(* Copyright (C) DooM 2D:Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *) // universal spatial grid {$INCLUDE ../shared/a_modes.inc} unit g_grid; interface type TBodyProxyId = Integer; generic TBodyGridBase = class(TObject) public type TGridQueryCB = function (obj: ITP; tag: Integer): Boolean is nested; // return `true` to stop type TGridRayQueryCB = function (obj: ITP; tag: Integer; x, y, prevx, prevy: Integer): Boolean is nested; // return `true` to stop type TGridAlongQueryCB = function (obj: ITP; tag: Integer): Boolean is nested; // return `true` to stop const TagDisabled = $40000000; const TagFullMask = $3fffffff; private const GridDefaultTileSize = 32; GridCellBucketSize = 8; // WARNING! can't be less than 2! private type PBodyProxyRec = ^TBodyProxyRec; TBodyProxyRec = record private mX, mY, mWidth, mHeight: Integer; // aabb mQueryMark: LongWord; // was this object visited at this query? mObj: ITP; mTag: Integer; // `TagDisabled` set: disabled ;-) nextLink: TBodyProxyId; // next free or nothing private procedure setup (aX, aY, aWidth, aHeight: Integer; aObj: ITP; aTag: Integer); end; PGridCell = ^TGridCell; TGridCell = record bodies: array [0..GridCellBucketSize-1] of Integer; // -1: end of list next: Integer; // in this cell; index in mCells end; TGridInternalCB = function (grida: Integer; bodyId: TBodyProxyId): Boolean of object; // return `true` to stop private //mTileSize: Integer; const mTileSize = GridDefaultTileSize; private mMinX, mMinY: Integer; // so grids can start at any origin mWidth, mHeight: Integer; // in tiles mGrid: array of Integer; // mWidth*mHeight, index in mCells mCells: array of TGridCell; // cell pool mFreeCell: Integer; // first free cell index or -1 mLastQuery: LongWord; mUsedCells: Integer; mProxies: array of TBodyProxyRec; mProxyFree: TBodyProxyId; // free mProxyCount: Integer; // currently used mProxyMaxCount: Integer; private function allocCell (): Integer; procedure freeCell (idx: Integer); // `next` is simply overwritten function allocProxy (aX, aY, aWidth, aHeight: Integer; aObj: ITP; aTag: Integer): TBodyProxyId; procedure freeProxy (body: TBodyProxyId); procedure insertInternal (body: TBodyProxyId); procedure removeInternal (body: TBodyProxyId); function forGridRect (x, y, w, h: Integer; cb: TGridInternalCB; bodyId: TBodyProxyId): Boolean; function inserter (grida: Integer; bodyId: TBodyProxyId): Boolean; function remover (grida: Integer; bodyId: TBodyProxyId): Boolean; function getProxyEnabled (pid: TBodyProxyId): Boolean; inline; procedure setProxyEnabled (pid: TBodyProxyId; val: Boolean); inline; function getGridWidthPx (): Integer; inline; function getGridHeightPx (): Integer; inline; public constructor Create (aMinPixX, aMinPixY, aPixWidth, aPixHeight: Integer{; aTileSize: Integer=GridDefaultTileSize}); destructor Destroy (); override; function insertBody (aObj: ITP; ax, ay, aWidth, aHeight: Integer; aTag: Integer=-1): TBodyProxyId; procedure removeBody (body: TBodyProxyId); // WARNING! this WILL destroy proxy! procedure moveBody (body: TBodyProxyId; dx, dy: Integer); procedure resizeBody (body: TBodyProxyId; sx, sy: Integer); procedure moveResizeBody (body: TBodyProxyId; dx, dy, sx, sy: Integer); function insideGrid (x, y: Integer): Boolean; inline; // `false` if `body` is surely invalid function getBodyXY (body: TBodyProxyId; out rx, ry: Integer): Boolean; inline; //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) // no callback: return `true` on the first hit function forEachInAABB (x, y, w, h: Integer; cb: TGridQueryCB; tagmask: Integer=-1; allowDisabled: Boolean=false): ITP; //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) // no callback: return `true` on the first hit function forEachAtPoint (x, y: Integer; cb: TGridQueryCB; tagmask: Integer=-1): ITP; //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) // cb with `(nil)` will be called before processing new tile // no callback: return `true` on the nearest hit function traceRay (x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; overload; function traceRay (out ex, ey: Integer; x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; //WARNING: