DEADSOFTWARE

Add drop and block breaking
[cavedroid.git] / core / src / ru / deadsoftware / cavecraft / game / GameProc.java
index 5d20e621cdc981ba66b94cabae10da0eed6bfb15..25658c165421870f9d3868e08f16f4bd96a2e847 100644 (file)
@@ -9,6 +9,7 @@ import ru.deadsoftware.cavecraft.game.mobs.FallingGravel;
 import ru.deadsoftware.cavecraft.game.mobs.FallingSand;
 import ru.deadsoftware.cavecraft.game.mobs.Mob;
 import ru.deadsoftware.cavecraft.game.mobs.Pig;
+import ru.deadsoftware.cavecraft.game.objects.Drop;
 import ru.deadsoftware.cavecraft.game.objects.Player;
 import ru.deadsoftware.cavecraft.misc.AppState;
 import ru.deadsoftware.cavecraft.misc.Assets;
@@ -22,11 +23,11 @@ public class GameProc implements Serializable{
 
     public static boolean DO_UPD = false;
     public static int UPD_X = -1, UPD_Y = -1;
-    public static int FUPD_X, FUPD_Y;
 
     public Player player;
 
     public ArrayList<Mob> mobs;
+    public ArrayList<Drop> drops;
 
     public transient GameWorld world;
     public transient GameRenderer renderer;
@@ -36,6 +37,7 @@ public class GameProc implements Serializable{
     public int invSlot;
     public int ctrlMode;
     public int creativeScroll, maxCreativeScroll;
+    public int blockDmg = 0;
 
     public boolean isTouchDown, isKeyDown, swim;
     public int touchDownX, touchDownY, keyDownCode;
@@ -46,6 +48,7 @@ public class GameProc implements Serializable{
         world = new GameWorld();
         world.generate(1024,256);
         player = new Player(world.getSpawnPoint());
+        drops = new ArrayList<Drop>();
         mobs = new ArrayList<Mob>();
         for (int i=0; i<16; i++) {
             mobs.add(new Pig(i*256, 196*16));
@@ -59,7 +62,7 @@ public class GameProc implements Serializable{
             renderer = new GameRenderer(this,480,
                     480*((float)GameScreen.getHeight()/GameScreen.getWidth()));
         }
-        maxCreativeScroll = Items.BLOCKS.size/8;
+        maxCreativeScroll = Items.ITEMS.size()/8;
         GameSaver.save(this);
     }
 
@@ -79,6 +82,7 @@ public class GameProc implements Serializable{
     }
 
     private void moveCursor() {
+        int pastX = cursorX, pastY = cursorY;
         if (ctrlMode == 0 && CaveGame.TOUCH) {
             cursorX = (int) (player.position.x + player.texWidth / 2) / 16;
             if (player.dir == 0) cursorX--;
@@ -103,6 +107,7 @@ public class GameProc implements Serializable{
                     (renderer.camera.viewportWidth/GameScreen.getWidth())+renderer.camera.position.x)<0)
                 cursorX--;
         }
+        if (pastX!=cursorX || pastY!=cursorY) blockDmg = 0;
     }
 
     private void checkCursorBounds() {
@@ -118,140 +123,147 @@ public class GameProc implements Serializable{
 
     private void updateFluids(int x, int y) {
         if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) {
-            if ((!Items.isWater(world.getForeMap(x-1,y)) ||
+            if (world.getForeMap(x, y)==60) {
+                if (!Items.isWater(world.getForeMap(x, y - 1)))
+                    world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+            } else if ((!Items.isWater(world.getForeMap(x-1,y)) ||
                     (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
                     (!Items.isWater(world.getForeMap(x+1,y)) ||
                             (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
                 world.setForeMap(x, y, world.getForeMap(x, y)+1);
-                if (world.getForeMap(x, y)>62) world.setForeMap(x, y, 0);
             }
+            if (world.getForeMap(x, y)>63) world.setForeMap(x, y, 0);
         }
 
