32} {$GOTO ON} {$IEEEERRORS OFF} {$INLINE ON} {$LONGSTRINGS ON} {$MACRO OFF} {$OBJECTCHECKS OFF} {$OVERFLOWCHECKS OFF} {$POINTERMATH ON} {$RANGECHECKS OFF} {$SAFEFPUEXCEPTIONS OFF} {$SCOPEDENUMS OFF} // this may be changed later {$SMARTLINK ON} {$TYPEDADDRESS ON} {$TYPEINFO ON} {$VARSTRINGCHECKS OFF} {$S-} // disable stack checking {$MMX-} // get lost, mmx {$IF DEFINED(D2F_DEBUG)} {$STACKFRAMES ON} {$HINTS OFF} {$ELSE} {$STACKFRAMES OFF} {$HINTS OFF} {$DEFINE D2F_MORE_OPTIM} {$ENDIF} {$WARNINGS ON} {$NOTES ON} {$IF DEFINED(D2F_DEBUG_OPTIM) or DEFINED(D2F_MORE_OPTIM)} {$OPTIMIZATION DEADVALUES} {$OPTIMIZATION CONSTPROP} {$OPTIMIZATION DEADSTORE} {$ENDIF} {$IFDEF MSWINDOWS} {$IFNDEF WINDOWS} {$DEFINE WINDOWS} {$ENDIF WINDOWS} {$ENDIF MSWINDOWS}