X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-editor.git;a=blobdiff_plain;f=src%2Feditor%2Ff_addresource_texture.pas;h=0ab28a5586e623ebc0580fdfca4cff372e36e060;hp=6c3840d627d290c4dd44f1261a09c24a7f377031;hb=6fb9c23afad22a71679525dc44ea32675d73609f;hpb=6bd345e89b3193c3249c53e6807a542a063461ce diff --git a/src/editor/f_addresource_texture.pas b/src/editor/f_addresource_texture.pas index 6c3840d..0ab28a5 100644 --- a/src/editor/f_addresource_texture.pas +++ b/src/editor/f_addresource_texture.pas @@ -5,7 +5,7 @@ unit f_addresource_texture; interface uses - LCLIntf, LCLType, LMessages, SysUtils, Variants, Classes, + LCLIntf, LCLType, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, f_addresource, StdCtrls, ExtCtrls, utils, Imaging, ImagingTypes, ImagingUtility; @@ -64,6 +64,8 @@ var begin Result := False; + Data := nil; + Size := 0; // Читаем файл и ресурс в нем: g_ProcessResourceStr(Res, WADName, SectionName, ResourceName); @@ -71,7 +73,7 @@ begin WAD := TWADEditor_1.Create(); if (not WAD.ReadFile(WADName)) or - (not WAD.GetResource(SectionName, ResourceName, Data, Size)) then + (not WAD.GetResource(utf2win(SectionName), utf2win(ResourceName), Data, Size)) then begin WAD.Free(); Exit; @@ -169,6 +171,9 @@ var begin Result := False; + AnimWAD := nil; + Len := 0; + TextData := nil; // Читаем WAD: g_ProcessResourceStr(Res, WADName, SectionName, ResourceName); @@ -182,7 +187,7 @@ begin end; // Читаем WAD-ресурс из WAD: - if not WAD.GetResource(SectionName, ResourceName, AnimWAD, Len) then + if not WAD.GetResource(utf2win(SectionName), utf2win(ResourceName), AnimWAD, Len) then begin WAD.Free(); Exit; @@ -273,9 +278,9 @@ begin bgc := 255 else bgc := 200; - clr.r := ClampToByte(((255 - clr.a) * bgc + clr.a * clr.r) div 255); - clr.g := ClampToByte(((255 - clr.a) * bgc + clr.a * clr.g) div 255); - clr.b := ClampToByte(((255 - clr.a) * bgc + clr.a * clr.b) div 255); + clr.r := ClampToByte((Byte(255 - clr.a) * bgc + clr.a * clr.r) div 255); + clr.g := ClampToByte((Byte(255 - clr.a) * bgc + clr.a * clr.g) div 255); + clr.b := ClampToByte((Byte(255 - clr.a) * bgc + clr.a * clr.b) div 255); // TODO: check for RGB/BGR somehow? ii^ := clr.b; Inc(ii); ii^ := clr.g; Inc(ii); @@ -300,13 +305,17 @@ var begin Result := nil; + AnimWAD := nil; + Len := 0; + TextData := nil; + TextureData := nil; // Читаем WAD файл и ресурс в нем: g_ProcessResourceStr(Res, WADName, SectionName, ResourceName); WAD := TWADEditor_1.Create(); WAD.ReadFile(WADName); - WAD.GetResource(SectionName, ResourceName, AnimWAD, Len); + WAD.GetResource(utf2win(SectionName), utf2win(ResourceName), AnimWAD, Len); WAD.FreeWAD(); // Читаем описание анимации: @@ -348,6 +357,8 @@ var begin Result := nil; + TextureData := nil; + Len := 0; // Читаем WAD: g_ProcessResourceStr(ResourceStr, WADName, SectionName, ResourceName); @@ -360,7 +371,7 @@ begin end; // Читаем ресурс текстуры в нем: - WAD.GetResource(SectionName, ResourceName, TextureData, Len); + WAD.GetResource(utf2win(SectionName), utf2win(ResourceName), TextureData, Len); WAD.Free(); @@ -488,8 +499,8 @@ begin for i := 0 to lbResourcesList.Count-1 do if lbResourcesList.Selected[i] then begin - AddTexture(cbWADlist.Text, utf2win(cbSectionsList.Text), - utf2win(lbResourcesList.Items[i]), False); + AddTexture(cbWADlist.Text, cbSectionsList.Text, + lbResourcesList.Items[i], False); lbResourcesList.Selected[i] := False; end; end;