X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameInput.java;h=379f9301b782a07aa4eba9398093c3394338a2f8;hp=2fc38b7cb7bda064dd0935448d14bc027ac5404d;hb=17c1be4c02b27fefa1bf6abd0547ac7e9743d493;hpb=c7f2798aa4d2191f02dcb26834ef5b9660f76172 diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java index 2fc38b7..379f930 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java @@ -37,12 +37,12 @@ public class GameInput { if (checkSwim()) { GP.player.swim = true; } else if (GP.player.canJump()) { - GP.player.getMov().add(0, -7); + GP.player.getMove().add(0, -7); } else if (!GP.player.isFlyMode() && GP.player.gameMode == 1) { GP.player.setFlyMode(true); - GP.player.getMov().y = 0; + GP.player.getMove().y = 0; } else if (GP.player.isFlyMode()) { - GP.player.getMov().y = -GamePhysics.PL_SPEED; + GP.player.getMove().y = -GamePhysics.PL_SPEED; } } @@ -59,13 +59,13 @@ public class GameInput { if (GP.controlMode == ControlMode.WALK || !CaveGame.TOUCH) { switch (keycode) { case Input.Keys.A: - GP.player.getMov().x = -GamePhysics.PL_SPEED; - GP.player.setDir(Mob.LEFT); + GP.player.getMove().x = -GamePhysics.PL_SPEED; + GP.player.setDir(Mob.Direction.LEFT); if (CaveGame.TOUCH && checkSwim()) GP.player.swim = true; break; case Input.Keys.D: - GP.player.getMov().x = GamePhysics.PL_SPEED; - GP.player.setDir(Mob.RIGHT); + GP.player.getMove().x = GamePhysics.PL_SPEED; + GP.player.setDir(Mob.Direction.RIGHT); if (CaveGame.TOUCH && checkSwim()) GP.player.swim = true; break; case Input.Keys.W: @@ -74,7 +74,7 @@ public class GameInput { break; case Input.Keys.S: case Input.Keys.CONTROL_LEFT: - GP.player.getMov().y = GamePhysics.PL_SPEED; + GP.player.getMove().y = GamePhysics.PL_SPEED; break; } } else { @@ -109,9 +109,9 @@ public class GameInput { if (GP.controlMode == ControlMode.CURSOR) { if (curX * 16 + 8 < GP.player.getX() + GP.player.getWidth() / 2) { - GP.player.setDir(Mob.LEFT); + GP.player.setDir(Mob.Direction.LEFT); } else { - GP.player.setDir(Mob.RIGHT); + GP.player.setDir(Mob.Direction.RIGHT); } } } @@ -275,7 +275,7 @@ public class GameInput { switch (keycode) { case Input.Keys.A: case Input.Keys.D: - GP.player.getMov().x = 0; + GP.player.getMove().x = 0; if (CaveGame.TOUCH && GP.player.swim) GP.player.swim = false; break; @@ -283,7 +283,7 @@ public class GameInput { case Input.Keys.S: case Input.Keys.SPACE: case Input.Keys.CONTROL_LEFT: - if (GP.player.isFlyMode()) GP.player.getMov().y = 0; + if (GP.player.isFlyMode()) GP.player.getMove().y = 0; if (GP.player.swim) GP.player.swim = false; break; }