X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FFallingSand.java;h=0f44f051e6645df7d785f6ae40180be01a9ba308;hp=d193dcfa52d5c4569d21d4816ea35c2d5d72bfe0;hb=17c1be4c02b27fefa1bf6abd0547ac7e9743d493;hpb=c7f2798aa4d2191f02dcb26834ef5b9660f76172 diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java index d193dcf..0f44f05 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java @@ -5,6 +5,8 @@ import com.badlogic.gdx.math.Vector2; import org.jetbrains.annotations.NotNull; import ru.deadsoftware.cavedroid.misc.Assets; +import static ru.deadsoftware.cavedroid.GameScreen.GP; + /** * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it, * falls down to the next block and becomes a block of sand again. @@ -17,12 +19,16 @@ public class FallingSand extends Mob { * @param y Y in pixels */ public FallingSand(float x, float y) { - super(x, y, 16, 16, 0); - mov = new Vector2(0, 1); + super(x, y, 16, 16, Direction.LEFT, Type.SAND); + move = new Vector2(0, 1); } @Override public void ai() { + if (move.isZero()) { + GP.world.setForeMap(getMapX(), getMiddleMapY(), 10); + kill(); + } } @Override @@ -34,9 +40,4 @@ public class FallingSand extends Mob { spriteBatch.draw(Assets.sandSprite, x, y); } - @Override - public int getType() { - return 10; - } - }