diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java
index fdfef6356f3634a73a63675e05aca3e032db02f7..432ff51ef1828deafc26a47aa973eb5e37d4d576 100644 (file)
public void update() {
physics.update();
public void update() {
physics.update();
+ blockUpdater();
moveCursor();
moveCursor();
-
if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) pressLMB();
if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) holdMB();
if (fluidThread == null || !fluidThread.isAlive()) startFluidThread();
if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) pressLMB();
if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) holdMB();
if (fluidThread == null || !fluidThread.isAlive()) startFluidThread();