diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java
index a0c5f664cdcef8d05081b11dee9488e502eb263e..015d81a1ad6b2ff4abcea74462113214747d95f3 100644 (file)
private void hitMobs() {
final Player player = mMobsController.getPlayer();
- mMobsController.forEach((mob) -> {
+ mMobsController.getMobs().forEach((mob) -> {
if (Intersector.overlaps(mob, player)) {
mob.damage(5);
mob.jump();
break;
case Input.Keys.G:
- mMobsController.addMob(Pig.class, mCurX * 16, mCurY * 16);
+ mMobsController.addMob(new Pig(mCurX * 16, mCurY * 16));
break;
case Input.Keys.Q: