X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameRenderer.java;h=3d3a8f60b8a67b6999e81a097bdacb5dcf939d44;hp=ee9d6d4d9d68c83542c76877831bfc851259e784;hb=0b8922bfbb2bbec067b532ecb7912f6afe02c4ef;hpb=1cc111dfe31e7f7098e01afeaa025e19f91aa624 diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java index ee9d6d4..3d3a8f6 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java @@ -9,6 +9,7 @@ import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavecraft.CaveGame; import ru.deadsoftware.cavecraft.GameScreen; import ru.deadsoftware.cavecraft.game.mobs.Mob; +import ru.deadsoftware.cavecraft.game.objects.Drop; import ru.deadsoftware.cavecraft.game.objects.Player; import ru.deadsoftware.cavecraft.misc.Assets; import ru.deadsoftware.cavecraft.misc.Renderer; @@ -76,6 +77,18 @@ public class GameRenderer extends Renderer { mob.position.x-camera.position.x+gameProc.world.getWidth()*16, mob.position.y-camera.position.y); } + private void drawDrop(Drop drop) { + switch (Items.ITEMS.get(drop.getId()).getType()) { + case 0: + Assets.blockTextures[Items.ITEMS.get(drop.getId()).getTexture()].setPosition(drop.position.x-camera.position.x-gameProc.world.getWidth()*16, drop.position.y-camera.position.y); + Assets.blockTextures[Items.ITEMS.get(drop.getId()).getTexture()].draw(spriteBatch); + Assets.blockTextures[Items.ITEMS.get(drop.getId()).getTexture()].setPosition(drop.position.x-camera.position.x, drop.position.y-camera.position.y); + Assets.blockTextures[Items.ITEMS.get(drop.getId()).getTexture()].draw(spriteBatch); + Assets.blockTextures[Items.ITEMS.get(drop.getId()).getTexture()].setPosition(drop.position.x-camera.position.x+gameProc.world.getWidth()*16, drop.position.y-camera.position.y); + Assets.blockTextures[Items.ITEMS.get(drop.getId()).getTexture()].draw(spriteBatch); + } + } + private void drawPlayer(Player pl) { if (!pl.moveX.equals(Vector2.Zero) || Assets.playerSprite[0][2].getRotation()!=0) { Assets.playerSprite[0][2].rotate(Player.ANIM_SPEED); @@ -177,6 +190,13 @@ public class GameRenderer extends Renderer { } private void drawGUI() { + if (gameProc.blockDmg > 0) { + spriteBatch.draw(Assets.wreck[ + 10*gameProc.blockDmg/ + Items.BLOCKS.getValueAt(gameProc.world.getForeMap(gameProc.cursorX, gameProc.cursorY)).getHp()], + gameProc.cursorX*16-camera.position.x, + gameProc.cursorY*16-camera.position.y); + } if (gameProc.world.getForeMap(gameProc.cursorX, gameProc.cursorY)>0 || gameProc.world.getBackMap(gameProc.cursorX, gameProc.cursorY)>0 || gameProc.ctrlMode==1 || @@ -224,6 +244,7 @@ public class GameRenderer extends Renderer { drawWorldBackground(); drawPlayer(gameProc.player); for (Mob mob : gameProc.mobs) drawMob(mob); + for (Drop drop : gameProc.drops) drawDrop(drop); drawWorldForeground(); drawGUI(); } @@ -250,7 +271,8 @@ public class GameRenderer extends Renderer { drawString("X: "+(int)(gameProc.player.position.x/16),0, 10); drawString("Y: "+(int)(gameProc.player.position.y/16),0, 20); drawString("Mobs: "+gameProc.mobs.size(), 0, 30); - drawString("Block: "+Items.BLOCKS.getKeyAt(gameProc.world.getForeMap(gameProc.cursorX, gameProc.cursorY)), 0, 40); + drawString("Drops: "+gameProc.drops.size(), 0, 40); + drawString("Block: "+Items.BLOCKS.getKeyAt(gameProc.world.getForeMap(gameProc.cursorX, gameProc.cursorY)), 0, 50); } spriteBatch.end();