package ru.deadsoftware.cavedroid.game.objects; import com.badlogic.gdx.math.Intersector; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Rectangle; import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavedroid.game.GameWorld; import ru.deadsoftware.cavedroid.game.mobs.Player; import java.io.Serializable; public class Drop extends Rectangle implements Serializable { private final int id; private final Vector2 move; private boolean pickedUp = false; Drop(float x, float y, int id) { super(x, y, 8, 8); this.id = id; this.move = new Vector2(0, -1); } public Vector2 getMove() { return move; } public int closeToPlayer(GameWorld gameWorld, Player player) { boolean[] c = new boolean[3]; c[0] = Intersector.overlaps(new Rectangle(player.getX() - 16, player.getY() - 16, player.getWidth() + 32, player.getHeight() + 32), this); c[1] = Intersector.overlaps(new Rectangle((player.getX() + gameWorld.getWidthPx()) - 16, player.getY() - 16, player.getWidth() + 32, player.getHeight() + 32), this); c[2] = Intersector.overlaps(new Rectangle((player.getX() - gameWorld.getWidthPx()) - 16, player.getY() - 16, player.getWidth() + 32, player.getHeight() + 32), this); for (int i = 0; i < 3; i++) { if (c[i]) { return i + 1; } } return 0; } public void moveToPlayer(GameWorld gameWorld, Player player, int ctp) { if (ctp > 0) { float px = player.getX(); float py = player.getY(); switch (ctp) { case 2: px += gameWorld.getWidthPx(); break; case 3: px -= gameWorld.getWidthPx(); break; } float dx = 0, dy = 0; if (px + player.getWidth() < x + 4) { dx = -.5f; } else if (px > x + 4) { dx = .5f; } if (py + player.getHeight() < y + 4) { dy = -.5f; } else if (py > y + 4) { dy = .5f; } move.add(dx, dy); if (move.x > 2) { move.x = 1; } else if (move.x < -2) { move.x = -1; } if (move.y > 2) { move.y = 1; } else if (move.y < -2) { move.y = -1; } } } public void pickUpDrop(Player pl) { for (int i = 0; i < pl.inventory.length; i++) { if (pl.inventory[i] == 0 || pl.inventory[i] == id) { pl.inventory[i] = id; pickedUp = true; break; } } } private void checkWorldBounds() { // if (x + 8 > world.getWidthPx()) { // x -= world.getWidthPx(); // } else if (x < 0) { // x += world.getWidthPx(); // } } public void move() { x += move.x; y += move.y; checkWorldBounds(); y = MathUtils.round(y); } public int getId() { return id; } public boolean isPickedUp() { return pickedUp; } public void setPickedUp(boolean pickedUp) { this.pickedUp = pickedUp; } }