don't modify grid while any query is in progress (no checks are made!) // you can set enabled/disabled flag, tho (but iterator can still return objects disabled inside it) // trace line along the grid, calling `cb` for all objects in passed cells, in no particular order function forEachAlongLine (x0, y0, x1, y1: Integer; cb: TGridAlongQueryCB; tagmask: Integer=-1): ITP; procedure dumpStats (); //WARNING! no sanity checks! property proxyEnabled[pid: TBodyProxyId]: Boolean read getProxyEnabled write setProxyEnabled; property gridX0: Integer read mMinX; property gridY0: Integer read mMinY; property gridWidth: Integer read getGridWidthPx; // in pixels property gridHeight: Integer read getGridHeightPx; // in pixels end; // you are not supposed to understand this // returns `true` if there is an intersection, and enter coords // enter coords will be equal to (x0, y0) if starting point is inside the box // if result is `false`, `inx` and `iny` are undefined function lineAABBIntersects (x0, y0, x1, y1: Integer; bx, by, bw, bh: Integer; out inx, iny: Integer): Boolean; procedure swapInt (var a: Integer; var b: Integer); inline; function distanceSq (x0, y0, x1, y1: Integer): Integer; inline; implementation uses SysUtils, e_log; // ////////////////////////////////////////////////////////////////////////// // procedure swapInt (var a: Integer; var b: Integer); inline; var t: Integer; begin t := a; a := b; b := t; end; function distanceSq (x0, y0, x1, y1: Integer): Integer; inline; begin result := (x1-x0)*(x1-x0)+(y1-y0)*(y1-y0); end; // ////////////////////////////////////////////////////////////////////////// // // you are not supposed to understand this // returns `true` if there is an intersection, and enter coords // enter coords will be equal to (x0, y0) if starting point is inside the box // if result is `false`, `inx` and `iny` are undefined function lineAABBIntersects (x0, y0, x1, y1: Integer; bx, by, bw, bh: Integer; out inx, iny: Integer): Boolean; var wx0, wy0, wx1, wy1: Integer; // window coordinates stx, sty: Integer; // "steps" for x and y axes dsx, dsy: Integer; // "lengthes" for x and y axes dx2, dy2: Integer; // "double lengthes" for x and y axes xd, yd: Integer; // current coord e: Integer; // "error" (as in bresenham algo) rem: Integer; term: Integer; d0, d1: PInteger; xfixed: Boolean; temp: Integer; begin result := false; // why not inx := x0; iny := y0; if (bw < 1) or (bh < 1) then exit; // impossible box if (x0 = x1) and (y0 = y1) then begin // check this point result := (x0 >= bx) and (y0 >= by) and (x0 < bx+bw) and (y0 < by+bh); exit; end; // check if staring point is inside the box if (x0 >= bx) and (y0 >= by) and (x0 < bx+bw) and (y0 < by+bh) then begin result := true; exit; end; // clip rectange wx0 := bx; wy0 := by; wx1 := bx+bw-1; wy1 := by+bh-1; // horizontal setup if (x0 < x1) then begin // from left to right if (x0 > wx1) or (x1 < wx0) then exit; // out of screen stx := 1; // going right end else begin // from right to left if (x1 > wx1) or (x0 < wx0) then exit; // out of screen stx := -1; // going left x0 := -x0; x1 := -x1; wx0 := -wx0; wx1 := -wx1; swapInt(wx0, wx1); end; // vertical setup if (y0 < y1) then begin // from top to bottom if (y0 > wy1) or (y1 < wy0) then exit; // out of screen sty := 1; // going down end else begin // from bottom to top if (y1 > wy1) or (y0 < wy0) then exit; // out of screen sty := -1; // going up y0 := -y0; y1 := -y1; wy0 := -wy0; wy1 := -wy1; swapInt(wy0, wy1); end; dsx := x1-x0; dsy := y1-y0; if (dsx < dsy) then begin d0 := @yd; d1 := @xd; swapInt(x0, y0); swapInt(x1, y1); swapInt(dsx, dsy); swapInt(wx0, wy0); swapInt(wx1, wy1); swapInt(stx, sty); end else begin d0 := @xd; d1 := @yd; end; dx2 := 2*dsx; dy2 := 2*dsy; xd := x0; yd := y0; e := 2*dsy-dsx; term := x1; xfixed := false; if (y0 < wy0) then begin // clip at top temp := dx2*(wy0-y0)-dsx; xd += temp div dy2; rem := temp mod dy2; if (xd > wx1) then exit; // x is moved out of clipping rect, nothing to do if (xd+1 >= wx0) then begin yd := wy0; e -= rem+dsx; if (rem > 0) then begin Inc(xd); e += dy2; end; xfixed := true; end; end; if (not xfixed) and (x0 < wx0) then begin // clip at left temp := dy2*(wx0-x0); yd += temp div dx2; rem := temp mod dx2; if (yd > wy1) or (yd = wy1) and (rem >= dsx) then exit; xd := wx0; e += rem; if (rem >= dsx) then begin Inc(yd); e -= dx2; end; end; if (y1 > wy1) then begin // clip at bottom temp := dx2*(wy1-y0)+dsx; term := x0+temp div dy2; rem := temp mod dy2; if (rem = 0) then Dec(term); end; if (term > wx1) then term := wx1; // clip at right Inc(term); // draw last point //if (term = xd) then exit; // this is the only point, get out of here if (sty = -1) then yd := -yd; if (stx = -1) then begin xd := -xd; term := -term; end; dx2 -= dy2; inx := d0^; iny := d1^; result := true; end; // ////////////////////////////////////////////////////////////////////////// // procedure TBodyGridBase.TBodyProxyRec.setup (aX, aY, aWidth, aHeight: Integer; aObj: ITP; aTag: Integer); begin mX := aX; mY := aY; mWidth := aWidth; mHeight := aHeight; mQueryMark := 0; mObj := aObj; mTag := aTag; nextLink := -1; end; // ////////////////////////////////////////////////////////////////////////// // constructor TBodyGridBase.Create (aMinPixX, aMinPixY, aPixWidth, aPixHeight: Integer{; aTileSize: Integer=GridDefaultTileSize}); var idx: Integer; begin { if aTileSize < 1 then aTileSize := 1; if aTileSize > 8192 then aTileSize := 8192; // arbitrary limit mTileSize := aTileSize; } if (aPixWidth < mTileSize) then aPixWidth := mTileSize; if (aPixHeight < mTileSize) then aPixHeight := mTileSize; mMinX := aMinPixX; mMinY := aMinPixY; mWidth := (aPixWidth+mTileSize-1) div mTileSize; mHeight := (aPixHeight+mTileSize-1) div mTileSize; SetLength(mGrid, mWidth*mHeight); SetLength(mCells, mWidth*mHeight); SetLength(mProxies, 8192); mFreeCell := 0; // init free list for idx := 0 to High(mCells) do begin mCells[idx].bodies[0] := -1; mCells[idx].next := idx+1; end; mCells[High(mCells)].next := -1; // last cell // init grid for idx := 0 to High(mGrid) do mGrid[idx] := -1; // init proxies for idx := 0 to High(mProxies) do mProxies[idx].nextLink := idx+1; mProxies[High(mProxies)].nextLink := -1; mLastQuery := 0; mUsedCells := 0; mProxyFree := 0; mProxyCount := 0; mProxyMaxCount := 0; e_WriteLog(Format('created grid with size: %dx%d (tile size: %d); pix: %dx%d', [mWidth, mHeight, mTileSize, mWidth*mTileSize, mHeight*mTileSize]), MSG_NOTIFY); end; destructor TBodyGridBase.Destroy (); begin mCells := nil; mGrid := nil; mProxies := nil; inherited; end; // ////////////////////////////////////////////////////////////////////////// // procedure TBodyGridBase.dumpStats (); var idx, mcb, cidx, cnt: Integer; begin mcb := 0; for idx := 0 to High(mGrid) do begin cidx := mGrid[idx]; cnt := 0; while cidx >= 0 do begin Inc(cnt); cidx := mCells[cidx].next; end; if (mcb < cnt) then mcb := cnt; end; e_WriteLog(Format('grid size: %dx%d (tile size: %d); pix: %dx%d; used cells: %d; max bodies in cell: %d; max proxies allocated: %d; proxies used: %d', [mWidth, mHeight, mTileSize, mWidth*mTileSize, mHeight*mTileSize, mUsedCells, mcb, mProxyMaxCount, mProxyCount]), MSG_NOTIFY); end; // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.getGridWidthPx (): Integer; inline; begin result := mWidth*mTileSize; end; function TBodyGridBase.getGridHeightPx (): Integer; inline; begin result := mHeight*mTileSize; end; function TBodyGridBase.insideGrid (x, y: Integer): Boolean; inline; begin // fix coords Dec(x, mMinX); Dec(y, mMinY); result := (x >= 0) and (y >= 0) and (x < mWidth*mTileSize) and (y < mHeight*mTileSize); end; function TBodyGridBase.getBodyXY (body: TBodyProxyId; out rx, ry: Integer): Boolean; inline; begin if (body >= 0) and (body < Length(mProxies)) then begin with mProxies[body] do begin rx := mX; ry := mY; end; result := true; end else begin rx := 0; ry := 0; result := false; end; end; // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.getProxyEnabled (pid: TBodyProxyId): Boolean; inline; begin if (pid >= 0) then result := ((mProxies[pid].mTag and TagDisabled) = 0) else result := false; end; procedure TBodyGridBase.setProxyEnabled (pid: TBodyProxyId; val: Boolean); inline; begin if (pid >= 0) then begin if val then begin mProxies[pid].mTag := mProxies[pid].mTag and not TagDisabled; end else begin mProxies[pid].mTag := mProxies[pid].mTag or TagDisabled; end; end; end; // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.allocCell (): Integer; var idx: Integer; begin if (mFreeCell < 0) then begin // no free cells, want more mFreeCell := Length(mCells); SetLength(mCells, mFreeCell+32768); // arbitrary number for idx := mFreeCell to High(mCells) do begin mCells[idx].bodies[0] := -1; mCells[idx].next := idx+1; end; mCells[High(mCells)].next := -1; // last cell end; result := mFreeCell; mFreeCell := mCells[result].next; mCells[result].next := -1; mCells[result].bodies[0] := -1; Inc(mUsedCells); //e_WriteLog(Format('grid: allocated new cell #%d (total: %d)', [result, mUsedCells]), MSG_NOTIFY); end; procedure TBodyGridBase.freeCell (idx: Integer); begin if (idx >= 0) and (idx < Length(mCells)) then begin //if mCells[idx].body = -1 then exit; // the thing that should not be mCells[idx].bodies[0] := -1; mCells[idx].next := mFreeCell; mFreeCell := idx; Dec(mUsedCells); end; end; // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.allocProxy (aX, aY, aWidth, aHeight: Integer; aObj: ITP; aTag: Integer): TBodyProxyId; var olen, idx: Integer; px: PBodyProxyRec; begin if (mProxyFree = -1) then begin // no free proxies, resize list olen := Length(mProxies); SetLength(mProxies, olen+8192); // arbitrary number for idx := olen to High(mProxies) do mProxies[idx].nextLink := idx+1; mProxies[High(mProxies)].nextLink := -1; mProxyFree := olen; end; // get one from list result := mProxyFree; px := @mProxies[result]; mProxyFree := px.nextLink; px.setup(aX, aY, aWidth, aHeight, aObj, aTag); // add to used list px.nextLink := -1; // statistics Inc(mProxyCount); if (mProxyMaxCount < mProxyCount) then mProxyMaxCount := mProxyCount; end; procedure TBodyGridBase.freeProxy (body: TBodyProxyId); begin if (body < 0) or (body > High(mProxies)) then exit; // just in case if (mProxyCount = 0) then raise Exception.Create('wutafuuuuu in grid (no allocated proxies, what i should free now?)'); // add to free list mProxies[body].mObj := nil; mProxies[body].nextLink := mProxyFree; mProxyFree := body; Dec(mProxyCount); end; // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.forGridRect (x, y, w, h: Integer; cb: TGridInternalCB; bodyId: TBodyProxyId): Boolean; const tsize = mTileSize; var gx, gy: Integer; gw, gh: Integer; begin result := false; if (w < 1) or (h < 1) or not assigned(cb) then exit; // fix coords Dec(x, mMinX); Dec(y, mMinY); // go on if (x+w <= 0) or (y+h <= 0) then exit; gw := mWidth; gh := mHeight; //tsize := mTileSize; if (x >= gw*tsize) or (y >= gh*tsize) then exit; for gy := y div tsize to (y+h-1) div tsize do begin if (gy < 0) then continue; if (gy >= gh) then break; for gx := x div tsize to (x+w-1) div tsize do begin if (gx < 0) then continue; if (gx >= gw) then break; result := cb(gy*gw+gx, bodyId); if result then exit; end; end; end; // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.inserter (grida: Integer; bodyId: TBodyProxyId): Boolean; var cidx: Integer; pc: Integer; pi: PGridCell; f: Integer; begin result := false; // never stop // add body to the given grid cell pc := mGrid[grida]; if (pc <> -1) then begin pi := @mCells[pc]; f := 0; for f := 0 to High(TGridCell.bodies) do begin if (pi.bodies[f] = -1) then begin // can add here pi.bodies[f] := bodyId; if (f+1 < Length(TGridCell.bodies)) then pi.bodies[f+1] := -1; exit; end; end; end; // either no room, or no cell at all cidx := allocCell(); mCells[cidx].bodies[0] := bodyId; mCells[cidx].bodies[1] := -1; mCells[cidx].next := pc; mGrid[grida] := cidx; end; procedure TBodyGridBase.insertInternal (body: TBodyProxyId); var px: PBodyProxyRec; begin if (body < 0) or (body > High(mProxies)) then exit; // just in case px := @mProxies[body]; forGridRect(px.mX, px.mY, px.mWidth, px.mHeight, inserter, body); end; // absolutely not tested function TBodyGridBase.remover (grida: Integer; bodyId: TBodyProxyId): Boolean; var f: Integer; pidx, idx, tmp: Integer; pc: PGridCell; begin result := false; // never stop // find and remove cell pidx := -1; idx := mGrid[grida]; while (idx >= 0) do begin tmp := mCells[idx].next; pc := @mCells[idx]; f := 0; while (f < High(TGridCell.bodies)) do begin if (pc.bodies[f] = bodyId) then begin // i found her! if (f = 0) and (pc.bodies[1] = -1) then begin // this cell contains no elements, remove it tmp := mCells[idx].next; if (pidx = -1) then mGrid[grida] := tmp else mCells[pidx].next := tmp; freeCell(idx); end else begin // remove element from bucket Inc(f); while (f < High(TGridCell.bodies)) do begin pc.bodies[f-1] := pc.bodies[f]; if (pc.bodies[f] = -1) then break; Inc(f); end; pc.bodies[High(TGridCell.bodies)] := -1; // just in case end; exit; // assume that we cannot have one object added to bucket twice end; Inc(f); end; pidx := idx; idx := tmp; end; end; // absolutely not tested procedure TBodyGridBase.removeInternal (body: TBodyProxyId); var px: PBodyProxyRec; begin if (body < 0) or (body > High(mProxies)) then exit; // just in case px := @mProxies[body]; forGridRect(px.mX, px.mY, px.mWidth, px.mHeight, remover, body); end; // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.insertBody (aObj: ITP; aX, aY, aWidth, aHeight: Integer; aTag: Integer=-1): TBodyProxyId; begin aTag := aTag and TagFullMask; result := allocProxy(aX, aY, aWidth, aHeight, aObj, aTag); insertInternal(result); end; procedure TBodyGridBase.removeBody (body: TBodyProxyId); begin if (body < 0) or (body > High(mProxies)) then exit; // just in case removeInternal(body); freeProxy(body); end; // ////////////////////////////////////////////////////////////////////////// // procedure TBodyGridBase.moveResizeBody (body: TBodyProxyId; dx, dy, sx, sy: Integer); var px: PBodyProxyRec; x0, y0, w, h: Integer; begin if (body < 0) or (body > High(mProxies)) then exit; // just in case if (dx = 0) and (dy = 0) and (sx = 0) and (sy = 0) then exit; px := @mProxies[body]; x0 := px.mX; y0 := px.mY; w := px.mWidth; h := px.mHeight; // did any corner crossed tile boundary? if (x0 div mTileSize <> (x0+dx) div mTileSize) or (y0 div mTileSize <> (y0+dx) div mTileSize) or ((x0+w) div mTileSize <> (x0+w+sx) div mTileSize) or ((y0+h) div mTileSize <> (y0+h+sy) div mTileSize) then begin removeInternal(body); Inc(px.mX, dx); Inc(px.mY, dy); Inc(px.mWidth, sx); Inc(px.mHeight, sy); insertInternal(body); end else begin Inc(px.mX, dx); Inc(px.mY, dy); Inc(px.mWidth, sx); Inc(px.mHeight, sy); end; end; procedure TBodyGridBase.moveBody (body: TBodyProxyId; dx, dy: Integer); var px: PBodyProxyRec; nx, ny: Integer; begin if (body < 0) or (body > High(mProxies)) then exit; // just in case if (dx = 0) and (dy = 0) then exit; // check if tile coords was changed px := @mProxies[body]; nx := px.mX+dx; ny := px.mY+dy; if (nx div mTileSize <> px.mX div mTileSize) or (ny div mTileSize <> px.mY div mTileSize) then begin // crossed tile boundary, do heavy work moveResizeBody(body, dx, dy, 0, 0); end else begin // nothing to do with the grid, just fix coordinates px.mX := nx; px.mY := ny; end; end; procedure TBodyGridBase.resizeBody (body: TBodyProxyId; sx, sy: Integer); var px: PBodyProxyRec; x0, y0: Integer; nw, nh: Integer; begin if (body < 0) or (body > High(mProxies)) then exit; // just in case if (sx = 0) and (sy = 0) then exit; // check if tile coords was changed px := @mProxies[body]; x0 := px.mX; y0 := px.mY; nw := px.mWidth+sx; nh := px.mHeight+sy; if ((x0+px.mWidth) div mTileSize <> (x0+nw) div mTileSize) or ((y0+px.mHeight) div mTileSize <> (y0+nh) div mTileSize) then begin // crossed tile boundary, do heavy work moveResizeBody(body, 0, 0, sx, sy); end else begin // nothing to do with the grid, just fix size px.mWidth := nw; px.mHeight := nh; end; end; // ////////////////////////////////////////////////////////////////////////// // // no callback: return `true` on the first hit function TBodyGridBase.forEachAtPoint (x, y: Integer; cb: TGridQueryCB; tagmask: Integer=-1): ITP; var f: Integer; idx, curci: Integer; cc: PGridCell = nil; px: PBodyProxyRec; lq: LongWord; ptag: Integer; begin result := Default(ITP); tagmask := tagmask and TagFullMask; if (tagmask = 0) then exit; // make coords (0,0)-based Dec(x, mMinX); Dec(y, mMinY); if (x < 0) or (y < 0) or (x >= mWidth*mTileSize) or (y >= mHeight*mTileSize) then exit; curci := mGrid[(y div mTileSize)*mWidth+(x div mTileSize)]; // restore coords Inc(x, mMinX); Inc(y, mMinY); // increase query counter Inc(mLastQuery); if (mLastQuery = 0) then begin // just in case of overflow mLastQuery := 1; for idx := 0 to High(mProxies) do mProxies[idx].mQueryMark := 0; end; lq := mLastQuery; while (curci <> -1) do begin cc := @mCells[curci]; for f := 0 to High(TGridCell.bodies) do begin if (cc.bodies[f] = -1) then break; px := @mProxies[cc.bodies[f]]; ptag := px.mTag; if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then begin if (x >= px.mX) and (y >= px.mY) and (x < px.mX+px.mWidth) and (y < px.mY+px.mHeight) then begin px.mQueryMark := lq; if assigned(cb) then begin if cb(px.mObj, ptag) then begin result := px.mObj; exit; end; end else begin result := px.mObj; exit; end; end; end; end; curci := cc.next; end; end; // ////////////////////////////////////////////////////////////////////////// // // no callback: return `true` on the first hit function TBodyGridBase.forEachInAABB (x, y, w, h: Integer; cb: TGridQueryCB; tagmask: Integer=-1; allowDisabled: Boolean=false): ITP; const tsize = mTileSize; var idx: Integer; gx, gy: Integer; curci: Integer; f: Integer; cc: PGridCell = nil; px: PBodyProxyRec; lq: LongWord; gw: Integer; x0, y0: Integer; ptag: Integer; begin result := Default(ITP); if (w < 1) or (h < 1) then exit; tagmask := tagmask and TagFullMask; if (tagmask = 0) then exit; x0 := x; y0 := y; // fix coords Dec(x, mMinX); Dec(y, mMinY); gw := mWidth; //tsize := mTileSize; if (x+w <= 0) or (y+h <= 0) then exit; if (x >= gw*tsize) or (y >= mHeight*tsize) then exit; // increase query counter Inc(mLastQuery); if (mLastQuery = 0) then begin // just in case of overflow mLastQuery := 1; for idx := 0 to High(mProxies) do mProxies[idx].mQueryMark := 0; end; //e_WriteLog(Format('grid: query #%d: (%d,%d)-(%dx%d)', [mLastQuery, minx, miny, maxx, maxy]), MSG_NOTIFY); lq := mLastQuery; // go on for gy := y div tsize to (y+h-1) div tsize do begin if (gy < 0) then continue; if (gy >= mHeight) then break; for gx := x div tsize to (x+w-1) div tsize do begin if (gx < 0) then continue; if (gx >= gw) then break; // process cells curci := mGrid[gy*gw+gx]; while (curci <> -1) do begin cc := @mCells[curci]; for f := 0 to High(TGridCell.bodies) do begin if (cc.bodies[f] = -1) then break; px := @mProxies[cc.bodies[f]]; ptag := px.mTag; if (not allowDisabled) and ((ptag and TagDisabled) <> 0) then continue; if ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then //if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then //if ( ((ptag and TagDisabled) = 0) = ignoreDisabled) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then begin if (x0 >= px.mX+px.mWidth) or (y0 >= px.mY+px.mHeight) then continue; if (x0+w <= px.mX) or (y0+h <= px.mY) then continue; px.mQueryMark := lq; if assigned(cb) then begin if cb(px.mObj, ptag) then begin result := px.mObj; exit; end; end else begin result := px.mObj; exit; end; end; end; curci := cc.next; end; end; end; end; // ////////////////////////////////////////////////////////////////////////// // // no callback: return `true` on the nearest hit function TBodyGridBase.traceRay (x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; var ex, ey: Integer; begin result := traceRay(ex, ey, x0, y0, x1, y1, cb, tagmask); end; // no callback: return `true` on the nearest hit function TBodyGridBase.traceRay (out ex, ey: Integer; x0, y0, x1, y1: Integer; cb: TGridRayQueryCB; tagmask: Integer=-1): ITP; const tsize = mTileSize; var i: Integer; dx, dy, d: Integer; xerr, yerr: Integer; incx, incy: Integer; stepx, stepy: Integer; x, y: Integer; maxx, maxy: Integer; gw, gh: Integer; ccidx: Integer; curci: Integer; cc: PGridCell; hasUntried: Boolean; px: PBodyProxyRec; lq: LongWord; prevX, prevY: Integer; minx, miny: Integer; ptag: Integer; lastDistSq, distSq: Integer; wasHit: Boolean = false; lastObj: ITP; lastWasInGrid: Boolean; tbcross: Boolean; f: Integer; begin result := Default(ITP); lastObj := Default(ITP); tagmask := tagmask and TagFullMask; if (tagmask = 0) then begin ex := x0; ey := y0; exit; end; minx := mMinX; miny := mMinY; dx := x1-x0; dy := y1-y0; if (dx > 0) then incx := 1 else if (dx < 0) then incx := -1 else incx := 0; if (dy > 0) then incy := 1 else if (dy < 0) then incy := -1 else incy := 0; dx := abs(dx); dy := abs(dy); if (dx > dy) then d := dx else d := dy; // `x` and `y` will be in grid coords x := x0-minx; y := y0-miny; // increase query counter Inc(mLastQuery); if (mLastQuery = 0) then begin // just in case of overflow mLastQuery := 1; for i := 0 to High(mProxies) do mProxies[i].mQueryMark := 0; end; lq := mLastQuery; // cache various things //tsize := mTileSize; gw := mWidth; gh := mHeight; maxx := gw*tsize-1; maxy := gh*tsize-1; // setup distance and flags lastDistSq := (x1-x0)*(x1-x0)+(y1-y0)*(y1-y0)+1; lastWasInGrid := (x >= 0) and (y >= 0) and (x <= maxx) and (y <= maxy); // setup starting tile ('cause we'll adjust tile vars only on tile edge crossing) if lastWasInGrid then ccidx := mGrid[(y div tsize)*gw+(x div tsize)] else ccidx := -1; // it is slightly faster this way xerr := -d; yerr := -d; // now trace for i := 1 to d do begin // prevs are always in map coords prevX := x+minx; prevY := y+miny; // do one step xerr += dx; yerr += dy; // invariant: one of those always changed if (xerr < 0) and (yerr < 0) then raise Exception.Create('internal bug in grid raycaster (0)'); if (xerr >= 0) then begin xerr -= d; x += incx; stepx := incx; end else stepx := 0; if (yerr >= 0) then begin yerr -= d; y += incy; stepy := incy; end else stepy := 0; // invariant: we always doing a step if ((stepx or stepy) = 0) then raise Exception.Create('internal bug in grid raycaster (1)'); begin // check for crossing tile/grid boundary if (x >= 0) and (y >= 0) and (x <= maxx) and (y <= maxy) then begin // we're still in grid lastWasInGrid := true; // check for tile edge crossing if (stepx < 0) and ((x mod tsize) = tsize-1) then tbcross := true else if (stepx > 0) and ((x mod tsize) = 0) then tbcross := true else if (stepy < 0) and ((y mod tsize) = tsize-1) then tbcross := true else if (stepy > 0) and ((y mod tsize) = 0) then tbcross := true else tbcross := false; // crossed tile edge? if tbcross then begin // had something in the cell we're leaving? if (ccidx <> -1) then begin // yes, signal cell completion if assigned(cb) then begin if cb(nil, 0, x+minx, y+miny, prevX, prevY) then begin result := lastObj; exit; end; end else if wasHit then begin result := lastObj; exit; end; end; // setup new cell index ccidx := mGrid[(y div tsize)*gw+(x div tsize)]; end; end else begin // out of grid, had something in the last processed cell? if (ccidx <> -1) then begin // yes, signal cell completion ccidx := -1; if assigned(cb) then begin if cb(nil, 0, x+minx, y+miny, prevX, prevY) then begin result := lastObj; exit; end; end else if wasHit then begin result := lastObj; exit; end; end; if lastWasInGrid then exit; // oops, stepped out of the grid -- there is no way to return end; end; // has something to process in the current cell? if (ccidx <> -1) then begin // process cell curci := ccidx; hasUntried := false; // this will be set to `true` if we have some proxies we still want to process at the next step // convert coords to map (to avoid ajdusting coords inside the loop) Inc(x, minx); Inc(y, miny); // process cell list while (curci <> -1) do begin cc := @mCells[curci]; for f := 0 to High(TGridCell.bodies) do begin if (cc.bodies[f] = -1) then break; px := @mProxies[cc.bodies[f]]; ptag := px.mTag; if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then begin // can we process this proxy? if (x >= px.mX) and (y >= px.mY) and (x < px.mX+px.mWidth) and (y < px.mY+px.mHeight) then begin px.mQueryMark := lq; // mark as processed if assigned(cb) then begin if cb(px.mObj, ptag, x, y, prevX, prevY) then begin result := lastObj; ex := prevX; ey := prevY; exit; end; end else begin // remember this hitpoint if it is nearer than an old one distSq := (prevX-x0)*(prevX-x0)+(prevY-y0)*(prevY-y0); if (distSq < lastDistSq) then begin wasHit := true; lastDistSq := distSq; ex := prevX; ey := prevY; lastObj := px.mObj; end; end; end else begin // this is possibly interesting