X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameInput.java;h=32672ed2ca3223a8efc9846999816e6cf56aee77;hp=13b2fbf4638b4dbbdbfacd0204b3de39144e974d;hb=59d07dd8a43cfb159045e6313cca4d519f67a6fc;hpb=fe4608f2ebca50f37bd9534891187d87018e7bf5 diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java index 13b2fbf..32672ed 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java @@ -1,13 +1,14 @@ package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.Input; +import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.utils.TimeUtils; import ru.deadsoftware.cavedroid.CaveGame; import ru.deadsoftware.cavedroid.GameScreen; import ru.deadsoftware.cavedroid.game.mobs.Pig; +import ru.deadsoftware.cavedroid.misc.Assets; import ru.deadsoftware.cavedroid.misc.ControlMode; import ru.deadsoftware.cavedroid.misc.states.AppState; -import ru.deadsoftware.cavedroid.misc.Assets; import ru.deadsoftware.cavedroid.misc.states.GameState; import static ru.deadsoftware.cavedroid.GameScreen.GP; @@ -18,11 +19,13 @@ public class GameInput { return GameItems.isFluid(GP.world.getForeMap(GP.player.getMapX(), GP.player.getLowerMapY())); } - private boolean insideCreativeInv(int screenX, int screenY) { - return (screenX > GP.renderer.getWidth() / 2 - Assets.creativeInv.getRegionWidth() / 2 && - screenX < GP.renderer.getWidth() / 2 + Assets.creativeInv.getRegionWidth() / 2 && - screenY > GP.renderer.getHeight() / 2 - Assets.creativeInv.getRegionHeight() / 2 && - screenY < GP.renderer.getHeight() / 2 + Assets.creativeInv.getRegionHeight() / 2); + @SuppressWarnings("IntegerDivisionInFloatingPointContext") + private boolean insideCreativeInv(float screenX, float screenY) { + TextureRegion creative = Assets.textureRegions.get("creative"); + return (screenX > GP.renderer.getWidth() / 2 - creative.getRegionWidth() / 2 && + screenX < GP.renderer.getWidth() / 2 + creative.getRegionWidth() / 2 && + screenY > GP.renderer.getHeight() / 2 - creative.getRegionHeight() / 2 && + screenY < GP.renderer.getHeight() / 2 + creative.getRegionHeight() / 2); } private void wasdPressed(int keycode) { @@ -143,23 +146,25 @@ public class GameInput { } } - public void touchDown(int screenX, int screenY, int button) { + public void touchDown(float touchX, float touchY, int button) { GP.touchDownTime = TimeUtils.millis(); GP.isTouchDown = true; GP.touchDownBtn = button; - GP.touchDownX = screenX; - GP.touchDownY = screenY; + GP.touchDownX = touchX; + GP.touchDownY = touchY; } - public void touchUp(int screenX, int screenY, int button) { + public void touchUp(float screenX, float screenY, int button) { if (CaveGame.TOUCH && GP.isKeyDown) { keyUp(GP.keyDownCode); GP.isKeyDown = false; } + TextureRegion hotbar = Assets.textureRegions.get("hotbar"); + TextureRegion creative = Assets.textureRegions.get("creative"); if (GP.isTouchDown) { if (CaveGame.GAME_STATE == GameState.CREATIVE_INV && insideCreativeInv(screenX, screenY)) { - int ix = (int) (screenX - (GP.renderer.getWidth() / 2 - Assets.creativeInv.getRegionWidth() / 2 + 8)) / 18; - int iy = (int) (screenY - (GP.renderer.getHeight() / 2 - Assets.creativeInv.getRegionHeight() / 2 + 18)) / 18; + int ix = (int) (screenX - (GP.renderer.getWidth() / 2 - creative.getRegionWidth() / 2 + 8)) / 18; + int iy = (int) (screenY - (GP.renderer.getHeight() / 2 - creative.getRegionHeight() / 2 + 18)) / 18; int item = GP.creativeScroll * 8 + (ix + iy * 8); if (ix >= 8 || ix < 0 || iy < 0 || iy >= 5) item = -1; if (item >= 0 && item < GameItems.getItemsSize()) { @@ -168,10 +173,10 @@ public class GameInput { } } else if (CaveGame.GAME_STATE == GameState.CREATIVE_INV) { CaveGame.GAME_STATE = GameState.PLAY; - } else if (screenY < Assets.invBar.getRegionHeight() && - screenX > GP.renderer.getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 && - screenX < GP.renderer.getWidth() / 2 + (float) Assets.invBar.getRegionWidth() / 2) { - GP.player.slot = (int) ((screenX - (GP.renderer.getWidth() / 2 - Assets.invBar.getRegionWidth() / 2)) / 20); + } else if (screenY < hotbar.getRegionHeight() && + screenX > GP.renderer.getWidth() / 2 - (float) hotbar.getRegionWidth() / 2 && + screenX < GP.renderer.getWidth() / 2 + (float) hotbar.getRegionWidth() / 2) { + GP.player.slot = (int) ((screenX - (GP.renderer.getWidth() / 2 - hotbar.getRegionWidth() / 2)) / 20); } else if (button == Input.Buttons.RIGHT) { GP.useItem(GP.curX, GP.curY, GP.player.inventory[GP.player.slot], false); @@ -182,7 +187,7 @@ public class GameInput { GP.isTouchDown = false; } - public void touchDragged(int screenX, int screenY) { + public void touchDragged(float screenX, float screenY) { if (CaveGame.GAME_STATE == GameState.CREATIVE_INV && Math.abs(screenY - GP.touchDownY) > 16) { if (insideCreativeInv(screenX, screenY)) { GP.creativeScroll -= (screenY - GP.touchDownY) / 16;