diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java
index 28e93bb743438aaa45c49b511bfccc2f1d60a498..76d806f40f4c8ef977b8cac409819b22f9cde1ad 100644 (file)
if ((!GP.world.hasForeAt(x, y) || GP.world.getForeMapBlock(x, y).isTransparent())
&& GP.world.hasBackAt(x, y)) {
spriter.draw(GP.world.getBackMapBlock(x, y).getTex(), drawX(x), drawY(y));
- if (!GP.world.hasForeAt(x, y) && x == GP.input.getCurX() && y == GP.input.getCurY())
+ if (!GP.world.hasForeAt(x, y) && x == GP.input.getCurX() && y == GP.input.getCurY()) {
drawWreck(GP.world.getBackMap(GP.input.getCurX(), GP.input.getCurY()));
+ }
}
}
if (GP.world.hasForeAt(x, y) && GP.world.getForeMapBlock(x, y).isBackground() == drawBG) {
spriter.draw(GP.world.getForeMapBlock(x, y).getTex(), drawX(x), drawY(y));
- if (x == GP.input.getCurX() && y == GP.input.getCurY())
+ if (x == GP.input.getCurX() && y == GP.input.getCurY()) {
drawWreck(GP.world.getForeMap(GP.input.getCurX(), GP.input.getCurY()));
+ }
}
}
int minY = (int) (getCamY() / 16) - 1;
int maxX = (int) ((getCamX() + getWidth()) / 16) + 1;
int maxY = (int) ((getCamY() + getHeight()) / 16) + 1;
- if (minY < 0) minY = 0;
- if (maxY > GP.world.getHeight()) maxY = GP.world.getHeight();
+ if (minY < 0) {
+ minY = 0;
+ }
+ if (maxY > GP.world.getHeight()) {
+ maxY = GP.world.getHeight();
+ }
for (int y = minY; y < maxY; y++) {
for (int x = minX; x < maxX; x++) {
drawBlock(x, y, bg);
for (int y = minY; y < maxY; y++) {
for (int x = minX; x < maxX; x++) {
if ((!GP.world.hasForeAt(x, y) || GP.world.getForeMapBlock(x, y).isTransparent())
- && GP.world.hasBackAt(x, y))
+ && GP.world.hasBackAt(x, y)) {
shaper.rect(drawX(x), drawY(y), 16, 16);
+ }
}
}
shaper.end();
spriter.draw(textureRegions.get("handle"), x + 156,
y + 18 + (GP.input.getCreativeScroll() * (72f / GameProc.MAX_CREATIVE_SCROLL)));
for (int i = GP.input.getCreativeScroll() * 8; i < GP.input.getCreativeScroll() * 8 + 40; i++) {
- if (i > 0 && i < GameItems.getItemsSize())
+ if (i > 0 && i < GameItems.getItemsSize()) {
if (GameItems.getItem(i).isBlock()) {
spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(i)).getTex(),
x + 8 + ((i - GP.input.getCreativeScroll() * 8) % 8) * 18,
x + 8 + ((i - GP.input.getCreativeScroll() * 8) % 8) * 18,
y + 18 + ((i - GP.input.getCreativeScroll() * 8) / 8) * 18);
}
+ }
}
for (int i = 0; i < 9; i++) {
- if (GP.player.inventory[i] > 0)
+ if (GP.player.inventory[i] > 0) {
if (GameItems.getItem(GP.player.inventory[i]).isBlock()) {
spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inventory[i])).getTex(),
x + 8 + i * 18, y + creative.getRegionHeight() - 24);
spriter.draw(GameItems.getItem(GP.player.inventory[i]).getTex(),
x + 8 + i * 18, y + creative.getRegionHeight() - 24);
}
+ }
}
}
if (GP.world.hasForeAt(GP.input.getCurX(), GP.input.getCurY()) ||
GP.world.hasBackAt(GP.input.getCurX(), GP.input.getCurY()) ||
GP.controlMode == ControlMode.CURSOR ||
- !CaveGame.TOUCH)
+ !CaveGame.TOUCH) {
spriter.draw(cursor,
GP.input.getCurX() * 16 - getCamX(),
GP.input.getCurY() * 16 - getCamY());
+ }
spriter.draw(hotbar, getWidth() / 2 - (float) hotbar.getRegionWidth() / 2, 0);
for (int i = 0; i < 9; i++) {
if (GP.player.inventory[i] > 0) {
break;
}
- if (CaveGame.TOUCH) drawTouchGui();
+ if (CaveGame.TOUCH) {
+ drawTouchGui();
+ }
spriter.end();