proxy, set "has more to check" flag hasUntried := true; end; end; end; // next cell curci := cc.next; end; // still has something interesting in this cell? if not hasUntried then begin // nope, don't process this cell anymore; signal cell completion ccidx := -1; if assigned(cb) then begin if cb(nil, 0, x, y, prevX, prevY) then begin result := lastObj; exit; end; end else if wasHit then begin result := lastObj; exit; end; end; // convert coords to grid Dec(x, minx); Dec(y, miny); end; end; end; // ////////////////////////////////////////////////////////////////////////// // function TBodyGridBase.forEachAlongLine (x0, y0, x1, y1: Integer; cb: TGridAlongQueryCB; tagmask: Integer=-1): ITP; const tsize = mTileSize; var i: Integer; dx, dy, d: Integer; xerr, yerr: Integer; incx, incy: Integer; stepx, stepy: Integer; x, y: Integer; maxx, maxy: Integer; gw, gh: Integer; ccidx: Integer; curci: Integer; cc: PGridCell; px: PBodyProxyRec; lq: LongWord; minx, miny: Integer; ptag: Integer; lastWasInGrid: Boolean; tbcross: Boolean; f: Integer; begin result := Default(ITP); tagmask := tagmask and TagFullMask; if (tagmask = 0) then exit; minx := mMinX; miny := mMinY; dx := x1-x0; dy := y1-y0; if (dx > 0) then incx := 1 else if (dx < 0) then incx := -1 else incx := 0; if (dy > 0) then incy := 1 else if (dy < 0) then incy := -1 else incy := 0; dx := abs(dx); dy := abs(dy); if (dx > dy) then d := dx else d := dy; // `x` and `y` will be in grid coords x := x0-minx; y := y0-miny; // increase query counter Inc(mLastQuery); if (mLastQuery = 0) then begin // just in case of overflow mLastQuery := 1; for i := 0 to High(mProxies) do mProxies[i].mQueryMark := 0; end; lq := mLastQuery; // cache various things //tsize := mTileSize; gw := mWidth; gh := mHeight; maxx := gw*tsize-1; maxy := gh*tsize-1; // setup distance and flags lastWasInGrid := (x >= 0) and (y >= 0) and (x <= maxx) and (y <= maxy); // setup starting tile ('cause we'll adjust tile vars only on tile edge crossing) if lastWasInGrid then ccidx := mGrid[(y div tsize)*gw+(x div tsize)] else ccidx := -1; // it is slightly faster this way xerr := -d; yerr := -d; // now trace for i := 1 to d do begin // do one step xerr += dx; yerr += dy; // invariant: one of those always changed if (xerr < 0) and (yerr < 0) then raise Exception.Create('internal bug in grid raycaster (0)'); if (xerr >= 0) then begin xerr -= d; x += incx; stepx := incx; end else stepx := 0; if (yerr >= 0) then begin yerr -= d; y += incy; stepy := incy; end else stepy := 0; // invariant: we always doing a step if ((stepx or stepy) = 0) then raise Exception.Create('internal bug in grid raycaster (1)'); begin // check for crossing tile/grid boundary if (x >= 0) and (y >= 0) and (x <= maxx) and (y <= maxy) then begin // we're still in grid lastWasInGrid := true; // check for tile edge crossing if (stepx < 0) and ((x mod tsize) = tsize-1) then tbcross := true else if (stepx > 0) and ((x mod tsize) = 0) then tbcross := true else if (stepy < 0) and ((y mod tsize) = tsize-1) then tbcross := true else if (stepy > 0) and ((y mod tsize) = 0) then tbcross := true else tbcross := false; // crossed tile edge? if tbcross then begin // setup new cell index ccidx := mGrid[(y div tsize)*gw+(x div tsize)]; end; end else begin // out of grid if lastWasInGrid then exit; // oops, stepped out of the grid -- there is no way to return end; end; // has something to process in the current cell? if (ccidx <> -1) then begin // process cell curci := ccidx; // convert coords to map (to avoid ajdusting coords inside the loop) Inc(x, minx); Inc(y, miny); // process cell list while (curci <> -1) do begin cc := @mCells[curci]; for f := 0 to High(TGridCell.bodies) do begin if (cc.bodies[f] = -1) then break; px := @mProxies[cc.bodies[f]]; ptag := px.mTag; if ((ptag and TagDisabled) = 0) and ((ptag and tagmask) <> 0) and (px.mQueryMark <> lq) then begin px.mQueryMark := lq; // mark as processed if cb(px.mObj, ptag) then begin result := px.mObj; exit; end; end; end; // next cell curci := cc.next; end; ccidx := -1; // don't process this anymore // convert coords to grid Dec(x, minx); Dec(y, miny); end; end; end; end.