X-Git-Url: http://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameItems.java;h=52c2e75a2af1cd52fa7bee88d710f3e0e6abac76;hp=6a39f0584613c169209904777d032ef6a8ce0552;hb=8c0966b107ebbf261f8aa9c516fb90b0d9d230e5;hpb=be2690f1dee10f68a5ce6d576ace13c825ac5d15 diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameItems.java b/core/src/ru/deadsoftware/cavecraft/game/GameItems.java index 6a39f05..52c2e75 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameItems.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameItems.java @@ -193,7 +193,7 @@ public class GameItems { //5 blocks.put("planks", new Block(4, 180, 5)); //6 - blocks.put("sapling", new Block(5, 0, 6, false, false, true)); + blocks.put("sapling", new Block(5, 0, 6, false, false, true, true)); //7 blocks.put("bedrock", new Block(6, -1, 7)); //8 @@ -233,19 +233,19 @@ public class GameItems { //25 blocks.put("cobweb", new Block(24, 1200, 0, false, false, true)); //26 - blocks.put("tallgrass", new Block(25, 0, 0, false, false, true)); + blocks.put("tallgrass", new Block(25, 0, 0, false, false, true, true)); //27 - blocks.put("deadbush", new Block(26, 0, 0, false, false, true)); + blocks.put("deadbush", new Block(26, 0, 0, false, false, true, true)); //28 blocks.put("brick_block", new Block(27, 600, 22)); //29 - blocks.put("dandelion", new Block(28, 0, 23, false, false, true)); + blocks.put("dandelion", new Block(28, 0, 23, false, false, true, true)); //30 - blocks.put("rose", new Block(29, 0, 24, false, false, true)); + blocks.put("rose", new Block(29, 0, 24, false, false, true, true)); //31 - blocks.put("brown_mushroom", new Block(30, 0, 25, false, false, true)); + blocks.put("brown_mushroom", new Block(30, 0, 25, false, false, true, true)); //32 - blocks.put("red_mushroom", new Block(31, 0, 26, false, false, true)); + blocks.put("red_mushroom", new Block(31, 0, 26, false, false, true, true)); //33 blocks.put("wool_while", new Block(32, 75, 27, true, false, false)); //34 @@ -299,7 +299,7 @@ public class GameItems { //58 blocks.put("stone_brick_slab", new Block(0, 8, 16, 8, 56, 450, 51, true, false, true)); //59 - blocks.put("cactus", new Block(1, 0, 14, 16, 57, 39, 52, true, false, true)); + blocks.put("cactus", new Block(1, 0, 14, 16, 57, 39, 52, true, false, true, true)); //60 blocks.put("water_16", new Block(7, -1, 0, false, false, true)); //61