import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Vector2;
-import ru.deadsoftware.cavedroid.game.GameItems;
import ru.deadsoftware.cavedroid.misc.Assets;
/**
@Override
public void draw(SpriteBatch spriteBatch, float x, float y) {
- spriteBatch.draw(Assets.fallingSandSprite, x, y);
+ spriteBatch.draw(Assets.sandSprite, x, y);
}
@Override