[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / mouse / SelectCreativeInventoryItemMouseInputHandler.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/mouse/SelectCreativeInventoryItemMouseInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/mouse/SelectCreativeInventoryItemMouseInputHandler.kt
index ddd71c4418cbae9603214f0c8985b84083564f13..e6fb732c2fb118e83ab118a548e76edcf7b8c50e 100644 (file)
override fun checkConditions(action: MouseInputAction): Boolean {
return gameWindowsManager.getCurrentWindow() == GameUiWindow.CREATIVE_INVENTORY &&
!gameWindowsManager.isDragging &&
- action.actionKey is MouseInputActionKey.Left &&
+ (action.actionKey is MouseInputActionKey.Left || action.actionKey is MouseInputActionKey.Touch) &&
action.actionKey.touchUp && isInsideWindow(action, creativeInventoryTexture)
}