diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index fd6d0fe748622debb40ff4f5db865388c57f36f8..45c62b82beaac999e403bf7fe6ab41ee2407187d 100644 (file)
package ru.deadsoftware.cavecraft.game;
-import com.badlogic.gdx.utils.Array;
+import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.Input;
import com.badlogic.gdx.utils.TimeUtils;
-import ru.deadsoftware.cavecraft.game.mobs.Human;
+import ru.deadsoftware.cavecraft.CaveGame;
+import ru.deadsoftware.cavecraft.GameScreen;
+import ru.deadsoftware.cavecraft.game.mobs.FallingGravel;
+import ru.deadsoftware.cavecraft.game.mobs.FallingSand;
import ru.deadsoftware.cavecraft.game.mobs.Mob;
+import ru.deadsoftware.cavecraft.game.mobs.Pig;
import ru.deadsoftware.cavecraft.game.objects.Player;
+import ru.deadsoftware.cavecraft.misc.AppState;
+import ru.deadsoftware.cavecraft.misc.Assets;
-public class GameProc {
+import java.io.Serializable;
+import java.util.ArrayList;
+
+public class GameProc implements Serializable{
public static double RUN_TIME = 0;
+ public static boolean DO_UPD = false;
+ public static int UPD_X = -1, UPD_Y = -1;
+ public static int FUPD_X, FUPD_Y;
+
public Player player;
- public Array<Mob> mobs;
+ public ArrayList<Mob> mobs;
- public GameWorld world;
- public GameRenderer renderer;
- public GamePhysics physics;
+ public transient GameWorld world;
+ public transient GameRenderer renderer;
+ public transient GamePhysics physics;
public int cursorX, cursorY;
public int invSlot;
public int ctrlMode;
+ public int creativeScroll, maxCreativeScroll;
- public boolean isTouchDown = false;
- public int touchDownX, touchDownY;
+ public boolean isTouchDown, isKeyDown, swim;
+ public int touchDownX, touchDownY, keyDownCode;
+ public int touchDownButton;
public long touchDownTime;
public GameProc() {
- world = new GameWorld(512,256);
- renderer = new GameRenderer(this);
+ world = new GameWorld();
+ world.generate(1024,256);
+ player = new Player(world.getSpawnPoint());
+ mobs = new ArrayList<Mob>();
+ for (int i=0; i<16; i++) {
+ mobs.add(new Pig(i*256, 196*16));
+ }
physics = new GamePhysics(this);
- player = new Player();
- mobs = new Array<Mob>();
-
+ if (CaveGame.TOUCH) {
+ renderer = new GameRenderer(this,320,
+ 320*((float)GameScreen.getHeight()/GameScreen.getWidth()));
+ } else {
+ ctrlMode = 1;
+ renderer = new GameRenderer(this,480,
+ 480*((float)GameScreen.getHeight()/GameScreen.getWidth()));
+ }
+ maxCreativeScroll = Items.ITEMS.size()/8;
+ GameSaver.save(this);
}
public void resetRenderer() {
- renderer = new GameRenderer(this);
+ if (CaveGame.TOUCH) {
+ renderer = new GameRenderer(this,320,
+ 320*((float)GameScreen.getHeight()/GameScreen.getWidth()));
+ } else {
+ renderer = new GameRenderer(this,480,
+ 480*((float)GameScreen.getHeight()/GameScreen.getWidth()));
+ }
+ }
+
+ private boolean isAutoselectable(int x, int y) {
+ return (world.getForeMap(x,y)>0 &&
+ Items.BLOCKS.getValueAt(world.getForeMap(x,y)).collision);
+ }
+
+ private void moveCursor() {
+ if (ctrlMode == 0 && CaveGame.TOUCH) {
+ cursorX = (int) (player.position.x + player.texWidth / 2) / 16;
+ if (player.dir == 0) cursorX--;
+ else cursorX++;
+ cursorY = (int) (player.position.y + player.texWidth) / 16;
+ if (!isAutoselectable(cursorX, cursorY)) {
+ cursorY++;
+ }
+ if (!isAutoselectable(cursorX, cursorY)) {
+ cursorY++;
+ }
+ if (!isAutoselectable(cursorX, cursorY)) {
+ if (player.dir == 0) cursorX++;
+ else cursorX--;
+ }
+ } else if (!CaveGame.TOUCH){
+ cursorX = (int)(Gdx.input.getX()*
+ (renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)/16;
+ cursorY = (int)(Gdx.input.getY()*
+ (renderer.camera.viewportHeight/GameScreen.getHeight())+renderer.camera.position.y)/16;
+ if ((Gdx.input.getX()*
+ (renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)<0)
+ cursorX--;
+ }
+ }
+
+ private void checkCursorBounds() {
+ if (cursorY < 0) cursorY = 0;
+ if (cursorY >= world.getHeight()) cursorY = world.getHeight()-1;
+ if (ctrlMode==1) {
+ if (cursorX*16+8<player.position.x+player.texWidth/2)
+ player.dir=0;
+ if (cursorX*16+8>player.position.x+player.texWidth/2)
+ player.dir=1;
+ }
+ }
+
+ private void updateFluids(int x, int y) {
+ if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) {
+ if (world.getForeMap(x, y)==60) {
+ if (!Items.isWater(world.getForeMap(x, y - 1)))
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+ } else if ((!Items.isWater(world.getForeMap(x-1,y)) ||
+ (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
