package ru.deadsoftware.cavedroid.game.objects;
+import ru.deadsoftware.cavedroid.game.GameItemsHolder;
import ru.deadsoftware.cavedroid.game.GameScope;
import ru.deadsoftware.cavedroid.game.model.item.Item;
public DropController() {
}
+ public void initDrops(GameItemsHolder gameItemsHolder) {
+ mDrops.forEach((drop) -> drop.initItem(gameItemsHolder));
+ }
+
public void addDrop(float x, float y, Item item) {
mDrops.add(new Drop(x, y, item));
}