DEADSOFTWARE

Add drop and block breaking
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / Items.java
index db32ad13b5d25e7bb86f85672121ac6a99365c95..690d5ac3c99b7e3a50f97dd72f64dc779ca15ca6 100644 (file)
@@ -146,6 +146,16 @@ public class Items {
         ITEMS.add(new Item("Diamond Sword", 3, 1));
         //58
         ITEMS.add(new Item("Golden Sword", 4, 1));
+        //59
+        ITEMS.add(new Item("Wooden Shovel", 5, 1));
+        //60
+        ITEMS.add(new Item("Stone Shovel", 6, 1));
+        //61
+        ITEMS.add(new Item("Iron Shovel", 7, 1));
+        //62
+        ITEMS.add(new Item("Diamond Shovel", 8, 1));
+        //63
+        ITEMS.add(new Item("Golden Shovel", 9, 1));
 
     }
 
@@ -153,141 +163,141 @@ public class Items {
         //0
         BLOCKS.put("none", null);
         //1
-        BLOCKS.put("stone", new Block(0));
+        BLOCKS.put("stone", new Block(0, 450, 4));
         //2
-        BLOCKS.put("grass", new Block(1));
+        BLOCKS.put("grass", new Block(1, 54, 3));
         //3
-        BLOCKS.put("dirt", new Block(2));
+        BLOCKS.put("dirt", new Block(2, 45, 3));
         //4
-        BLOCKS.put("cobblestone", new Block(3));
+        BLOCKS.put("cobblestone", new Block(3, 600, 4));
         //5
-        BLOCKS.put("planks", new Block(4));
+        BLOCKS.put("planks", new Block(4, 180, 5));
         //6
-        BLOCKS.put("sapling", new Block(5,false,false,true));
+        BLOCKS.put("sapling", new Block(5,0,6,false,false,true));
         //7
-        BLOCKS.put("bedrock", new Block(6));
+        BLOCKS.put("bedrock", new Block(6,-1,7));
         //8
-        BLOCKS.put("water", new Block(7,false,false,true));
+        BLOCKS.put("water", new Block(7,-1,0,false,false,true));
         //9
-        BLOCKS.put("lava", new Block(8,false,false,false));
+        BLOCKS.put("lava", new Block(8,-1,0,false,false,false));
         //10
-        BLOCKS.put("sand", new Block(9));
+        BLOCKS.put("sand", new Block(9, 45,8));
         //11
-        BLOCKS.put("gravel", new Block(10));
+        BLOCKS.put("gravel", new Block(10, 54,9));
         //12
-        BLOCKS.put("gold_ore", new Block(11));
+        BLOCKS.put("gold_ore", new Block(11, 900,10));
         //13
-        BLOCKS.put("iron_ore", new Block(12));
+        BLOCKS.put("iron_ore", new Block(12, 900,11));
         //14
-        BLOCKS.put("coal_ore", new Block(13));
+        BLOCKS.put("coal_ore", new Block(13, 900,0));
         //15
-        BLOCKS.put("log", new Block(14));
+        BLOCKS.put("log", new Block(14, 180,13));
         //16
-        BLOCKS.put("leaves", new Block(15));
+        BLOCKS.put("leaves", new Block(15, 21,0));
         //17
-        BLOCKS.put("sponge", new Block(16));
+        BLOCKS.put("sponge", new Block(16, 54,0));
         //18
-        BLOCKS.put("glass", new Block(17,true,false,true));
+        BLOCKS.put("glass", new Block(17, 27,0,true,false,true));
         //19
-        BLOCKS.put("lapis_ore", new Block(18));
+        BLOCKS.put("lapis_ore", new Block(18, 900,0));
         //20
-        BLOCKS.put("lapis_block", new Block(19));
+        BLOCKS.put("lapis_block", new Block(19, 900,17));
         //21
-        BLOCKS.put("sandstone", new Block(20));
+        BLOCKS.put("sandstone", new Block(20, 240,18));
         //22
-        BLOCKS.put("noteblock", new Block(21));
+        BLOCKS.put("noteblock", new Block(21, 75,0));
         //23
-        BLOCKS.put("bed_l", new Block(22,false,true,true));