+ (!Items.isWater(world.getForeMap(x+1,y)) ||
+ (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
+ world.setForeMap(x, y, world.getForeMap(x, y)+1);
+ }
+ if (world.getForeMap(x, y)>63) world.setForeMap(x, y, 0);
+ }
+
+ if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,60);
+ updateBlock(x, y+2);
+ } else if (Items.isLava(world.getForeMap(x, y+1))) {
+ if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+ else world.setForeMap(x, y+1, 68);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+ (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)) {
+ world.setForeMap(x+1,y,61);
+ updateBlock(x+1, y+1);
+ } else if (Items.isLava(world.getForeMap(x+1, y))) {
+ if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
+ else world.setForeMap(x+1, y, 68);
+ } else if (world.getForeMap(x+1, y)==61 && (world.getForeMap(x+2, y)==8 || world.getForeMap(x+2, y)==60)) world.setForeMap(x+1, y, 8);
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+ (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)) {
+ world.setForeMap(x-1,y,61);
+ updateBlock(x-1, y+1);
+ } else if (Items.isLava(world.getForeMap(x-1, y))) {
+ if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
+ else world.setForeMap(x-1, y, 68);
+ } else if (world.getForeMap(x-1, y)==61 && (world.getForeMap(x-2, y)==8 || world.getForeMap(x-2, y)==60)) world.setForeMap(x-1, y, 8);
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 61) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,60);
+ updateBlock(x, y+2);
+ } else if (Items.isLava(world.getForeMap(x, y+1))) {
+ if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+ else world.setForeMap(x, y+1, 68);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+ (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>62)){
+ world.setForeMap(x+1,y,62);
+ updateBlock(x+1, y+1);
+ } else if (Items.isLava(world.getForeMap(x+1, y))) {
+ if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
+ else world.setForeMap(x+1, y, 68);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+ (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>62)){
+ world.setForeMap(x-1,y,62);
+ updateBlock(x-1, y+1);
+ } else if (Items.isLava(world.getForeMap(x-1, y))) {
+ if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
+ else world.setForeMap(x-1, y, 68);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 62) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,60);
+ updateBlock(x, y+2);
+ } else if (Items.isLava(world.getForeMap(x, y+1))) {
+ if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+ else world.setForeMap(x, y+1, 68);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
+ world.setForeMap(x+1,y,63);
+ updateBlock(x+1, y+1);
+ } else if (Items.isLava(world.getForeMap(x+1, y))) {
+ if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
+ else world.setForeMap(x+1, y, 68);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
+ world.setForeMap(x-1,y,63);
+ updateBlock(x-1, y+1);
+ } else if (Items.isLava(world.getForeMap(x-1, y))) {
+ if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
+ else world.setForeMap(x-1, y, 68);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 63) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,60);
+ updateBlock(x, y+2);
+ } else if (Items.isLava(world.getForeMap(x, y+1))) {
+ if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+ else world.setForeMap(x, y+1, 68);
+ }
+ return;
+ }
+
+ if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) {
+ if (world.getForeMap(x, y)==64) {
+ if (!Items.isLava(world.getForeMap(x, y - 1)))
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+ } else if ((!Items.isLava(world.getForeMap(x,y-1))) &&
+ (!Items.isLava(world.getForeMap(x-1,y)) ||
+ (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
+ (!Items.isLava(world.getForeMap(x+1,y)) ||
+ (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
+ world.setForeMap(x, y, world.getForeMap(x, y)+1);
+ }
+ if (world.getForeMap(x, y)>67) world.setForeMap(x, y, 0);
+ }
+
+ if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,64);
+ updateBlock(x, y+2);
+ } else if (Items.isWater(world.getForeMap(x, y+1))) {
+ world.setForeMap(x, y+1, 1);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+ (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>65)) {
+ world.setForeMap(x+1,y,65);
+ updateBlock(x+1, y+1);
+ } else if (Items.isWater(world.getForeMap(x+1, y))) {
