X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGamePhysics.java;h=e38e3b0b3ef12e858795cb204a4d93cd9e271744;hp=c387bab3f84e816b87007acbd6b4aaa7b2bfe593;hb=3fb849898964a43a51cc6483ac72f5e3abbd01f0;hpb=0b8922bfbb2bbec067b532ecb7912f6afe02c4ef diff --git a/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java b/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java index c387bab..e38e3b0 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GamePhysics.java @@ -1,6 +1,5 @@ package ru.deadsoftware.cavecraft.game; -import com.badlogic.gdx.Gdx; import com.badlogic.gdx.math.Intersector; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Rectangle; @@ -181,16 +180,22 @@ public class GamePhysics { } public void update(float delta) { - for (Drop drop : gameProc.drops) dropPhy(drop); - for (Mob mob : gameProc.mobs) { - mob.ai(); - mobPhy(mob); + for (Iterator it = gameProc.drops.iterator(); it.hasNext(); ) { + Drop drop = it.next(); + dropPhy(drop); + if (Intersector.overlaps(drop.getRect(), gameProc.player.getRect())) + drop.pickUpDrop(gameProc.player); + if (drop.pickedUp) it.remove(); } + for (Iterator it = gameProc.mobs.iterator(); it.hasNext();) { - Mob m = it.next(); - if (m.dead) + Mob mob = it.next(); + mob.ai(); + mobPhy(mob); + if (mob.dead) it.remove(); } + playerPhy(gameProc.player); gameProc.renderer.camera.position.set(