+        BLOCKS.put("bed_l", new Block(22, 21,0,false,true,true));
         //24
-        BLOCKS.put("bed_r", new Block(23, false,true, true));
+        BLOCKS.put("bed_r", new Block(23, 21,0, false,true, true));
         //25
-        BLOCKS.put("cobweb", new Block(24,false,false,true));
+        BLOCKS.put("cobweb", new Block(24, 1200,0,false,false,true));
         //26
-        BLOCKS.put("tallgrass", new Block(25,false,false,true));
+        BLOCKS.put("tallgrass", new Block(25, 0,0,false,false,true));
         //27
-        BLOCKS.put("deadbush", new Block(26,false,false,true));
+        BLOCKS.put("deadbush", new Block(26, 0,0,false,false,true));
         //28
-        BLOCKS.put("brick_block", new Block(27));
+        BLOCKS.put("brick_block", new Block(27, 600,22));
         //29
-        BLOCKS.put("dandelion", new Block(28,false,false,true));
+        BLOCKS.put("dandelion", new Block(28, 0,23,false,false,true));
         //30
-        BLOCKS.put("rose", new Block(29,false,false,true));
+        BLOCKS.put("rose", new Block(29, 0,24,false,false,true));
         //31
-        BLOCKS.put("brown_mushroom", new Block(30,false,false,true));
+        BLOCKS.put("brown_mushroom", new Block(30, 0,25,false,false,true));
         //32
-        BLOCKS.put("red_mushroom", new Block(31,false,false,true));
+        BLOCKS.put("red_mushroom", new Block(31, 0,26,false,false,true));
         //33
-        BLOCKS.put("wool_while", new Block(32,true,false,false));
+        BLOCKS.put("wool_while", new Block(32, 75,27,true,false,false));
         //34
-        BLOCKS.put("wool_orange", new Block(33,true,false,false));
+        BLOCKS.put("wool_orange", new Block(33, 75,28,true,false,false));
         //35
-        BLOCKS.put("wool_magenta", new Block(34,true,false,false));
+        BLOCKS.put("wool_magenta", new Block(34, 75,29,true,false,false));
         //36
-        BLOCKS.put("wool_lightblue", new Block(35,true,false,false));
+        BLOCKS.put("wool_lightblue", new Block(35, 75,30,true,false,false));
         //37
-        BLOCKS.put("wool_yellow", new Block(36,true,false,false));
+        BLOCKS.put("wool_yellow", new Block(36, 75,31,true,false,false));
         //38
-        BLOCKS.put("wool_lime", new Block(37,true,false,false));
+        BLOCKS.put("wool_lime", new Block(37, 75,32,true,false,false));
         //39
-        BLOCKS.put("wool_pink", new Block(38,true,false,false));
+        BLOCKS.put("wool_pink", new Block(38, 75,33,true,false,false));
         //40
-        BLOCKS.put("wool_gray", new Block(39,true,false,false));
+        BLOCKS.put("wool_gray", new Block(39, 75,34,true,false,false));
         //41
-        BLOCKS.put("wool_lightgray", new Block(40,true,false,false));
+        BLOCKS.put("wool_lightgray", new Block(40, 75,35,true,false,false));
         //42
-        BLOCKS.put("wool_cyan", new Block(41,true,false,false));
+        BLOCKS.put("wool_cyan", new Block(41, 75,36,true,false,false));
         //43
-        BLOCKS.put("wool_purple", new Block(42,true,false,false));
+        BLOCKS.put("wool_purple", new Block(42, 75,37,true,false,false));
         //44
-        BLOCKS.put("wool_blue", new Block(43,true,false,false));
+        BLOCKS.put("wool_blue", new Block(43, 75,38,true,false,false));
         //45
-        BLOCKS.put("wool_brown", new Block(44,true,false,false));
+        BLOCKS.put("wool_brown", new Block(44, 75,39,true,false,false));
         //46
-        BLOCKS.put("wool_green", new Block(45,true,false,false));
