diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index 5d20e621cdc981ba66b94cabae10da0eed6bfb15..25658c165421870f9d3868e08f16f4bd96a2e847 100644 (file)
import ru.deadsoftware.cavecraft.game.mobs.FallingSand;
import ru.deadsoftware.cavecraft.game.mobs.Mob;
import ru.deadsoftware.cavecraft.game.mobs.Pig;
+import ru.deadsoftware.cavecraft.game.objects.Drop;
import ru.deadsoftware.cavecraft.game.objects.Player;
import ru.deadsoftware.cavecraft.misc.AppState;
import ru.deadsoftware.cavecraft.misc.Assets;
public static boolean DO_UPD = false;
public static int UPD_X = -1, UPD_Y = -1;
- public static int FUPD_X, FUPD_Y;
public Player player;
public ArrayList<Mob> mobs;
+ public ArrayList<Drop> drops;
public transient GameWorld world;
public transient GameRenderer renderer;
public int invSlot;
public int ctrlMode;
public int creativeScroll, maxCreativeScroll;
+ public int blockDmg = 0;
public boolean isTouchDown, isKeyDown, swim;
public int touchDownX, touchDownY, keyDownCode;
world = new GameWorld();
world.generate(1024,256);
player = new Player(world.getSpawnPoint());
+ drops = new ArrayList<Drop>();
mobs = new ArrayList<Mob>();
for (int i=0; i<16; i++) {
mobs.add(new Pig(i*256, 196*16));
renderer = new GameRenderer(this,480,
480*((float)GameScreen.getHeight()/GameScreen.getWidth()));
}
- maxCreativeScroll = Items.BLOCKS.size/8;
+ maxCreativeScroll = Items.ITEMS.size()/8;
GameSaver.save(this);
}
}
private void moveCursor() {
+ int pastX = cursorX, pastY = cursorY;
if (ctrlMode == 0 && CaveGame.TOUCH) {
cursorX = (int) (player.position.x + player.texWidth / 2) / 16;
if (player.dir == 0) cursorX--;
(renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)<0)
cursorX--;
}
+ if (pastX!=cursorX || pastY!=cursorY) blockDmg = 0;
}
private void checkCursorBounds() {
private void updateFluids(int x, int y) {
if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) {
- if ((!Items.isWater(world.getForeMap(x-1,y)) ||
+ if (world.getForeMap(x, y)==60) {
+ if (!Items.isWater(world.getForeMap(x, y - 1)))
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+ } else if ((!Items.isWater(world.getForeMap(x-1,y)) ||
(Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
(!Items.isWater(world.getForeMap(x+1,y)) ||
(Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
world.setForeMap(x, y, world.getForeMap(x, y)+1);
- if (world.getForeMap(x, y)>62) world.setForeMap(x, y, 0);
}
+ if (world.getForeMap(x, y)>63) world.setForeMap(x, y, 0);
}
- if (world.getForeMap(x, y) == 8) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+ if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,8);
+ world.setForeMap(x,y+1,60);
updateBlock(x, y+2);
} else if (Items.isLava(world.getForeMap(x, y+1))) {
if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
- else world.setForeMap(x, y+1, 66);
+ else world.setForeMap(x, y+1, 68);
} else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
if (world.getForeMap(x+1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
- (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>60)) {
- world.setForeMap(x+1,y,60);
+ (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)) {
+ world.setForeMap(x+1,y,61);
updateBlock(x+1, y+1);
} else if (Items.isLava(world.getForeMap(x+1, y))) {
if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
- else world.setForeMap(x+1, y, 66);
- } else if (world.getForeMap(x+1, y)==60 && world.getForeMap(x+2, y)==8) world.setForeMap(x+1, y, 8);
+ else world.setForeMap(x+1, y, 68);
+ } else if (world.getForeMap(x+1, y)==61 && (world.getForeMap(x+2, y)==8 || world.getForeMap(x+2, y)==60)) world.setForeMap(x+1, y, 8);
if (world.getForeMap(x-1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
- (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>60)) {
- world.setForeMap(x-1,y,60);
+ (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)) {
+ world.setForeMap(x-1,y,61);
updateBlock(x-1, y+1);
} else if (Items.isLava(world.getForeMap(x-1, y))) {
if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
- else world.setForeMap(x-1, y, 66);
- } else if (world.getForeMap(x-1, y)==60 && world.getForeMap(x-2, y)==8) world.setForeMap(x-1, y, 8);
+ else world.setForeMap(x-1, y, 68);
+ } else if (world.getForeMap(x-1, y)==61 && (world.getForeMap(x-2, y)==8 || world.getForeMap(x-2, y)==60)) world.setForeMap(x-1, y, 8);
}
return;
}
- if (world.getForeMap(x, y) == 60) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+ if (world.getForeMap(x, y) == 61) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,8);
+ world.setForeMap(x,y+1,60);
updateBlock(x, y+2);