-        if (world.getForeMap(x, y) == 8) {
-            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+        if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
                     (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
-                world.setForeMap(x,y+1,8);
+                world.setForeMap(x,y+1,60);
                 updateBlock(x, y+2);
             } else if (Items.isLava(world.getForeMap(x, y+1))) {
                 if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
-                else world.setForeMap(x, y+1, 66);
+                else world.setForeMap(x, y+1, 68);
             } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
                 if (world.getForeMap(x+1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
-                        (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>60)) {
-                    world.setForeMap(x+1,y,60);
+                        (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)) {
+                    world.setForeMap(x+1,y,61);
                     updateBlock(x+1, y+1);
                 } else if (Items.isLava(world.getForeMap(x+1, y))) {
                     if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
-                    else world.setForeMap(x+1, y, 66);
-                } else if (world.getForeMap(x+1, y)==60 && world.getForeMap(x+2, y)==8) world.setForeMap(x+1, y, 8);
+                    else world.setForeMap(x+1, y, 68);
+                } else if (world.getForeMap(x+1, y)==61 && (world.getForeMap(x+2, y)==8 || world.getForeMap(x+2, y)==60)) world.setForeMap(x+1, y, 8);
 
                 if (world.getForeMap(x-1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
-                        (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>60)) {
-                    world.setForeMap(x-1,y,60);
+                        (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)) {
+                    world.setForeMap(x-1,y,61);
                     updateBlock(x-1, y+1);
                 } else if (Items.isLava(world.getForeMap(x-1, y))) {
                     if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
-                    else world.setForeMap(x-1, y, 66);
-                } else if (world.getForeMap(x-1, y)==60 && world.getForeMap(x-2, y)==8) world.setForeMap(x-1, y, 8);
+                    else world.setForeMap(x-1, y, 68);
+                } else if (world.getForeMap(x-1, y)==61 && (world.getForeMap(x-2, y)==8 || world.getForeMap(x-2, y)==60)) world.setForeMap(x-1, y, 8);
             }
             return;
         }
-        if (world.getForeMap(x, y) == 60) {
-            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+        if (world.getForeMap(x, y) == 61) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
                     (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
-                world.setForeMap(x,y+1,8);
+                world.setForeMap(x,y+1,60);
                 updateBlock(x, y+2);
             } else if (Items.isLava(world.getForeMap(x, y+1))) {
                 if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
-                else world.setForeMap(x, y+1, 66);
+                else world.setForeMap(x, y+1, 68);
             } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
                 if (world.getForeMap(x+1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
-                        (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)){
-                    world.setForeMap(x+1,y,61);
+                        (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>62)){
+                    world.setForeMap(x+1,y,62);
                     updateBlock(x+1, y+1);
                 } else if (Items.isLava(world.getForeMap(x+1, y))) {
                     if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
-                    else world.setForeMap(x+1, y, 66);
+                    else world.setForeMap(x+1, y, 68);
                 }
 
                 if (world.getForeMap(x-1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
-                        (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)){
-                    world.setForeMap(x-1,y,61);
+                        (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>62)){
+                    world.setForeMap(x-1,y,62);
                     updateBlock(x-1, y+1);
                 } else if (Items.isLava(world.getForeMap(x-1, y))) {
                     if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
-                    else world.setForeMap(x-1, y, 66);
+                    else world.setForeMap(x-1, y, 68);
                 }
             }
             return;
         }
-        if (world.getForeMap(x, y) == 61) {
-            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+        if (world.getForeMap(x, y) == 62) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
                     (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
-                world.setForeMap(x,y+1,8);
+                world.setForeMap(x,y+1,60);
                 updateBlock(x, y+2);
             } else if (Items.isLava(world.getForeMap(x, y+1))) {
                 if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
-                else world.setForeMap(x, y+1, 66);
+                else world.setForeMap(x, y+1, 68);
             } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
                 if (world.getForeMap(x+1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
-                    world.setForeMap(x+1,y,62);
+                    world.setForeMap(x+1,y,63);
                     updateBlock(x+1, y+1);
                 } else if (Items.isLava(world.getForeMap(x+1, y))) {
                     if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4);
-                    else world.setForeMap(x+1, y, 66);
+                    else world.setForeMap(x+1, y, 68);
                 }
 