+        BLOCKS.put("wool_green", new Block(45, 75,40,true,false,false));
         //47
-        BLOCKS.put("wool_red", new Block(46,true,false,false));
+        BLOCKS.put("wool_red", new Block(46, 75,41,true,false,false));
         //48
-        BLOCKS.put("wool_black", new Block(47,true,false,false));
+        BLOCKS.put("wool_black", new Block(47, 75,42,true,false,false));
         //49
-        BLOCKS.put("gold_block", new Block(48));
+        BLOCKS.put("gold_block", new Block(48, 900,43));
         //50
-        BLOCKS.put("iron_block", new Block(49));
+        BLOCKS.put("iron_block", new Block(49, 1500,44));
         //51
-        BLOCKS.put("stone_slab", new Block(0, 8, 16,8, 50, true, false, true));
+        BLOCKS.put("stone_slab", new Block(0, 8, 16,8, 50, 600,45, true, false, true));
         //52
-        BLOCKS.put("double_stone_slab", new Block(51));
+        BLOCKS.put("double_stone_slab", new Block(51, 600,45));
         //53
-        BLOCKS.put("sandstone_slab", new Block(0, 8, 16,8, 52, true, false, true));
+        BLOCKS.put("sandstone_slab", new Block(0, 8, 16,8, 52, 600,46, true, false, true));
         //54
-        BLOCKS.put("wooden_slab", new Block(0, 8, 16,8, 53, true, false, true));
+        BLOCKS.put("wooden_slab", new Block(0, 8, 16,8, 53, 180,47, true, false, true));
         //55
-        BLOCKS.put("cobblestone_slab", new Block(0, 8, 16,8, 54, true, false, true));
+        BLOCKS.put("cobblestone_slab", new Block(0, 8, 16,8, 54, 600,48, true, false, true));
         //56
-        BLOCKS.put("brick_slab", new Block(0, 8, 16,8, 55, true, false, true));
+        BLOCKS.put("brick_slab", new Block(0, 8, 16,8, 55, 600,49, true, false, true));
         //57
-        BLOCKS.put("stonebrick", new Block(64));
+        BLOCKS.put("stonebrick", new Block(64, 450,50));
         //58
-        BLOCKS.put("stone_brick_slab", new Block(0, 8, 16,8, 56, true, false, true));
+        BLOCKS.put("stone_brick_slab", new Block(0, 8, 16,8, 56, 450,51, true, false, true));
         //59
-        BLOCKS.put("cactus", new Block(1, 0, 14, 16, 57, true, false, true));
+        BLOCKS.put("cactus", new Block(1, 0, 14, 16, 57, 39,52, true, false, true));
         //60
-        BLOCKS.put("water_16", new Block(7,false,false,true));
+        BLOCKS.put("water_16", new Block(7, -1,0,false,false,true));
         //61
-        BLOCKS.put("water_12", new Block(58,false,false,true));
+        BLOCKS.put("water_12", new Block(58, -1,0,false,false,true));
         //62
-        BLOCKS.put("water_8", new Block(59,false,false,true));
+        BLOCKS.put("water_8", new Block(59, -1,0,false,false,true));
         //63
-        BLOCKS.put("water_4", new Block(60,false,false,true));
+        BLOCKS.put("water_4", new Block(60, -1,0,false,false,true));
         //64
-        BLOCKS.put("lava_16", new Block(8,false,false,true));
+        BLOCKS.put("lava_16", new Block(8, -1,0,false,false,true));
         //65
-        BLOCKS.put("lava_12", new Block(61,false,false,true));
+        BLOCKS.put("lava_12", new Block(61, -1,0,false,false,true));
         //66
-        BLOCKS.put("lava_8", new Block(62,false,false,true));
+        BLOCKS.put("lava_8", new Block(62, -1,0,false,false,true));
         //67
-        BLOCKS.put("lava_4", new Block(63,false,false,true));
+        BLOCKS.put("lava_4", new Block(63, -1,0,false,false,true));
         //68
-        BLOCKS.put("obsidian", new Block(65));
+        BLOCKS.put("obsidian", new Block(65, 1500,53));
     }
 
     public static void load() {