} else if (Items.isLava(world.getForeMap(x, y+1))) {
if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
- else world.setForeMap(x, y+1, 66);
+ else world.setForeMap(x, y+1, 68);
} else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
if (world.getForeMap(x+1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
- (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)){
- world.setForeMap(x+1,y,61);
+ (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>62)){
+ world.setForeMap(x+1,y,62);
updateBlock(x+1, y+1);
} else if (Items.isLava(world.getForeMap(x+1, y))) {
if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
- else world.setForeMap(x+1, y, 66);
+ else world.setForeMap(x+1, y, 68);
}
if (world.getForeMap(x-1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
- (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)){
- world.setForeMap(x-1,y,61);
+ (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>62)){
+ world.setForeMap(x-1,y,62);
updateBlock(x-1, y+1);
} else if (Items.isLava(world.getForeMap(x-1, y))) {
if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
- else world.setForeMap(x-1, y, 66);
+ else world.setForeMap(x-1, y, 68);
}
}
return;
}
- if (world.getForeMap(x, y) == 61) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+ if (world.getForeMap(x, y) == 62) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,8);
+ world.setForeMap(x,y+1,60);
updateBlock(x, y+2);
} else if (Items.isLava(world.getForeMap(x, y+1))) {
if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
- else world.setForeMap(x, y+1, 66);
+ else world.setForeMap(x, y+1, 68);
} else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
if (world.getForeMap(x+1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
- world.setForeMap(x+1,y,62);
+ world.setForeMap(x+1,y,63);
updateBlock(x+1, y+1);
} else if (Items.isLava(world.getForeMap(x+1, y))) {
if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
- else world.setForeMap(x+1, y, 66);
+ else world.setForeMap(x+1, y, 68);
}
if (world.getForeMap(x-1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
- world.setForeMap(x-1,y,62);
+ world.setForeMap(x-1,y,63);
updateBlock(x-1, y+1);
} else if (Items.isLava(world.getForeMap(x-1, y))) {
if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
- else world.setForeMap(x-1, y, 66);
+ else world.setForeMap(x-1, y, 68);
}
}
return;
}
- if (world.getForeMap(x, y) == 62) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+ if (world.getForeMap(x, y) == 63) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,8);
+ world.setForeMap(x,y+1,60);
updateBlock(x, y+2);
} else if (Items.isLava(world.getForeMap(x, y+1))) {
if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
- else world.setForeMap(x, y+1, 66);
+ else world.setForeMap(x, y+1, 68);
}
return;
}
if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) {
- if ((!Items.isLava(world.getForeMap(x-1,y)) ||
+ if (world.getForeMap(x, y)==64) {
+ if (!Items.isLava(world.getForeMap(x, y - 1)))
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+ } else if ((!Items.isLava(world.getForeMap(x,y-1))) &&
+ (!Items.isLava(world.getForeMap(x-1,y)) ||
(Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
(!Items.isLava(world.getForeMap(x+1,y)) ||
(Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
world.setForeMap(x, y, world.getForeMap(x, y)+1);
- if (world.getForeMap(x, y)>65) world.setForeMap(x, y, 0);
}
+ if (world.getForeMap(x, y)>67) world.setForeMap(x, y, 0);
}
- if (world.getForeMap(x, y) == 9) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+ if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,9);
+ world.setForeMap(x,y+1,64);
updateBlock(x, y+2);
} else if (Items.isWater(world.getForeMap(x, y+1))) {
world.setForeMap(x, y+1, 1);
} else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
if (world.getForeMap(x+1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
- (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>63)) {
- world.setForeMap(x+1,y,63);
+ (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>65)) {
+ world.setForeMap(x+1,y,65);
updateBlock(x+1, y+1);
} else if (Items.isWater(world.getForeMap(x+1, y))) {
world.setForeMap(x+1, y, 1);
if (world.getForeMap(x-1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
- (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>63)) {
- world.setForeMap(x-1,y,63);
+ (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>65)) {
+ world.setForeMap(x-1,y,65);
updateBlock(x-1, y+1);
} else if (Items.isWater(world.getForeMap(x-1, y))) {
world.setForeMap(x-1, y, 1);
