X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fmisc%2FAssets.java;h=30c346b32e7d9fe835e557370cb9e9fa5b51b9c5;hp=0b0b109face3f64befb701007e032eec19d94a90;hb=59d07dd8a43cfb159045e6313cca4d519f67a6fc;hpb=fe4608f2ebca50f37bd9534891187d87018e7bf5 diff --git a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java index 0b0b109..30c346b 100644 --- a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java +++ b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java @@ -6,77 +6,59 @@ import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.GlyphLayout; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.TextureRegion; -import ru.deadsoftware.cavedroid.CaveGame; +import com.badlogic.gdx.math.Rectangle; +import com.badlogic.gdx.utils.ArrayMap; +import com.badlogic.gdx.utils.JsonReader; +import com.badlogic.gdx.utils.JsonValue; -public class Assets { - - private static GlyphLayout layout; - - public static BitmapFont mcFont; - - public static Sprite gameLogo; +import java.util.HashMap; - public static Texture menuBtnTex; - public static TextureRegion[] menuBtn = new TextureRegion[3]; - - public static Texture plTex; - public static Sprite[][] plSprite = new Sprite[2][4]; +public class Assets { - public static Texture pigTex; + public static JsonReader jsonReader = new JsonReader(); + public static Sprite[][] playerSprite = new Sprite[2][4]; + public static HashMap textureRegions = new HashMap<>(); + public static ArrayMap guiMap = new ArrayMap<>(); public static Sprite[][] pigSprite = new Sprite[2][2]; + static BitmapFont minecraftFont; + private static GlyphLayout glyphLayout = new GlyphLayout(); - public static Texture shade; - - public static Texture gui; - public static TextureRegion invBar; - public static TextureRegion invBarCur; - public static TextureRegion guiCur; - - public static Texture wreckTex; - public static TextureRegion[] wreck = new TextureRegion[10]; - - public static Texture creativeTex; - public static TextureRegion creativeInv; - public static TextureRegion creativeScr; - - public static Texture touchGui; - public static TextureRegion[] touchArrows = new TextureRegion[4]; - public static TextureRegion touchLMB, touchRMB; - public static TextureRegion touchMode; - public static TextureRegion touchSpace; + private static TextureRegion flippedRegion(Texture texture, int x, int y, int width, int height) { + return new TextureRegion(texture, x, y + height, width, -height); + } private static void loadPlayer() { - plTex = new Texture(Gdx.files.internal("mobs/char.png")); + Texture plTex = new Texture(Gdx.files.internal("mobs/char.png")); //LOOK TO LEFT //head - plSprite[0][0] = new Sprite(new TextureRegion(plTex, 0, 0, 12, 12)); - plSprite[0][0].flip(false, true); + playerSprite[0][0] = new Sprite(new TextureRegion(plTex, 0, 0, 12, 12)); + playerSprite[0][0].flip(false, true); //body - plSprite[0][1] = new Sprite(new TextureRegion(plTex, 0, 13, 12, 12)); - plSprite[0][1].flip(false, true); + playerSprite[0][1] = new Sprite(new TextureRegion(plTex, 0, 13, 12, 12)); + playerSprite[0][1].flip(false, true); //hand - plSprite[0][2] = new Sprite(new TextureRegion(plTex, 25, 5, 20, 20)); - plSprite[0][2].flip(false, true); + playerSprite[0][2] = new Sprite(new TextureRegion(plTex, 25, 5, 20, 20)); + playerSprite[0][2].flip(false, true); //leg - plSprite[0][3] = new Sprite(new TextureRegion(plTex, 25, 27, 20, 20)); - plSprite[0][3].flip(false, true); + playerSprite[0][3] = new Sprite(new TextureRegion(plTex, 25, 27, 20, 20)); + playerSprite[0][3].flip(false, true); //LOOK TO RIGHT //head - plSprite[1][0] = new Sprite(new TextureRegion(plTex, 13, 0, 12, 12)); - plSprite[1][0].flip(false, true); + playerSprite[1][0] = new Sprite(new TextureRegion(plTex, 13, 0, 12, 12)); + playerSprite[1][0].flip(false, true); //body - plSprite[1][1] = new Sprite(new TextureRegion(plTex, 13, 13, 12, 12)); - plSprite[1][1].flip(false, true); + playerSprite[1][1] = new Sprite(new TextureRegion(plTex, 13, 13, 12, 12)); + playerSprite[1][1].flip(false, true); //hand - plSprite[1][2] = new Sprite(new TextureRegion(plTex, 37, 5, 20, 