diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java
index f30faefb4375e55715f921332f74d2bada5c19d9..f6149ea855ba7ace63aa3f58f4013de8250df0e1 100644 (file)
import ru.deadsoftware.cavedroid.game.GameItems;
import ru.deadsoftware.cavedroid.misc.Assets;
+/**
+ * Falling gravel is actually a mob, that spawns in place of gravel when there is no block under it,
+ * falls down to the next block and becomes a block of gravel again.
+ */
public class FallingGravel extends Mob {
+ /**
+ * Creates a FallingGravel mob at coordinates
+ * @param x X in pixels
+ * @param y Y in pixels
+ */
public FallingGravel(float x, float y) {
super(x, y, 16, 16, 0);
mov = new Vector2(0, 1);
@Override
public void draw(SpriteBatch spriteBatch, float x, float y) {
- spriteBatch.draw(Assets.blockTex[GameItems.getBlock(11).getTex()], x, y);
+ spriteBatch.draw(GameItems.getBlock("gravel").getTex(), x, y);
}
@Override