import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
+import ru.deadsoftware.cavecraft.game.GameItems;
import ru.deadsoftware.cavecraft.game.GameProc;
import ru.deadsoftware.cavecraft.game.GameSaver;
-import ru.deadsoftware.cavecraft.game.Items;
import ru.deadsoftware.cavecraft.menu.MenuRenderer;
import ru.deadsoftware.cavecraft.misc.*;
public GameScreen() {
Assets.load();
- Items.load();
+ GameItems.load();
menuRenderer = new MenuRenderer(CaveGame.TOUCH ? 320 : 480);
renderer = menuRenderer;
Gdx.input.setInputProcessor(new InputHandlerMenu(menuRenderer));