}
return;
}
- if (world.getForeMap(x, y) == 63) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+ if (world.getForeMap(x, y) == 65) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,9);
+ world.setForeMap(x,y+1,64);
updateBlock(x, y+2);
} else if (Items.isWater(world.getForeMap(x, y+1))) {
world.setForeMap(x, y+1, 1);
} else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
if (world.getForeMap(x+1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
- (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>64)){
- world.setForeMap(x+1,y,64);
+ (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>66)){
+ world.setForeMap(x+1,y,66);
updateBlock(x+1, y+1);
} else if (Items.isWater(world.getForeMap(x+1, y))) {
world.setForeMap(x+1, y, 1);
if (world.getForeMap(x-1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
- (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>64)){
- world.setForeMap(x-1,y,64);
+ (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>66)){
+ world.setForeMap(x-1,y,66);
updateBlock(x-1, y+1);
} else if (Items.isWater(world.getForeMap(x-1, y))) {
world.setForeMap(x-1, y, 1);
}
return;
}
- if (world.getForeMap(x, y) == 64) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+ if (world.getForeMap(x, y) == 66) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,9);
+ world.setForeMap(x,y+1,64);
updateBlock(x, y+2);
} else if (Items.isWater(world.getForeMap(x, y+1))) {
world.setForeMap(x, y+1, 1);
} else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
if (world.getForeMap(x+1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
- world.setForeMap(x+1,y,65);
+ world.setForeMap(x+1,y,67);
updateBlock(x+1, y+1);
} else if (Items.isWater(world.getForeMap(x+1, y))) {
world.setForeMap(x+1, y, 1);
if (world.getForeMap(x-1, y)==0 ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
- world.setForeMap(x-1,y,65);
+ world.setForeMap(x-1,y,67);
updateBlock(x-1, y+1);
} else if (Items.isWater(world.getForeMap(x-1, y))) {
world.setForeMap(x-1, y, 1);
}
return;
}
- if (world.getForeMap(x, y) == 65) {
- if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+ if (world.getForeMap(x, y) == 67) {
+ if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
(!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
- world.setForeMap(x,y+1,9);
+ world.setForeMap(x,y+1,64);
updateBlock(x, y+2);
} else if (Items.isWater(world.getForeMap(x, y+1))) {
world.setForeMap(x, y+1, 1);
}
}
+ public void useItem(int x, int y, int id, boolean bg) {
+ if (id>0 && Items.ITEMS.get(id).getType()==0) {
+ if (!bg) world.placeToForeground(x, y, Items.ITEMS.get(id).getBlock());
+ else world.placeToBackground(x, y, Items.ITEMS.get(id).getBlock());
+ }
+ }
+
public void update(float delta) {
RUN_TIME += delta;
DO_UPD = false;
}
- for (int y=(int)renderer.camera.position.y/16-1; y<(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1; y++) {
+ for (int y=0; y<world.getHeight(); y++) {
for (int x=(int)renderer.camera.position.x/16-1; x<(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1; x++) {
updateFluids(x, y);
}
}
- updateFluids(FUPD_X, FUPD_Y);
- FUPD_X++;
- if (FUPD_X>=(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1) {
- FUPD_X = (int) renderer.camera.position.x / 16 - 1;
- FUPD_Y++;
- if (FUPD_Y>=(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1) {
- FUPD_Y = (int) renderer.camera.position.y / 16 - 1;
- }
- }
-
physics.update(delta);
moveCursor();
checkCursorBounds();
+ if (isTouchDown && touchDownButton==Input.Buttons.LEFT) {
+ if (world.getForeMap(cursorX, cursorY) > 0 &&
+ Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getHp()>=0){// || world.getBackMap(cursorX, cursorY) > 0) {
+ blockDmg++;
+ if (blockDmg>=Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getHp()) {
+ if (Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getDrop()>0)
+ drops.add(new Drop(cursorX*16+4, cursorY*16+4, Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getDrop()));
+ world.placeToForeground(cursorX, cursorY, 0);
+ blockDmg=0;
+ }
+ }
+ }
+
if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) {
if (touchDownButton== Input.Buttons.RIGHT) {
- world.placeToBackground(cursorX, cursorY,
- player.inventory[invSlot]);
+ useItem(cursorX, cursorY, player.inventory[invSlot], true);
+ isTouchDown = false;
} else if (touchDownY< Assets.invBar.getRegionHeight() &&
touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
touchDownX<renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
CaveGame.STATE = AppState.GAME_CREATIVE_INV;
+ isTouchDown = false;
}
- isTouchDown = false;
}
}