diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameInput.java b/core/src/ru/deadsoftware/cavecraft/game/GameInput.java
index 08f6e368f0fbb067a821b962f68594412be56aa5..9aa90f2b1d335a64d16e1e49ac8bbf3f39366e80 100644 (file)
screenY<gameProc.renderer.camera.viewportHeight/2+Assets.creativeInv.getRegionHeight()/2) {
int ix = (int) (screenX - (gameProc.renderer.camera.viewportWidth / 2 - Assets.creativeInv.getRegionWidth() / 2 + 8)) / 18;
int iy = (int) (screenY - (gameProc.renderer.camera.viewportHeight / 2 - Assets.creativeInv.getRegionHeight() / 2 + 18)) / 18;
- int item = gameProc.creativeScroll*40+(ix + iy * 8);
+ int item = gameProc.creativeScroll*8+(ix + iy * 8);
if (ix>=8 || ix<0 || iy<0 || iy>=5) item=-1;
if (item >= 0 && item < Items.BLOCKS.size) {
for (int i = 8; i > 0; i--) {
screenX<gameProc.renderer.camera.viewportWidth/2+Assets.creativeInv.getRegionWidth()/2 &&
screenY>gameProc.renderer.camera.viewportHeight/2-Assets.creativeInv.getRegionHeight()/2 &&
screenY<gameProc.renderer.camera.viewportHeight/2+Assets.creativeInv.getRegionHeight()/2) {
- if (screenX<gameProc.renderer.camera.viewportWidth/2+Assets.creativeInv.getRegionWidth()/2-24)
- gameProc.creativeScroll -= (screenY - gameProc.touchDownY) / 16;
- else gameProc.creativeScroll += (screenY - gameProc.touchDownY) / 16;
+ gameProc.creativeScroll -= (screenY - gameProc.touchDownY) / 16;
gameProc.touchDownX = screenX;
gameProc.touchDownY = screenY;
if (gameProc.creativeScroll < 0) gameProc.creativeScroll = 0;