                 if (world.getForeMap(x-1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
-                    world.setForeMap(x-1,y,62);
+                    world.setForeMap(x-1,y,63);
                     updateBlock(x-1, y+1);
                 } else if (Items.isLava(world.getForeMap(x-1, y))) {
                     if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4);
-                    else world.setForeMap(x-1, y, 66);
+                    else world.setForeMap(x-1, y, 68);
                 }
             }
             return;
         }
-        if (world.getForeMap(x, y) == 62) {
-            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=60 && world.getForeMap(x, y+1)<=62) ||
+        if (world.getForeMap(x, y) == 63) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) ||
                     (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
-                world.setForeMap(x,y+1,8);
+                world.setForeMap(x,y+1,60);
                 updateBlock(x, y+2);
             } else if (Items.isLava(world.getForeMap(x, y+1))) {
                 if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4);
-                else world.setForeMap(x, y+1, 66);
+                else world.setForeMap(x, y+1, 68);
             }
             return;
         }
 
         if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) {
-            if ((!Items.isLava(world.getForeMap(x-1,y)) ||
+            if (world.getForeMap(x, y)==64) {
+                if (!Items.isLava(world.getForeMap(x, y - 1)))
+                    world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+            } else if ((!Items.isLava(world.getForeMap(x,y-1))) &&
+                    (!Items.isLava(world.getForeMap(x-1,y)) ||
                     (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) &&
                     (!Items.isLava(world.getForeMap(x+1,y)) ||
                             (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){
                 world.setForeMap(x, y, world.getForeMap(x, y)+1);
-                if (world.getForeMap(x, y)>65) world.setForeMap(x, y, 0);
             }
+            if (world.getForeMap(x, y)>67) world.setForeMap(x, y, 0);
         }
 
-        if (world.getForeMap(x, y) == 9) {
-            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+        if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
                     (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
-                world.setForeMap(x,y+1,9);
+                world.setForeMap(x,y+1,64);
                 updateBlock(x, y+2);
             } else if (Items.isWater(world.getForeMap(x, y+1))) {
                 world.setForeMap(x, y+1, 1);
             } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
                 if (world.getForeMap(x+1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
-                        (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>63)) {
-                    world.setForeMap(x+1,y,63);
+                        (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>65)) {
+                    world.setForeMap(x+1,y,65);
                     updateBlock(x+1, y+1);
                 } else if (Items.isWater(world.getForeMap(x+1, y))) {
                     world.setForeMap(x+1, y, 1);
@@ -259,8 +271,8 @@ public class GameProc implements Serializable{
 
                 if (world.getForeMap(x-1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
-                        (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>63)) {
-                    world.setForeMap(x-1,y,63);
+                        (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>65)) {
+                    world.setForeMap(x-1,y,65);
                     updateBlock(x-1, y+1);
                 } else if (Items.isWater(world.getForeMap(x-1, y))) {
                     world.setForeMap(x-1, y, 1);
@@ -268,18 +280,18 @@ public class GameProc implements Serializable{
             }
             return;
         }
-        if (world.getForeMap(x, y) == 63) {
-            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+        if (world.getForeMap(x, y) == 65) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
                     (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
-                world.setForeMap(x,y+1,9);
+                world.setForeMap(x,y+1,64);
                 updateBlock(x, y+2);
             } else if (Items.isWater(world.getForeMap(x, y+1))) {
                 world.setForeMap(x, y+1, 1);
             } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
                 if (world.getForeMap(x+1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ||
-                        (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>64)){
-                    world.setForeMap(x+1,y,64);
+                        (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>66)){
+                    world.setForeMap(x+1,y,66);
                     updateBlock(x+1, y+1);
                 } else if (Items.isWater(world.getForeMap(x+1, y))) {
                     world.setForeMap(x+1, y, 1);
@@ -287,8 +299,8 @@ public class GameProc implements Serializable{
 
