diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java
index e5b08381fbd10d0ad9285c4805dfe3a5bea00179..e1257d518fce877884bde4e669a5b089918e2037 100644 (file)
private float mTouchDownX;
private float mTouchDownY;
private long mTouchDownTime;
-
- private int mCurX;
- private int mCurY;
+
private int mCreativeScroll;
- private int mBlockDamage;
@Inject
public GameInput(MainConfig mainConfig,
} else {
switch (keycode) {
case Input.Keys.A:
- mCurX--;
+ mPlayer.cursorX--;
break;
case Input.Keys.D:
- mCurX++;
+ mPlayer.cursorX++;
break;
case Input.Keys.W:
- mCurY--;
+ mPlayer.cursorY--;
break;
case Input.Keys.S:
- mCurY++;
+ mPlayer.cursorY++;
break;
}
- mBlockDamage = 0;
+ mPlayer.blockDamage = 0;
}
}
}
private void checkCursorBounds() {
- if (mCurY < 0) {
- mCurY = 0;
- } else if (mCurY >= mGameWorld.getHeight()) {
- mCurY = mGameWorld.getHeight() - 1;
+ if (mPlayer.cursorY < 0) {
+ mPlayer.cursorY = 0;
+ } else if (mPlayer.cursorY >= mGameWorld.getHeight()) {
+ mPlayer.cursorY = mGameWorld.getHeight() - 1;
}
if (mControlMode == ControlMode.CURSOR) {
- if (mCurX * 16 + 8 < mPlayer.getX() + mPlayer.getWidth() / 2) {
+ if (mPlayer.cursorX * 16 + 8 < mPlayer.getX() + mPlayer.getWidth() / 2) {
mPlayer.setDir(Mob.Direction.LEFT);
} else {
mPlayer.setDir(Mob.Direction.RIGHT);
}
public void moveCursor(GameRenderer gameRenderer) {
- int pastX = mCurX;
- int pastY = mCurY;
+ int pastX = mPlayer.cursorX;
+ int pastY = mPlayer.cursorY;
if (mControlMode == ControlMode.WALK && mMainConfig.isTouch()) {
- mCurX = mPlayer.getMapX() + (mPlayer.looksLeft() ? -1 : 1);
- mCurY = mPlayer.getUpperMapY();
- for (int i = 0; i < 2 && isNotAutoselectable(mCurX, mCurY); i++) {
- mCurY++;
+ mPlayer.cursorX = mPlayer.getMapX() + (mPlayer.looksLeft() ? -1 : 1);
+ mPlayer.cursorY = mPlayer.getUpperMapY();
+ for (int i = 0; i < 2 && isNotAutoselectable(mPlayer.cursorX, mPlayer.cursorY); i++) {
+ mPlayer.cursorY++;
}
- if (isNotAutoselectable(mCurX, mCurY)) {
- mCurX += mPlayer.looksLeft() ? 1 : -1;
+ if (isNotAutoselectable(mPlayer.cursorX, mPlayer.cursorY)) {
+ mPlayer.cursorX += mPlayer.looksLeft() ? 1 : -1;
}
} else if (!mMainConfig.isTouch()) {
final int tmpX = (int) (Gdx.input.getX() * (mMainConfig.getWidth() /
Gdx.graphics.getWidth()) + gameRenderer.getCamX());
- mCurX = tmpX / 16;
+ mPlayer.cursorX = tmpX / 16;
final int tmpY = (int) (Gdx.input.getY() * (mMainConfig.getHeight() /
Gdx.graphics.getHeight()) + gameRenderer.getCamY());
- mCurY = tmpY / 16;
+ mPlayer.cursorY = tmpY / 16;
if (tmpX < 0) {
- mCurX--;
+ mPlayer.cursorX--;
}
final double a = tmpX - mPlayer.x;
mPlayer.headRotation = (float) Math.atan(b / a) * MathUtils.radDeg;
}
- if (pastX != mCurX || pastY != mCurY) {
- mBlockDamage = 0;
+ if (pastX != mPlayer.cursorX || pastY != mPlayer.cursorY) {
+ mPlayer.blockDamage = 0;
}
checkCursorBounds();
if (mMainConfig.checkGameUiWindow(GameUiWindow.NONE)) {
mPlayer.startHitting();
- if ((mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.getForeMap(mCurX, mCurY).getHp() >= 0) ||
- (!mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.hasBackAt(mCurX, mCurY) &&
- mGameWorld.getBackMap(mCurX, mCurY).getHp() >= 0)) {
