diff --git a/core/src/ru/deadsoftware/cavecraft/game/mobs/Pig.java b/core/src/ru/deadsoftware/cavecraft/game/mobs/Pig.java
index 04a96f6b7d41ad9ced14bc919e584de9ee69f815..0fa08bd2a6c928ba3b049ea73e1e5bad73dd3f07 100644 (file)
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
-import ru.deadsoftware.cavecraft.game.GameWorld;
import ru.deadsoftware.cavecraft.misc.Assets;
-import ru.deadsoftware.cavecraft.game.GameProc;
-public class Pig extends Mob{
+public class Pig extends Mob {
public Pig(int x, int y) {
dir = MathUtils.random(1);
position = new Vector2(x, y);
- moveX = new Vector2(-1+dir*2, 0);
+ moveX = new Vector2(-1 + dir * 2, 0);
moveY = new Vector2(0, 0);
width = 25;
height = 18;
@Override
public void changeDir() {
- dir=-dir+1;
- moveX.set(-1+2*dir,0);
+ dir = -dir + 1;
+ moveX.set(-1 + 2 * dir, 0);
}
@Override
if (MathUtils.randomBoolean(.0025f)) changeDir();
else if (MathUtils.randomBoolean(.0025f)) {
if (moveX.x != 0f) moveX.setZero();
- else moveX.set(-1+2*dir, 0);
+ else moveX.set(-1 + 2 * dir, 0);
}
- if (moveX.x != 0f) animation+=ANIM_SPEED; else animation=0;
- if (animation>=60 || animation<=-60) {
+ if (moveX.x != 0f) animation += ANIM_SPEED;
+ else animation = 0;
+ if (animation >= 60 || animation <= -60) {
ANIM_SPEED = -ANIM_SPEED;
}
}
Assets.pigSprite[0][1].setRotation(animation);
Assets.pigSprite[1][1].setRotation(-animation);
//back legs
- Assets.pigSprite[1][1].setPosition(x-4+(9-dir*9),y+6);
+ Assets.pigSprite[1][1].setPosition(x - 4 + (9 - dir * 9), y + 6);
Assets.pigSprite[1][1].draw(spriteBatch);
- Assets.pigSprite[1][1].setPosition(x+17-(9*dir),y+6);
+ Assets.pigSprite[1][1].setPosition(x + 17 - (9 * dir), y + 6);
Assets.pigSprite[1][1].draw(spriteBatch);
//front legs
- Assets.pigSprite[0][1].setPosition(x-4+(9-dir*9),y+6);
+ Assets.pigSprite[0][1].setPosition(x - 4 + (9 - dir * 9), y + 6);
Assets.pigSprite[0][1].draw(spriteBatch);
- Assets.pigSprite[0][1].setPosition(x+17-(9*dir),y+6);
+ Assets.pigSprite[0][1].setPosition(x + 17 - (9 * dir), y + 6);
Assets.pigSprite[0][1].draw(spriteBatch);
//head & body
spriteBatch.draw(Assets.pigSprite[dir][0], x, y);