diff --git a/core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java b/core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java
index 6695d6e76864606e4fe06a6aaaa80e8dcf3e97b1..d6b5a9aa5da8e907c07430e1670cce350a61a757 100644 (file)
import ru.deadsoftware.cavedroid.game.mobs.MobsController;
import ru.deadsoftware.cavedroid.game.mobs.Player;
import ru.deadsoftware.cavedroid.game.objects.Drop;
+import ru.deadsoftware.cavedroid.game.objects.DropController;
import javax.inject.Inject;
import java.util.Iterator;
private final GameWorld mGameWorld;
private final MainConfig mMainConfig;
private final MobsController mMobsController;
+ private final DropController mDropController;
@Inject
public GamePhysics(GameWorld gameWorld,
MainConfig mainConfig,
- MobsController mobsController) {
+ MobsController mobsController,
+ DropController dropController) {
mGameWorld = gameWorld;
mMainConfig = mainConfig;
mMobsController = mobsController;
+ mDropController = dropController;
}
/**
}
void update() {
-// for (Iterator<Drop> it = GP.drops.iterator(); it.hasNext(); ) {
-// Drop drop = it.next();
-// dropPhy(drop);
-// if (Intersector.overlaps(drop, GP.player)) {
-// drop.pickUpDrop(GP.player);
-// }
-// if (drop.isPickedUp()) {
-// it.remove();
-// }
-// }
+ Player player = mMobsController.getPlayer();
+
+ for (Iterator<Drop> it = mDropController.getIterator(); it.hasNext(); ) {
+ Drop drop = it.next();
+ dropPhy(drop);
+ if (Intersector.overlaps(drop, player)) {
+ drop.pickUpDrop(player);
+ }
+ if (drop.isPickedUp()) {
+ it.remove();
+ }
+ }
for (Iterator<Mob> it = mMobsController.getIterator(); it.hasNext(); ) {
Mob mob = it.next();
}
}
- Player player = mMobsController.getPlayer();
playerPhy(player);
if (player.isDead()) {
player.respawn(mGameWorld);