+ if ((mGameWorld.hasForeAt(mPlayer.cursorX, mPlayer.cursorY) && mGameWorld.getForeMap(mPlayer.cursorX, mPlayer.cursorY).getHp() >= 0) ||
+ (!mGameWorld.hasForeAt(mPlayer.cursorX, mPlayer.cursorY) && mGameWorld.hasBackAt(mPlayer.cursorX, mPlayer.cursorY) &&
+ mGameWorld.getBackMap(mPlayer.cursorX, mPlayer.cursorY).getHp() >= 0)) {
if (mPlayer.gameMode == 0) {
- mBlockDamage++;
- if (mGameWorld.hasForeAt(mCurX, mCurY)) {
- if (mBlockDamage >= mGameWorld.getForeMap(mCurX, mCurY).getHp()) {
- mGameWorld.destroyForeMap(mCurX, mCurY);
- mBlockDamage = 0;
+ if (mGameWorld.hasForeAt(mPlayer.cursorX, mPlayer.cursorY)) {
+ if (mPlayer.blockDamage >= mGameWorld.getForeMap(mPlayer.cursorX, mPlayer.cursorY).getHp()) {
+ mGameWorld.destroyForeMap(mPlayer.cursorX, mPlayer.cursorY);
+ mPlayer.blockDamage = 0;
}
- } else if (mGameWorld.hasBackAt(mCurX, mCurY)) {
- if (mBlockDamage >= mGameWorld.getBackMap(mCurX, mCurY).getHp()) {
- mGameWorld.destroyBackMap(mCurX, mCurY);
- mBlockDamage = 0;
+ } else if (mGameWorld.hasBackAt(mPlayer.cursorX, mPlayer.cursorY)) {
+ if (mPlayer.blockDamage >= mGameWorld.getBackMap(mPlayer.cursorX, mPlayer.cursorY).getHp()) {
+ mGameWorld.destroyBackMap(mPlayer.cursorX, mPlayer.cursorY);
+ mPlayer.blockDamage = 0;
}
}
} else {
- if (mGameWorld.hasForeAt(mCurX, mCurY)) {
- mGameWorld.placeToForeground(mCurX, mCurY, mGameItemsHolder.getFallbackBlock());
- } else if (mGameWorld.hasBackAt(mCurX, mCurY)) {
- mGameWorld.placeToBackground(mCurX, mCurY, mGameItemsHolder.getFallbackBlock());
+ if (mGameWorld.hasForeAt(mPlayer.cursorX, mPlayer.cursorY)) {
+ mGameWorld.placeToForeground(mPlayer.cursorX, mPlayer.cursorY, mGameItemsHolder.getFallbackBlock());
+ } else if (mGameWorld.hasBackAt(mPlayer.cursorX, mPlayer.cursorY)) {
+ mGameWorld.placeToBackground(mPlayer.cursorX, mPlayer.cursorY, mGameItemsHolder.getFallbackBlock());
}
mTouchedDown = false;
}
private void holdMB() {
if (mTouchDownBtn == Input.Buttons.RIGHT) {
- useItem(mCurX, mCurY, mPlayer.inventory[mPlayer.slot].getItem(), true);
+ useItem(mPlayer.cursorX, mPlayer.cursorY, mPlayer.inventory[mPlayer.slot].getItem(), true);
mTouchedDown = false;
} else {
if (insideHotbar(mTouchDownX, mTouchDownY)) {
break;
case Input.Keys.G:
- final Mob pig = new Pig(mCurX * 16, mCurY * 16);
+ final Mob pig = new Pig(mPlayer.cursorX * 16, mPlayer.cursorY * 16);
pig.attachToController(mMobsController);
break;
screenX < mMainConfig.getWidth() / 2 + (float) hotbar.getRegionWidth() / 2) {
mPlayer.slot = (int) ((screenX - (mMainConfig.getWidth() / 2 - hotbar.getRegionWidth() / 2)) / 20);
} else if (button == Input.Buttons.RIGHT) {
- useItem(mCurX, mCurY,
+ useItem(mPlayer.cursorX, mPlayer.cursorY,
mPlayer.inventory[mPlayer.slot].getItem(), false);
} else if (button == Input.Buttons.LEFT) {
- mBlockDamage = 0;
+ mPlayer.stopHitting();
+ mPlayer.blockDamage = 0;
}
}
mTouchedDown = false;
return mKeyDown;
}
- public int getBlockDamage() {
- return mBlockDamage;
- }
-
- public int getCurX() {
- return mCurX;
- }
-
- public int getCurY() {
- return mCurY;
- }
-
public int getCreativeScroll() {
return mCreativeScroll;
}