20)); - plSprite[1][2].flip(false, true); + playerSprite[1][2] = new Sprite(new TextureRegion(plTex, 37, 5, 20, 20)); + playerSprite[1][2].flip(false, true); //leg - plSprite[1][3] = new Sprite(new TextureRegion(plTex, 37, 27, 20, 20)); - plSprite[1][3].flip(false, true); + playerSprite[1][3] = new Sprite(new TextureRegion(plTex, 37, 27, 20, 20)); + playerSprite[1][3].flip(false, true); } private static void loadPig() { - pigTex = new Texture(Gdx.files.internal("mobs/pig.png")); + Texture pigTex = new Texture(Gdx.files.internal("mobs/pig.png")); pigSprite[0][0] = new Sprite(new TextureRegion(pigTex, 0, 0, 25, 12)); pigSprite[0][0].flip(false, true); pigSprite[1][0] = new Sprite(new TextureRegion(pigTex, 0, 12, 25, 12)); @@ -87,68 +69,48 @@ public class Assets { pigSprite[1][1].flip(false, true); } - public static void load() { - mcFont = new BitmapFont(Gdx.files.internal("font.fnt"), true); - mcFont.getData().setScale(.375f); - - layout = new GlyphLayout(); - - gameLogo = new Sprite(new Texture(Gdx.files.internal("gamelogo.png"))); - gameLogo.flip(false, true); - - menuBtnTex = new Texture(Gdx.files.internal("buttons.png")); - for (int i = 0; i < 3; i++) { - menuBtn[i] = new TextureRegion(menuBtnTex, 0, 20 * i, 200, 20); - menuBtn[i].flip(false, true); + /** + * Loads texture names and sizes from json/texture_regions.json, cuts them to TextureRegions + * and puts to {@link #textureRegions} HashMap + */ + private static void loadJSON() { + JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/texture_regions.json")); + for (JsonValue file = json.child(); file != null; file = file.next()) { + Texture texture = new Texture(Gdx.files.internal(file.name() + ".png")); + for (JsonValue key = file.child(); key != null; key = key.next()) { + int x = key.has("x") ? key.getInt("x") : 0; + int y = key.has("y") ? key.getInt("y") : 0; + int w = key.has("w") ? key.getInt("w") : texture.getWidth(); + int h = key.has("h") ? key.getInt("h") : texture.getHeight(); + textureRegions.put(key.name(), flippedRegion(texture, x, y, w, h)); + } } + } + public static void load() { + minecraftFont = new BitmapFont(Gdx.files.internal("font.fnt"), true); + minecraftFont.getData().setScale(.375f); loadPlayer(); loadPig(); - - shade = new Texture(Gdx.files.internal("shade.png")); - - gui = new Texture(Gdx.files.internal("gui.png")); - guiCur = new TextureRegion(gui, 0, 0, 16, 16); - invBar = new TextureRegion(gui, 0, 16, 182, 22); - invBarCur = new TextureRegion(gui, 0, 38, 24, 24); - - creativeTex = new Texture(Gdx.files.internal("allitems.png")); - creativeInv = new TextureRegion(creativeTex, 0, 0, 176, 136); - creativeInv.flip(false, true); - creativeScr = new TextureRegion(creativeTex, 3, 137, 12, 15); - creativeScr.flip(false, true); - - wreckTex = new Texture(Gdx.files.internal("break.png")); - for (int i = 0; i < 10; i++) { - wreck[i] = new TextureRegion(wreckTex, 16 * i, 0, 16, 16); - } - - if (CaveGame.TOUCH) { - touchGui = new Texture(Gdx.files.internal("touch_gui.png")); - for (int i = 0; i < 4; i++) { - touchArrows[i] = new TextureRegion(touchGui, i * 26, 0, 26, 26); - touchArrows[i].flip(false, true); - } - touchLMB = new TextureRegion(touchGui, 0, 26, 26, 26); - touchLMB.flip(false, true); - touchRMB = new TextureRegion(touchGui, 52, 26, 26, 26); - touchRMB.flip(false, true); - touchMode = new TextureRegion(touchGui, 26, 26, 26, 26); - touchMode.flip(false, true); - touchSpace = new TextureRegion(touchGui, 0, 52, 104, 26); - touchSpace.flip(false, true); - } - + loadJSON(); } + /** + * @param s string whose width you want to know + * @return A width of string written in {@link #minecraftFont} in pixels + */ public static int getStringWidth(String s) { - layout.setText(mcFont, s); - return (int) layout.width; + glyphLayout.setText(minecraftFont, s); + return (int) glyphLayout.width; } + /** + * @param s string whose height you want to know + * @return A height of string written in {@link #minecraftFont} in pixels + */ public static int getStringHeight(String s) { - layout.setText(mcFont, s); - return (int) layout.height; + glyphLayout.setText(minecraftFont, s); + return (int) glyphLayout.height; } }