DEADSOFTWARE

Add more blocks
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / Items.java
index e28062f1177b99d1d498dd128f6838882730a532..ca0c949d5acd2ac1bd33f0faf192403c4427a1dc 100644 (file)
@@ -2,7 +2,6 @@ package ru.deadsoftware.cavecraft.game;
 
 import com.badlogic.gdx.utils.ArrayMap;
 import ru.deadsoftware.cavecraft.game.objects.Block;
-import ru.deadsoftware.cavecraft.misc.Assets;
 
 public class Items {
 
@@ -10,24 +9,65 @@ public class Items {
 
     public static void loadBlocks() {
         BLOCKS.put("none", null);
-        BLOCKS.put("stone", new Block(0,0,16,16, Assets.blockTextures[0]));
-        BLOCKS.put("grass", new Block(0,0,16,16,Assets.blockTextures[1]));
-        BLOCKS.put("dirt", new Block(0,0,16,16,Assets.blockTextures[2]));
-        BLOCKS.put("cobblestone", new Block(0,0,16,16,Assets.blockTextures[3]));
-        BLOCKS.put("planks", new Block(0,0,16,16,Assets.blockTextures[4]));
-        BLOCKS.put("sapling", new Block(0,0,16,16,Assets.blockTextures[5],false,true));
-        BLOCKS.put("bedrock", new Block(0,0,16,16,Assets.blockTextures[6]));
-        BLOCKS.put("water", new Block(0,0,16,16,Assets.blockTextures[7],false,true));
-        BLOCKS.put("lava", new Block(0,0,16,16,Assets.blockTextures[8],false,true));
-        BLOCKS.put("sand", new Block(0,0,16,16,Assets.blockTextures[9]));
-        BLOCKS.put("gravel", new Block(0,0,16,16,Assets.blockTextures[10]));
-        BLOCKS.put("gold_ore", new Block(0,0,16,16,Assets.blockTextures[11]));
-        BLOCKS.put("iron_ore", new Block(0,0,16,16,Assets.blockTextures[12]));
-        BLOCKS.put("coal_ore", new Block(0,0,16,16,Assets.blockTextures[13]));
-        BLOCKS.put("log", new Block(0,0,16,16,Assets.blockTextures[14]));
-        BLOCKS.put("leaves", new Block(0,0,16,16,Assets.blockTextures[15]));
-        BLOCKS.put("sponge", new Block(0,0,16,16,Assets.blockTextures[16]));
-        BLOCKS.put("glass", new Block(0,0,16,16,Assets.blockTextures[17]));
+        BLOCKS.put("stone", new Block(0));
+        BLOCKS.put("grass", new Block(1));
+        BLOCKS.put("dirt", new Block(2));
+        BLOCKS.put("cobblestone", new Block(3));
+        BLOCKS.put("planks", new Block(4));
+        BLOCKS.put("sapling", new Block(5,false,false,true));
+        BLOCKS.put("bedrock", new Block(6));
+        BLOCKS.put("water", new Block(7,false,false,true));
+        BLOCKS.put("lava", new Block(8,false,false,false));
+        BLOCKS.put("sand", new Block(9));
+        BLOCKS.put("gravel", new Block(10));
+        BLOCKS.put("gold_ore", new Block(11));
+        BLOCKS.put("iron_ore", new Block(12));
+        BLOCKS.put("coal_ore", new Block(13));
+        BLOCKS.put("log", new Block(14));
+        BLOCKS.put("leaves", new Block(15));
+        BLOCKS.put("sponge", new Block(16));
+        BLOCKS.put("glass", new Block(17,true,false,true));
+        BLOCKS.put("lapis_ore", new Block(18));
+        BLOCKS.put("lapis_block", new Block(19));
+        BLOCKS.put("sandstone", new Block(20));
+        BLOCKS.put("noteblock", new Block(21));
+        BLOCKS.put("bed_l", new Block(22,false,true,true));
+        BLOCKS.put("bed_r", new Block(23, false,true, true));
+        BLOCKS.put("cobweb", new Block(24,false,false,true));
+        BLOCKS.put("tallgrass", new Block(25,false,false,true));
+        BLOCKS.put("deadbush", new Block(26,false,false,true));
+        BLOCKS.put("brick_block", new Block(27));
+        BLOCKS.put("dandelion", new Block(28,false,false,true));
+        BLOCKS.put("rose", new Block(29,false,false,true));
+        BLOCKS.put("brown_mushroom", new Block(30,false,false,true));
+        BLOCKS.put("red_mushroom", new Block(31,false,false,true));
+        BLOCKS.put("wool_while", new Block(32,true,false,false));
+        BLOCKS.put("wool_orange", new Block(33,true,false,false));
+        BLOCKS.put("wool_magenta", new Block(34,true,false,false));
+        BLOCKS.put("wool_lightblue", new Block(35,true,false,false));
+        BLOCKS.put("wool_yellow", new Block(36,true,false,false));
+        BLOCKS.put("wool_lime", new Block(37,true,false,false));
+        BLOCKS.put("wool_pink", new Block(38,true,false,false));
+        BLOCKS.put("wool_gray", new Block(39,true,false,false));
+        BLOCKS.put("wool_lightgray", new Block(40,true,false,false));
+        BLOCKS.put("wool_cyan", new Block(41,true,false,false));
+        BLOCKS.put("wool_purple", new Block(42,true,false,false));
+        BLOCKS.put("wool_blue", new Block(43,true,false,false));
+        BLOCKS.put("wool_brown", new Block(44,true,false,false));
+        BLOCKS.put("wool_green", new Block(45,true,false,false));
+        BLOCKS.put("wool_red", new Block(46,true,false,false));
+        BLOCKS.put("wool_black", new Block(47,true,false,false));
+        BLOCKS.put("gold_block", new Block(48));
+        BLOCKS.put("iron_block", new Block(49));
+        BLOCKS.put("stone_slab", new Block(0, 8, 16,8, 50, true, false, true));
+        BLOCKS.put("double_stone_slab", new Block(51));
+        BLOCKS.put("sandstone_slab", new Block(0, 8, 16,8, 52, true, false, true));
+        BLOCKS.put("wooden_slab", new Block(0, 8, 16,8, 53, true, false, true));
+        BLOCKS.put("cobblestone_slab", new Block(0, 8, 16,8, 54, true, false, true));
+        BLOCKS.put("brick_slab", new Block(0, 8, 16,8, 55, true, false, true));
+        BLOCKS.put("stonebrick", new Block(56));
+        BLOCKS.put("stone_brick_slab", new Block(0, 8, 16,8, 57, true, false, true));
+        BLOCKS.put("cactus", new Block(1, 0, 14, 16, 58, true, false, true));
     }
 
     public static void load() {