pigSprite[0][1].setRotation(getAnim());
pigSprite[1][1].setRotation(-getAnim());
//back legs
- pigSprite[1][1].setPosition(x - 4 + (9 - dirMultiplier() * 9), y + 6);
+ pigSprite[1][1].setPosition(x + (9 - dirMultiplier() * 9), y + 12);
pigSprite[1][1].draw(spriteBatch);
- pigSprite[1][1].setPosition(x + 17 - (9 * dirMultiplier()), y + 6);
+ pigSprite[1][1].setPosition(x + 21 - (9 * dirMultiplier()), y + 12);
pigSprite[1][1].draw(spriteBatch);
+ //head & body
+ spriteBatch.draw(Assets.pigSprite[dirMultiplier()][0], x, y);
//front legs
- pigSprite[0][1].setPosition(x - 4 + (9 - dirMultiplier() * 9), y + 6);
+ pigSprite[0][1].setPosition(x + (9 - dirMultiplier() * 9), y + 12);
pigSprite[0][1].draw(spriteBatch);
- pigSprite[0][1].setPosition(x + 17 - (9 * dirMultiplier()), y + 6);
+ pigSprite[0][1].setPosition(x + 21 - (9 * dirMultiplier()), y + 12);
pigSprite[0][1].draw(spriteBatch);
- //head & body
- spriteBatch.draw(Assets.pigSprite[dirMultiplier()][0], x, y);
}
}