DEADSOFTWARE

Move block damage and cursor to player class
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / GamePhysics.java
index 9edffe4a9f3c41e128b1cfb30ee5e2561a6db5f1..a0c8c378ef3c35e6006e99dab47b192fb669d75c 100644 (file)
@@ -335,6 +335,7 @@ public class GamePhysics {
         }
 
         playerPhy(player, delta);
+        player.ai(mGameWorld, mGameItemsHolder, delta);
         if (player.isDead()) {
             player.respawn(mGameWorld, mGameItemsHolder);
         }