diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Pig.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Pig.java
index 5bc0426eaac7c86e28edce896cd5d69a3124a4fb..394d9be23533200e00478f3af5ede019a2c37d51 100644 (file)
import com.badlogic.gdx.math.Vector2;
import ru.deadsoftware.cavedroid.misc.Assets;
+import static ru.deadsoftware.cavedroid.misc.Assets.pigSprite;
+
public class Pig extends Mob {
public Pig(float x, float y) {
- super(x, y, 25, 18, MathUtils.random(1));
- mov = new Vector2(-1 + getDir() * 2, 0);
+ super(x, y, 25, 18, randomDir(), Type.MOB);
+ move = new Vector2(looksLeft() ? -1 : 1, 0);
}
@Override
public void changeDir() {
switchDir();
- mov.x = -1 + 2 * getDir();
+ move.x = -1 + 2 * dirMultiplier();
}
@Override
public void ai() {
- if (MathUtils.randomBoolean(.0025f)) changeDir();
- else if (MathUtils.randomBoolean(.0025f)) {
- if (mov.x != 0f) mov.x = 0;
- else mov.x = -1 + 2 * getDir();
+ if (MathUtils.randomBoolean(.0025f)) {
+ if (move.x != 0f) {
+ move.x = 0;
+ } else {
+ changeDir();
+ }
+ }
+
+ if (move.x != 0f) {
+ anim += animDelta;
+ } else {
+ anim = 0;
}
- if (mov.x != 0f) anim += animDelta;
- else anim = 0;
+
if (anim >= 60 || anim <= -60) {
animDelta = -animDelta;
}
@Override
public void draw(SpriteBatch spriteBatch, float x, float y) {
- Assets.pigSprite[0][1].setRotation(anim);
- Assets.pigSprite[1][1].setRotation(-anim);
+ pigSprite[0][1].setRotation(getAnim());
+ pigSprite[1][1].setRotation(-getAnim());
//back legs
- Assets.pigSprite[1][1].setPosition(x - 4 + (9 - getDir() * 9), y + 6);
- Assets.pigSprite[1][1].draw(spriteBatch);
- Assets.pigSprite[1][1].setPosition(x + 17 - (9 * getDir()), y + 6);
- Assets.pigSprite[1][1].draw(spriteBatch);
- //front legs
- Assets.pigSprite[0][1].setPosition(x - 4 + (9 - getDir() * 9), y + 6);
- Assets.pigSprite[0][1].draw(spriteBatch);
- Assets.pigSprite[0][1].setPosition(x + 17 - (9 * getDir()), y + 6);
- Assets.pigSprite[0][1].draw(spriteBatch);
+ pigSprite[1][1].setPosition(x + (9 - dirMultiplier() * 9), y + 12);
+ pigSprite[1][1].draw(spriteBatch);
+ pigSprite[1][1].setPosition(x + 21 - (9 * dirMultiplier()), y + 12);
+ pigSprite[1][1].draw(spriteBatch);
//head & body
- spriteBatch.draw(Assets.pigSprite[getDir()][0], x, y);
- }
-
- @Override
- public int getType() {
- return 0;
+ spriteBatch.draw(Assets.pigSprite[dirMultiplier()][0], x, y);
+ //front legs
+ pigSprite[0][1].setPosition(x + (9 - dirMultiplier() * 9), y + 12);
+ pigSprite[0][1].draw(spriteBatch);
+ pigSprite[0][1].setPosition(x + 21 - (9 * dirMultiplier()), y + 12);
+ pigSprite[0][1].draw(spriteBatch);
}
-
}