(* Copyright (C) DooM 2D:Forever Developers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . *) {$INCLUDE ../shared/a_modes.inc} program Doom2DF; {$IFNDEF HEADLESS} {$IFDEF WINDOWS} {$APPTYPE GUI} {$ENDIF} {$ENDIF} {$HINTS OFF} {$UNDEF XXX} {$IFDEF USE_SDLMIXER} {$DEFINE XXX} {$ENDIF} {$IFDEF USE_FMOD} {$IFDEF XXX} {$ERROR define one of USE_SDLMIXER or USE_FMOD} {$ELSE} {$DEFINE XXX} {$ENDIF} {$ENDIF} {$IFNDEF XXX} {$ERROR define USE_SDLMIXER or USE_FMOD} {$ENDIF} uses mempool in '../shared/mempool.pas', conbuf in '../shared/conbuf.pas', geom in '../shared/geom.pas', math, GL, GLExt, SDL2 in '../lib/sdl2/sdl2.pas', {$IFDEF USE_SDLMIXER} SDL2_mixer in '../lib/sdl2/SDL2_mixer.pas', {$ENDIF} ENet in '../lib/enet/enet.pp', e_graphics in '../engine/e_graphics.pas', e_input in '../engine/e_input.pas', e_log in '../engine/e_log.pas', e_sound in '../engine/e_sound.pas', e_texture in '../engine/e_texture.pas', e_msg in '../engine/e_msg.pas', utils in '../shared/utils.pas', xstreams in '../shared/xstreams.pas', sfs in '../sfs/sfs.pas', sfsPlainFS in '../sfs/sfsPlainFS.pas', sfsZipFS in '../sfs/sfsZipFS.pas', wadreader in '../shared/wadreader.pas', MAPDEF in '../shared/MAPDEF.pas', CONFIG in '../shared/CONFIG.pas', g_basic in 'g_basic.pas', g_console in 'g_console.pas', g_net in 'g_net.pas', g_netmsg in 'g_netmsg.pas', g_nethandler in 'g_nethandler.pas', g_netmaster in 'g_netmaster.pas', g_res_downloader in 'g_res_downloader.pas', g_grid in 'g_grid.pas', g_game in 'g_game.pas', g_gfx in 'g_gfx.pas', g_gui in 'g_gui.pas', g_items in 'g_items.pas', g_main in 'g_main.pas', g_map in 'g_map.pas', g_menu in 'g_menu.pas', g_monsters in 'g_monsters.pas', g_options in 'g_options.pas', g_phys in 'g_phys.pas', g_player in 'g_player.pas', g_playermodel in 'g_playermodel.pas', g_saveload in 'g_saveload.pas', g_sound in 'g_sound.pas', g_textures in 'g_textures.pas', g_triggers in 'g_triggers.pas', g_weapons in 'g_weapons.pas', g_window in 'g_window.pas', g_holmes in 'g_holmes.pas', SysUtils, {$IFDEF USE_FMOD} fmod in '../lib/FMOD/fmod.pas', fmoderrors in '../lib/FMOD/fmoderrors.pas', fmodpresets in '../lib/FMOD/fmodpresets.pas', fmodtypes in '../lib/FMOD/fmodtypes.pas', {$ENDIF} xprofiler in '../shared/xprofiler.pas', binheap in '../shared/binheap.pas', hashtable in '../shared/hashtable.pas', idpool in '../shared/idpool.pas', xparser in '../shared/xparser.pas', xdynrec in '../shared/xdynrec.pas', exoma in '../shared/exoma.pas', envvars in '../shared/envvars.pas', g_panel in 'g_panel.pas', g_language in 'g_language.pas', ImagingTypes, Imaging, ImagingUtility, sdlcarcass in '../gx/sdlcarcass.pas', glgfx in '../gx/glgfx.pas', gh_ui_common in '../gx/gh_ui_common.pas', gh_ui_style in '../gx/gh_ui_style.pas', gh_ui in '../gx/gh_ui.pas', gh_flexlay in '../gx/gh_flexlay.pas'; {$IFDEF WINDOWS} {$R *.res} {$ENDIF} var f: Integer; noct: Boolean = false; //tfo: Text; begin SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why for f := 1 to ParamCount do begin if ParamStr(f) = '--gdb' then noct := true else if ParamStr(f) = '--log' then conbufDumpToStdOut := true else if ParamStr(f) = '--safe-log' then e_SetSafeSlowLog(true); end; if noct then begin Main() end else begin try Main(); e_WriteLog('Shutdown with no errors.', TMsgType.Notify); except on e: Exception do begin e_WriteStackTrace(e.message); //e_WriteLog(Format(_lc[I_SYSTEM_ERROR_MSG], [E.Message]), MSG_FATALERROR); (* AssignFile(tfo, GameDir+'/trace.log'); {$I-} Append(tfo); if (IOResult <> 0) then Rewrite(tfo); if (IOResult = 0) then begin writeln(tfo, '====================='); DumpExceptionBackTrace(tfo); CloseFile(tfo); end; *) end else begin //e_WriteLog(Format(_lc[I_SYSTEM_ERROR_UNKNOWN], [NativeUInt(ExceptAddr())]), MSG_FATALERROR); e_WriteStackTrace('FATAL ERROR'); end; end; end; e_DeinitLog(); end.