diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java
index 6194e4e93f1143c6edb108d6662e2f654f7975bf..b1777c485c7ecffb1bd553bc5c7115a57c53d33a 100644 (file)
import ru.deadsoftware.cavedroid.game.GameItems;
import ru.deadsoftware.cavedroid.misc.Assets;
+/**
+ * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it,
+ * falls down to the next block and becomes a block of sand again.
+ */
public class FallingSand extends Mob {
+ /**
+ * Creates a FallingSand mob at coordinates
+ * @param x X in pixels
+ * @param y Y in pixels
+ */
public FallingSand(float x, float y) {
super(x, y, 16, 16, 0);
mov = new Vector2(0, 1);
@Override
public void draw(SpriteBatch spriteBatch, float x, float y) {
- spriteBatch.draw(Assets.blockTex[GameItems.getBlock(10).getTex()], x, y);
+ spriteBatch.draw(GameItems.getBlock("sand").getTex(), x, y);
}
@Override