                 if (world.getForeMap(x-1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ||
-                        (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>64)){
-                    world.setForeMap(x-1,y,64);
+                        (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>66)){
+                    world.setForeMap(x-1,y,66);
                     updateBlock(x-1, y+1);
                 } else if (Items.isWater(world.getForeMap(x-1, y))) {
                     world.setForeMap(x-1, y, 1);
@@ -296,17 +308,17 @@ public class GameProc implements Serializable{
             }
             return;
         }
-        if (world.getForeMap(x, y) == 64) {
-            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+        if (world.getForeMap(x, y) == 66) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
                     (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
-                world.setForeMap(x,y+1,9);
+                world.setForeMap(x,y+1,64);
                 updateBlock(x, y+2);
             } else if (Items.isWater(world.getForeMap(x, y+1))) {
                 world.setForeMap(x, y+1, 1);
             } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) {
                 if (world.getForeMap(x+1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){
-                    world.setForeMap(x+1,y,65);
+                    world.setForeMap(x+1,y,67);
                     updateBlock(x+1, y+1);
                 } else if (Items.isWater(world.getForeMap(x+1, y))) {
                     world.setForeMap(x+1, y, 1);
@@ -314,7 +326,7 @@ public class GameProc implements Serializable{
 
                 if (world.getForeMap(x-1, y)==0 ||
                         (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){
-                    world.setForeMap(x-1,y,65);
+                    world.setForeMap(x-1,y,67);
                     updateBlock(x-1, y+1);
                 } else if (Items.isWater(world.getForeMap(x-1, y))) {
                     world.setForeMap(x-1, y, 1);
@@ -322,10 +334,10 @@ public class GameProc implements Serializable{
             }
             return;
         }
-        if (world.getForeMap(x, y) == 65) {
-            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=63 && world.getForeMap(x, y+1)<=65) ||
+        if (world.getForeMap(x, y) == 67) {
+            if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) ||
                     (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) {
-                world.setForeMap(x,y+1,9);
+                world.setForeMap(x,y+1,64);
                 updateBlock(x, y+2);
             } else if (Items.isWater(world.getForeMap(x, y+1))) {
                 world.setForeMap(x, y+1, 1);
@@ -366,6 +378,13 @@ public class GameProc implements Serializable{
         }
     }
 
+    public void useItem(int x, int y, int id, boolean bg) {
+        if (id>0 && Items.ITEMS.get(id).getType()==0) {
+            if (!bg) world.placeToForeground(x, y, Items.ITEMS.get(id).getBlock());
+            else world.placeToBackground(x, y,  Items.ITEMS.get(id).getBlock());
+        }
+    }
+
     public void update(float delta) {
         RUN_TIME += delta;
 
@@ -377,36 +396,39 @@ public class GameProc implements Serializable{
             DO_UPD = false;
         }
 
-        for (int y=(int)renderer.camera.position.y/16-1; y<(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1; y++) {
+        for (int y=0; y<world.getHeight(); y++) {
             for (int x=(int)renderer.camera.position.x/16-1; x<(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1; x++) {
                 updateFluids(x, y);
             }
         }
 
-        updateFluids(FUPD_X, FUPD_Y);
-        FUPD_X++;
-        if (FUPD_X>=(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1) {
-            FUPD_X = (int) renderer.camera.position.x / 16 - 1;
-            FUPD_Y++;
-            if (FUPD_Y>=(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1) {
-                FUPD_Y = (int) renderer.camera.position.y / 16 - 1;
-            }
-        }
-
         physics.update(delta);
         moveCursor();
         checkCursorBounds();
 
+        if (isTouchDown && touchDownButton==Input.Buttons.LEFT) {
+            if (world.getForeMap(cursorX, cursorY) > 0 &&
+                    Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getHp()>=0){// || world.getBackMap(cursorX, cursorY) > 0) {
+                blockDmg++;
+                if (blockDmg>=Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getHp()) {
+                    if (Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getDrop()>0)
+                        drops.add(new Drop(cursorX*16+4, cursorY*16+4, Items.BLOCKS.getValueAt(world.getForeMap(cursorX, cursorY)).getDrop()));
+                    world.placeToForeground(cursorX, cursorY, 0);
+                    blockDmg=0;
+                }
+            }
+        }
+
         if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) {
             if (touchDownButton== Input.Buttons.RIGHT) {
-                world.placeToBackground(cursorX, cursorY,
-                        player.inventory[invSlot]);
+                useItem(cursorX, cursorY, player.inventory[invSlot], true);
+                isTouchDown = false;
             } else if (touchDownY< Assets.invBar.getRegionHeight() &&
                     touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
                     touchDownX<renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
                 CaveGame.STATE = AppState.GAME_CREATIVE_INV;
+                isTouchDown = false;
             }
-            isTouchDown = false;
         }
     }