DEADSOFTWARE

Add environment damage
[cavedroid.git] / android / assets / json / game_items.json
index 4f08f56183628fc9674836bd784d56dfea209d46..be444541df17b151ebc9e24604b62d471076caf8 100644 (file)
@@ -71,7 +71,8 @@
       "texture": "lava_still",
       "animated": true,
       "frames": 16,
-      "state": 0
+      "state": 0,
+      "damage": 4
     },
     "sand": {
       "hp": 45,
       "transparent": true,
       "block_required": true,
       "drop": "cactus",
-      "texture": "cactus"
+      "texture": "cactus",
+      "damage": 1
     },
     "water_16": {
       "collision": false,
       "texture": "lava_flow",
       "animated": true,
       "frames": 16,
-      "state": 1
+      "state": 1,
+      "damage": 4
     },
     "lava_12": {
       "top": 4,
       "texture": "lava_flow",
       "animated": true,
       "frames": 16,
-      "state": 2
+      "state": 2,
+      "damage": 4
     },
     "lava_8": {
       "top": 8,
       "texture": "lava_flow",
       "animated": true,
       "frames": 16,
-      "state": 3
+      "state": 3,
+      "damage": 4
     },
     "lava_4": {
       "top": 12,
       "texture": "lava_flow",
       "animated": true,
       "frames": 16,
-      "state": 4
+      "state": 4,
+      "damage": 4
     },
     "obsidian": {
       "hp": 1500,