X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameRenderer.java;h=b528972d71e342a39227b1a8bb65fb02b132fed1;hp=38680f94db6ddf347491736c18872f5c80e544b1;hb=d5e611f9fb8deb93a9403b41f17dc000b9fa63ce;hpb=8acb72a54d755c4df279244ca986d244e2700a08 diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java index 38680f9..b528972 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java @@ -4,6 +4,7 @@ import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavecraft.CaveGame; +import ru.deadsoftware.cavecraft.GameScreen; import ru.deadsoftware.cavecraft.game.mobs.Mob; import ru.deadsoftware.cavecraft.game.objects.Player; import ru.deadsoftware.cavecraft.misc.Assets; @@ -171,7 +172,7 @@ public class GameRenderer extends Renderer { private void drawGamePlay() { drawWorldBackground(); - Mob.animateMobs(); + //Mob.animateMobs(); for (Mob mob : gameProc.mobs) drawMob(mob); drawPlayer(gameProc.player); drawWorldForeground(); @@ -195,6 +196,13 @@ public class GameRenderer extends Renderer { if (CaveGame.TOUCH) drawTouchGui(); + if (GameScreen.SHOW_DEBUG) { + drawString("FPS: "+GameScreen.FPS,0, 0); + drawString("X: "+(int)(gameProc.player.position.x/16),0, 10); + drawString("Y: "+(int)(gameProc.player.position.y/16),0, 20); + drawString("Mobs: "+gameProc.mobs.size(), 0, 30); + } + spriteBatch.end(); }