diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java
index cfd5f9b9cfecafdb7868e5ddbe7f8883612d7c7a..b1777c485c7ecffb1bd553bc5c7115a57c53d33a 100644 (file)
import ru.deadsoftware.cavedroid.game.GameItems;
import ru.deadsoftware.cavedroid.misc.Assets;
+/**
+ * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it,
+ * falls down to the next block and becomes a block of sand again.
+ */
public class FallingSand extends Mob {
+ /**
+ * Creates a FallingSand mob at coordinates
+ * @param x X in pixels
+ * @param y Y in pixels
+ */
public FallingSand(float x, float y) {
super(x, y, 16, 16, 0);
mov = new Vector2(0, 1);