X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameProc.java;h=3117cde54273bfac17de2cbf6dee429629c42b90;hp=e091494daeec99d256544ad78bd7f22daffdf95a;hb=18f9e2e6b8a17746e80f8332a7a57f6296678bdd;hpb=5fd3c5a7647fbf36de84ff184f58fad5e0e30644 diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java index e091494..3117cde 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java @@ -34,7 +34,7 @@ public class GameProc implements Serializable { public transient GamePhysics physics; public int curX, curY; - public int invSlot; + public int slot; public int ctrlMode; public int creativeScroll, maxCreativeScroll; public int blockDmg = 0; @@ -423,7 +423,7 @@ public class GameProc implements Serializable { if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) { if (touchDownBtn == Input.Buttons.RIGHT) { - useItem(curX, curY, player.inventory[invSlot], true); + useItem(curX, curY, player.inv[slot], true); isTouchDown = false; } else if (touchDownY < Assets.invBar.getRegionHeight() && touchDownX > renderer.getWidth() / 2 - Assets.invBar.getRegionWidth() / 2 &&