+ world.setForeMap(x+1, y, 1);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+ (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>65)) {
+ world.setForeMap(x-1,y,65);
+ updateBlock(x-1, y+1);
+ } else if (Items.isWater(world.getForeMap(x-1, y))) {
+ world.setForeMap(x-1, y, 1);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 65) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,64);
+ updateBlock(x, y+2);
+ } else if (Items.isWater(world.getForeMap(x, y+1))) {
+ world.setForeMap(x, y+1, 1);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+ (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>66)){
+ world.setForeMap(x+1,y,66);
+ updateBlock(x+1, y+1);
+ } else if (Items.isWater(world.getForeMap(x+1, y))) {
+ world.setForeMap(x+1, y, 1);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+ (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>66)){
+ world.setForeMap(x-1,y,66);
+ updateBlock(x-1, y+1);
+ } else if (Items.isWater(world.getForeMap(x-1, y))) {
+ world.setForeMap(x-1, y, 1);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 66) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,64);
+ updateBlock(x, y+2);
+ } else if (Items.isWater(world.getForeMap(x, y+1))) {
+ world.setForeMap(x, y+1, 1);
+ } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ if (world.getForeMap(x+1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
+ world.setForeMap(x+1,y,67);
+ updateBlock(x+1, y+1);
+ } else if (Items.isWater(world.getForeMap(x+1, y))) {
+ world.setForeMap(x+1, y, 1);
+ }
+
+ if (world.getForeMap(x-1, y)==0 ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
+ world.setForeMap(x-1,y,67);
+ updateBlock(x-1, y+1);
+ } else if (Items.isWater(world.getForeMap(x-1, y))) {
+ world.setForeMap(x-1, y, 1);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 67) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
+ (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+ world.setForeMap(x,y+1,64);
+ updateBlock(x, y+2);
+ } else if (Items.isWater(world.getForeMap(x, y+1))) {
+ world.setForeMap(x, y+1, 1);
+ }
+ return;
+ }
+ }
+
+ private void updateBlock(int x, int y) {
+ if (world.getForeMap(x, y) == 10) {
+ if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) {
+ world.setForeMap(x, y, 0);
+ mobs.add(new FallingSand(x*16, y*16));
+ updateBlock(x, y-1);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 11) {
+ if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) {
+ world.setForeMap(x, y, 0);
+ mobs.add(new FallingGravel(x*16, y*16));
+ updateBlock(x, y-1);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 59) {
+ if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+ world.setForeMap(x,y,0);
+ updateBlock(x, y-1);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 2) {
+ if (world.getForeMap(x, y-1)>0 && (Items.BLOCKS.getValueAt(world.getForeMap(x, y-1)).collision ||
+ Items.isFluid(world.getForeMap(x, y-1)))) {
+ world.setForeMap(x, y, 3);
+ }
+ }
+ }
+
+ public void useItem(int x, int y, int id, boolean bg) {
+ if (Items.ITEMS.get(id).getType()==0) {
+ if (!bg) world.placeToForeground(x, y, Items.ITEMS.get(id).getBlock());
+ else world.placeToBackground(x, y, Items.ITEMS.get(id).getBlock());
+ }
}
public void update(float delta) {
RUN_TIME += delta;
+ if (DO_UPD) {
+ for (int y=UPD_Y; y<UPD_Y+16; y++)
+ for (int x=UPD_X; x<UPD_X+16; x++) {
+ updateBlock(x, y);
+ }
+ DO_UPD = false;
+ }
+
+ for (int y=0; y<world.getHeight(); y++) {
+ for (int x=(int)renderer.camera.position.x/16-1; x<(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1; x++) {
+ updateFluids(x, y);
+ }
+ }
+
+ updateFluids(FUPD_X, FUPD_Y);
+ FUPD_X++;
+ if (FUPD_X>=(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1) {
+ FUPD_X = (int) renderer.camera.position.x / 16 - 1;
+ FUPD_Y++;
+ if (FUPD_Y>=(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1) {
+ FUPD_Y = (int) renderer.camera.position.y / 16 - 1;
+ }
+ }
+
physics.update(delta);
+ moveCursor();
+ checkCursorBounds();
if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) {
- world.placeToBackground(cursorX,cursorY,
- player.inventory[invSlot]);
+ if (touchDownButton== Input.Buttons.RIGHT) {
+ useItem(cursorX, cursorY, player.inventory[invSlot], true);
+ } else if (touchDownY< Assets.invBar.getRegionHeight() &&
+ touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
+ touchDownX<renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
+ CaveGame.STATE = AppState.GAME_CREATIVE_INV;
+ }
isTouchDown = false;
}
}