DEADSOFTWARE

Add drop and block breaking
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / GameProc.java
index 6aef57907900c725b99ed2a0e0b264a15d43b00e..25658c165421870f9d3868e08f16f4bd96a2e847 100644 (file)
@@ -3,9 +3,16 @@ package ru.deadsoftware.cavecraft.game;
 import com.badlogic.gdx.Gdx;
 import com.badlogic.gdx.Input;
 import com.badlogic.gdx.utils.TimeUtils;
-import ru.deadsoftware.cavecraft.*;
+import ru.deadsoftware.cavecraft.CaveGame;
+import ru.deadsoftware.cavecraft.GameScreen;
+import ru.deadsoftware.cavecraft.game.mobs.FallingGravel;
+import ru.deadsoftware.cavecraft.game.mobs.FallingSand;
 import ru.deadsoftware.cavecraft.game.mobs.Mob;
+import ru.deadsoftware.cavecraft.game.mobs.Pig;
+import ru.deadsoftware.cavecraft.game.objects.Drop;
 import ru.deadsoftware.cavecraft.game.objects.Player;
+import ru.deadsoftware.cavecraft.misc.AppState;
+import ru.deadsoftware.cavecraft.misc.Assets;
 
 import java.io.Serializable;
 import java.util.ArrayList;
@@ -14,9 +21,13 @@ public class GameProc implements Serializable{
 
     public static double RUN_TIME = 0;
 
+    public static boolean DO_UPD = false;
+    public static int UPD_X = -1, UPD_Y = -1;
+
     public Player player;
 
     public ArrayList<Mob> mobs;
+    public ArrayList<Drop> drops;
 
     public transient GameWorld world;
     public transient GameRenderer renderer;
@@ -25,8 +36,10 @@ public class GameProc implements Serializable{
     public int cursorX, cursorY;
     public int invSlot;
     public int ctrlMode;
+    public int creativeScroll, maxCreativeScroll;
+    public int blockDmg = 0;
 
-    public boolean isTouchDown, isKeyDown;
+    public boolean isTouchDown, isKeyDown, swim;
     public int touchDownX, touchDownY, keyDownCode;
     public int touchDownButton;
     public long touchDownTime;
@@ -35,16 +48,21 @@ public class GameProc implements Serializable{
         world = new GameWorld();
         world.generate(1024,256);
         player = new Player(world.getSpawnPoint());
+        drops = new ArrayList<Drop>();
         mobs = new ArrayList<Mob>();
+        for (int i=0; i<16; i++) {
+            mobs.add(new Pig(i*256, 196*16));
+        }
         physics = new GamePhysics(this);
-        if (!CaveGame.TOUCH) ctrlMode = 1;
         if (CaveGame.TOUCH) {
             renderer = new GameRenderer(this,320,
                     320*((float)GameScreen.getHeight()/GameScreen.getWidth()));
         } else {
+            ctrlMode = 1;
             renderer = new GameRenderer(this,480,
                     480*((float)GameScreen.getHeight()/GameScreen.getWidth()));
         }
+        maxCreativeScroll = Items.ITEMS.size()/8;
         GameSaver.save(this);
     }
 
@@ -64,6 +82,7 @@ public class GameProc implements Serializable{
     }
 
     private void moveCursor() {
+        int pastX = cursorX, pastY = cursorY;
         if (ctrlMode == 0 && CaveGame.TOUCH) {
             cursorX = (int) (player.position.x + player.texWidth / 2) / 16;
             if (player.dir == 0) cursorX--;
@@ -88,6 +107,7 @@ public class GameProc implements Serializable{
                     (renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)<0)
                 cursorX--;
         }
+        if (pastX!=cursorX || pastY!=cursorY) blockDmg = 0;
     }
 
     private void checkCursorBounds() {
@@ -101,24 +121,314 @@ public class GameProc implements Serializable{
         }
     }
 
