DEADSOFTWARE

New items data structure
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / useitem / UseWaterBucketAction.kt
index fecb77f51f0cf98db42187684a11b1758cac7f49..9668c4aa7fc4d90775f0f2079ac3d02af5d9cda0 100644 (file)
@@ -3,7 +3,7 @@ package ru.deadsoftware.cavedroid.game.actions.useitem
 import ru.deadsoftware.cavedroid.game.GameItems
 import ru.deadsoftware.cavedroid.game.GameScope
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
-import ru.deadsoftware.cavedroid.game.objects.Item
+import ru.deadsoftware.cavedroid.game.model.item.Item
 import ru.deadsoftware.cavedroid.game.world.GameWorld
 import javax.inject.Inject
 
@@ -13,7 +13,7 @@ class UseWaterBucketAction @Inject constructor(
     private val mobsController: MobsController,
 ) : IUseItemAction {
 
-    override fun perform(item: Item, x: Int, y: Int) {
+    override fun perform(item: Item.Usable, x: Int, y: Int) {
         gameWorld.placeToForeground(x, y, GameItems.getBlockId("water"))
         mobsController.player.setCurrentInventorySlotItem(GameItems.getItemId("bucket_empty"))
     }