diff --git a/core/src/ru/deadsoftware/cavecraft/game/Items.java b/core/src/ru/deadsoftware/cavecraft/game/Items.java
index 93b9a1f8ee1bb03b62646ef09912a960e58cd954..ca0c949d5acd2ac1bd33f0faf192403c4427a1dc 100644 (file)
import com.badlogic.gdx.utils.ArrayMap;
import ru.deadsoftware.cavecraft.game.objects.Block;
-import ru.deadsoftware.cavecraft.misc.Assets;
public class Items {
BLOCKS.put("lapis_block", new Block(19));
BLOCKS.put("sandstone", new Block(20));
BLOCKS.put("noteblock", new Block(21));
- BLOCKS.put("bed", new Block(0,8,16,8,22,false,true,true));
+ BLOCKS.put("bed_l", new Block(22,false,true,true));
+ BLOCKS.put("bed_r", new Block(23, false,true, true));
BLOCKS.put("cobweb", new Block(24,false,false,true));
BLOCKS.put("tallgrass", new Block(25,false,false,true));
BLOCKS.put("deadbush", new Block(26,false,false,true));
BLOCKS.put("rose", new Block(29,false,false,true));
BLOCKS.put("brown_mushroom", new Block(30,false,false,true));
BLOCKS.put("red_mushroom", new Block(31,false,false,true));
- BLOCKS.put("wool", new Block(32,false,true,false));
+ BLOCKS.put("wool_while", new Block(32,true,false,false));
+ BLOCKS.put("wool_orange", new Block(33,true,false,false));
+ BLOCKS.put("wool_magenta", new Block(34,true,false,false));
+ BLOCKS.put("wool_lightblue", new Block(35,true,false,false));
+ BLOCKS.put("wool_yellow", new Block(36,true,false,false));
+ BLOCKS.put("wool_lime", new Block(37,true,false,false));
+ BLOCKS.put("wool_pink", new Block(38,true,false,false));
+ BLOCKS.put("wool_gray", new Block(39,true,false,false));
+ BLOCKS.put("wool_lightgray", new Block(40,true,false,false));
+ BLOCKS.put("wool_cyan", new Block(41,true,false,false));
+ BLOCKS.put("wool_purple", new Block(42,true,false,false));
+ BLOCKS.put("wool_blue", new Block(43,true,false,false));
+ BLOCKS.put("wool_brown", new Block(44,true,false,false));
+ BLOCKS.put("wool_green", new Block(45,true,false,false));
+ BLOCKS.put("wool_red", new Block(46,true,false,false));
+ BLOCKS.put("wool_black", new Block(47,true,false,false));
+ BLOCKS.put("gold_block", new Block(48));
+ BLOCKS.put("iron_block", new Block(49));
+ BLOCKS.put("stone_slab", new Block(0, 8, 16,8, 50, true, false, true));
+ BLOCKS.put("double_stone_slab", new Block(51));
+ BLOCKS.put("sandstone_slab", new Block(0, 8, 16,8, 52, true, false, true));
+ BLOCKS.put("wooden_slab", new Block(0, 8, 16,8, 53, true, false, true));
+ BLOCKS.put("cobblestone_slab", new Block(0, 8, 16,8, 54, true, false, true));
+ BLOCKS.put("brick_slab", new Block(0, 8, 16,8, 55, true, false, true));
+ BLOCKS.put("stonebrick", new Block(56));
+ BLOCKS.put("stone_brick_slab", new Block(0, 8, 16,8, 57, true, false, true));
+ BLOCKS.put("cactus", new Block(1, 0, 14, 16, 58, true, false, true));
}
public static void load() {