+    private void updateFluids(int x, int y) {
+        if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) {
+            if (world.getForeMap(x, y)==60) {
+                if (!Items.isWater(world.getForeMap(x, y - 1)))
+                    world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+            } else if ((!Items.isWater(world.getForeMap(x-1,y)) ||
+                    (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
+                    (!Items.isWater(world.getForeMap(x+1,y)) ||
+                            (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
+                world.setForeMap(x, y, world.getForeMap(x, y)+1);
+            }
+            if (world.getForeMap(x, y)>63) world.setForeMap(x, y, 0);
+        }
+
+        if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
+                    (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+                world.setForeMap(x,y+1,60);
+                updateBlock(x, y+2);
+            } else if (Items.isLava(world.getForeMap(x, y+1))) {
+                if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+                else world.setForeMap(x, y+1, 68);
+            } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+                if (world.getForeMap(x+1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+                        (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)) {
+                    world.setForeMap(x+1,y,61);
+                    updateBlock(x+1, y+1);
+                } else if (Items.isLava(world.getForeMap(x+1, y))) {
+                    if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
+                    else world.setForeMap(x+1, y, 68);
+                } else if (world.getForeMap(x+1, y)==61 && (world.getForeMap(x+2, y)==8 || world.getForeMap(x+2, y)==60)) world.setForeMap(x+1, y, 8);
+
+                if (world.getForeMap(x-1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+                        (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)) {
+                    world.setForeMap(x-1,y,61);
+                    updateBlock(x-1, y+1);
+                } else if (Items.isLava(world.getForeMap(x-1, y))) {
+                    if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
+                    else world.setForeMap(x-1, y, 68);
+                } else if (world.getForeMap(x-1, y)==61 && (world.getForeMap(x-2, y)==8 || world.getForeMap(x-2, y)==60)) world.setForeMap(x-1, y, 8);
+            }
+            return;
+        }
+        if (world.getForeMap(x, y) == 61) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
+                    (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+                world.setForeMap(x,y+1,60);
+                updateBlock(x, y+2);
+            } else if (Items.isLava(world.getForeMap(x, y+1))) {
+                if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+                else world.setForeMap(x, y+1, 68);
+            } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+                if (world.getForeMap(x+1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+                        (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>62)){
+                    world.setForeMap(x+1,y,62);
+                    updateBlock(x+1, y+1);
+                } else if (Items.isLava(world.getForeMap(x+1, y))) {
+                    if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
+                    else world.setForeMap(x+1, y, 68);
+                }
+
+                if (world.getForeMap(x-1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+                        (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>62)){
+                    world.setForeMap(x-1,y,62);
+                    updateBlock(x-1, y+1);
+                } else if (Items.isLava(world.getForeMap(x-1, y))) {
+                    if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
+                    else world.setForeMap(x-1, y, 68);
+                }
+            }
+            return;
+        }
+        if (world.getForeMap(x, y) == 62) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
+                    (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+                world.setForeMap(x,y+1,60);
+                updateBlock(x, y+2);
+            } else if (Items.isLava(world.getForeMap(x, y+1))) {
+                if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+                else world.setForeMap(x, y+1, 68);
+            } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+                if (world.getForeMap(x+1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
+                    world.setForeMap(x+1,y,63);
+                    updateBlock(x+1, y+1);
+                } else if (Items.isLava(world.getForeMap(x+1, y))) {
+                    if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
+                    else world.setForeMap(x+1, y, 68);
+                }
+
+                if (world.getForeMap(x-1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
+                    world.setForeMap(x-1,y,63);
+                    updateBlock(x-1, y+1);
+                } else if (Items.isLava(world.getForeMap(x-1, y))) {
+                    if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
+                    else world.setForeMap(x-1, y, 68);
+                }
+            }
+            return;
+        }
+        if (world.getForeMap(x, y) == 63) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
+                    (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+                world.setForeMap(x,y+1,60);
+                updateBlock(x, y+2);
+            } else if (Items.isLava(world.getForeMap(x, y+1))) {
+                if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
+                else world.setForeMap(x, y+1, 68);
+            }
+            return;
+        }
+
+        if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) {
+            if (world.getForeMap(x, y)==64) {
+                if (!Items.isLava(world.getForeMap(x, y - 1)))
+                    world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+            } else if ((!Items.isLava(world.getForeMap(x,y-1))) &&
+                    (!Items.isLava(world.getForeMap(x-1,y)) ||
+                    (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
+                    (!Items.isLava(world.getForeMap(x+1,y)) ||
+                            (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
+                world.setForeMap(x, y, world.getForeMap(x, y)+1);
+            }
+            if (world.getForeMap(x, y)>67) world.setForeMap(x, y, 0);
+        }
+
+        if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
+                    (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+                world.setForeMap(x,y+1,64);
+                updateBlock(x, y+2);
+            } else if (Items.isWater(world.getForeMap(x, y+1))) {
+                world.setForeMap(x, y+1, 1);
+            } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+                if (world.getForeMap(x+1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+                        (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>65)) {
+                    world.setForeMap(x+1,y,65);
+                    updateBlock(x+1, y+1);
+                } else if (Items.isWater(world.getForeMap(x+1, y))) {
+                    world.setForeMap(x+1, y, 1);
+                }
+
+                if (world.getForeMap(x-1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+                        (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>65)) {
+                    world.setForeMap(x-1,y,65);
+                    updateBlock(x-1, y+1);
+                } else if (Items.isWater(world.getForeMap(x-1, y))) {
+                    world.setForeMap(x-1, y, 1);
+                }
+            }
+            return;
+        }
+        if (world.getForeMap(x, y) == 65) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
+                    (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+                world.setForeMap(x,y+1,64);
+                updateBlock(x, y+2);
+            } else if (Items.isWater(world.getForeMap(x, y+1))) {
+                world.setForeMap(x, y+1, 1);
+            } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+                if (world.getForeMap(x+1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
+                        (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>66)){
+                    world.setForeMap(x+1,y,66);
+                    updateBlock(x+1, y+1);
+                } else if (Items.isWater(world.getForeMap(x+1, y))) {
+                    world.setForeMap(x+1, y, 1);
+                }
+
+                if (world.getForeMap(x-1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
+                        (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>66)){
+                    world.setForeMap(x-1,y,66);
+                    updateBlock(x-1, y+1);
+                } else if (Items.isWater(world.getForeMap(x-1, y))) {
+                    world.setForeMap(x-1, y, 1);
+                }
+            }
+            return;
+        }
+        if (world.getForeMap(x, y) == 66) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
+                    (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+                world.setForeMap(x,y+1,64);
+                updateBlock(x, y+2);
+            } else if (Items.isWater(world.getForeMap(x, y+1))) {
+                world.setForeMap(x, y+1, 1);
+            } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+                if (world.getForeMap(x+1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
+                    world.setForeMap(x+1,y,67);
+                    updateBlock(x+1, y+1);
+                } else if (Items.isWater(world.getForeMap(x+1, y))) {
+                    world.setForeMap(x+1, y, 1);
+                }
+
+                if (world.getForeMap(x-1, y)==0 ||
+                        (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
+                    world.setForeMap(x-1,y,67);
+                    updateBlock(x-1, y+1);
+                } else if (Items.isWater(world.getForeMap(x-1, y))) {
+                    world.setForeMap(x-1, y, 1);
+                }
+            }
+            return;
+        }
+        if (world.getForeMap(x, y) == 67) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
+                    (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
+                world.setForeMap(x,y+1,64);
+                updateBlock(x, y+2);
+            } else if (Items.isWater(world.getForeMap(x, y+1))) {
+                world.setForeMap(x, y+1, 1);
+            }
+            return;
+        }
+    }
+
+    private void updateBlock(int x, int y) {
+        if (world.getForeMap(x, y) == 10) {
+            if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) {
+                world.setForeMap(x, y, 0);
+                mobs.add(new FallingSand(x*16, y*16));
+                updateBlock(x, y-1);
+            }
+        }
+
+        if (world.getForeMap(x, y) == 11) {
+            if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) {
+                world.setForeMap(x, y, 0);
+                mobs.add(new FallingGravel(x*16, y*16));
+                updateBlock(x, y-1);
+            }
+        }
+
+        if (world.getForeMap(x, y) == 59) {
+            if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
+                world.setForeMap(x,y,0);
+                updateBlock(x, y-1);
+            }
+        }
+
+        if (world.getForeMap(x, y) == 2) {
+            if (world.getForeMap(x, y-1)>0 && (Items.BLOCKS.getValueAt(world.getForeMap(x, y-1)).collision ||
+                    Items.isFluid(world.getForeMap(x, y-1)))) {
+                world.setForeMap(x, y, 3);
+            }
+        }
+    }
+
+    public void useItem(int x, int y, int id, boolean bg) {
+        if (id>0 && Items.ITEMS.get(id).getType()==0) {
+            if (!bg) world.placeToForeground(x, y, Items.ITEMS.get(id).getBlock());
+            else world.placeToBackground(x, y,  Items.ITEMS.get(id).getBlock());
+        }
+    }
+
     public void update(float delta) {
         RUN_TIME += delta;
 
+        if (DO_UPD) {
+            for (int y=UPD_Y; y<UPD_Y+16; y++)
+                for (int x=UPD_X; x<UPD_X+16; x++) {
+                    updateBlock(x, y);
+                }
+            DO_UPD = false;
+        }
+
+        for (int y=0; y<world.getHeight(); y++) {
+            for (int x=(int)renderer.camera.position.x/16-1; x<(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1; x++) {
+                updateFluids(x, y);
+            }
+        }
+
         physics.update(delta);
         moveCursor();
         checkCursorBounds();
 
+        if (isTouchDown && touchDownButton==Input.Buttons.LEFT) {
+            if (world.getForeMap(cursorX, cursorY) > 0 &&
+                    Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getHp()>=0){// || world.getBackMap(cursorX, cursorY) > 0) {
+                blockDmg++;
+                if (blockDmg>=Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getHp()) {
+                    if (Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getDrop()>0)
+                        drops.add(new Drop(cursorX*16+4, cursorY*16+4, Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getDrop()));
+                    world.placeToForeground(cursorX, cursorY, 0);
+                    blockDmg=0;
+                }
+            }
+        }
+
         if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) {
             if (touchDownButton== Input.Buttons.RIGHT) {
-                world.placeToBackground(cursorX, cursorY,
-                        player.inventory[invSlot]);
-            } else if (touchDownButton==Input.Buttons.LEFT &&
-                    touchDownY< Assets.invBar.getRegionHeight() &&
+                useItem(cursorX, cursorY, player.inventory[invSlot], true);
+                isTouchDown = false;
+            } else if (touchDownY< Assets.invBar.getRegionHeight() &&
                     touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
                     touchDownX<renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
                 CaveGame.STATE = AppState.GAME_CREATIVE_INV;
+                isTouchDown = false;
             }
-            isTouchDown = false;
         }
     }