diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java
index 09878f501d1224304633243a69b80fafc0fe34bc..20401acd7e000fd4fd62efaea89a2909630d3898 100644 (file)
drawWorld(true);
player.draw(spriter, player.getX() - getCamX() - player.getWidth() / 2, player.getY() - getCamY(), delta);
- mMobsController.forEach( (mob) -> { drawMob(mob, delta); });
+ mMobsController.getMobs().forEach( (mob) -> { drawMob(mob, delta); });
mDropController.forEach(this::drawDrop);
drawWorld(false);
drawGUI();
drawString("CurY: " + mGameInput.getCurY(), 0, 40);
drawString("Velocity: " + player.getVelocity(), 0, 50);
drawString("Swim: " + player.swim, 0, 60);
- drawString("Mobs: " + mMobsController.getSize(), 0, 70);
+ drawString("Mobs: " + mMobsController.getMobs().size(), 0, 70);
drawString("Drops: " + mDropController.getSize(), 0, 80);
drawString("Block: " + GameItems.getBlockKey(mGameWorld.getForeMap(mGameInput.getCurX(), mGameInput.getCurY())), 0, 90);
drawString("Hand: " + GameItems.getItemKey(mMobsController.getPlayer().inventory[mMobsController.getPlayer().slot]), 0, 100);