import ru.deadsoftware.cavecraft.menu.MenuRenderer;
import ru.deadsoftware.cavecraft.menu.objects.Button;
-public class InputHandlerMenu implements InputProcessor{
+public class InputHandlerMenu implements InputProcessor {
private MenuRenderer renderer;
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int mb) {
- screenX *= renderer.getWidth()/ GameScreen.getWidth();
- screenY *= renderer.getHeight()/GameScreen.getHeight();
+ screenX *= renderer.getWidth() / GameScreen.getWidth();
+ screenY *= renderer.getHeight() / GameScreen.getHeight();
for (Button button : renderer.menuMainButtons) {
- if (button.getRect().contains(screenX, screenY) && button.getType()>0) renderer.buttonClicked(button);
+ if (button.getRect().contains(screenX, screenY) && button.getType() > 0) renderer.buttonClicked(button);
}
return false;
}