From f6c2d91ac9b65421c783b94ba4b64749b7795051 Mon Sep 17 00:00:00 2001 From: Ketmar Dark Date: Mon, 28 Aug 2017 12:02:27 +0300 Subject: [PATCH] more Holmes UI cosmetix --- src/game/g_holmes_ui.inc | 74 +++++++++++++++++++++++++++++++--------- 1 file changed, 57 insertions(+), 17 deletions(-) diff --git a/src/game/g_holmes_ui.inc b/src/game/g_holmes_ui.inc index f5472e8..e903279 100644 --- a/src/game/g_holmes_ui.inc +++ b/src/game/g_holmes_ui.inc @@ -115,6 +115,8 @@ type mTitle: AnsiString; mDragging: Boolean; mDragStartX, mDragStartY: Integer; + mWaitingClose: Boolean; + mInClose: Boolean; protected procedure blurred (); override; @@ -776,14 +778,16 @@ begin mFrameWidth := 8; mFrameHeight := 8; mTitle := atitle; - if (mWidth < mFrameWidth*2) then mWidth := mFrameWidth*2; + if (mWidth < mFrameWidth*2+3*8) then mWidth := mFrameWidth*2+3*8; if (mHeight < mFrameHeight*2) then mHeight := mFrameHeight*2; if (Length(mTitle) > 0) then begin - if (mWidth < Length(mTitle)*8+mFrameWidth*2) then mWidth := Length(mTitle)*8+mFrameWidth*2; + if (mWidth < Length(mTitle)*8+mFrameWidth*2+3*8) then mWidth := Length(mTitle)*8+mFrameWidth*2+3*8; end; mDragging := false; mDrawShadow := true; + mWaitingClose := false; + mInClose := false; end; @@ -808,13 +812,18 @@ begin begin drawRect(mX+3, mY+3, mWidth-6, mHeight-6, r, g, b); drawRect(mX+5, mY+5, mWidth-10, mHeight-10, r, g, b); + setScissor(mFrameWidth, 0, 3*8, 8); + fillRect(mX+mFrameWidth, mY, 3*8, 8, 0, 0, 128); + drawText8(mX+mFrameWidth, mY, '[ ]', r, g, b); + if mInClose then drawText8(mX+mFrameWidth+7, mY, '#', 0, 255, 0) + else drawText8(mX+mFrameWidth+7, mY, '*', 0, 255, 0); end; if (Length(mTitle) > 0) then begin - setScissor(mFrameWidth, 0, mWidth-mFrameWidth*2, 8); - tx := (mWidth-Length(mTitle)*8) div 2; - fillRect(mX+tx-3, mY, Length(mTitle)*8+3+2, 8, 0, 0, 128); - drawText8(mX+tx, mY, mTitle, r, g, b); + setScissor(mFrameWidth+3*8, 0, mWidth-mFrameWidth*2-3*8, 8); + tx := mX+(mWidth-Length(mTitle)*8) div 2; + fillRect(tx-3, mY, Length(mTitle)*8+3+2, 8, 0, 0, 128); + drawText8(tx, mY, mTitle, r, g, b); end; inherited drawControlPost(sx, sy); end; @@ -823,6 +832,8 @@ end; procedure THTopWindow.blurred (); begin mDragging := false; + mWaitingClose := false; + mInClose := false; inherited; end; @@ -859,13 +870,30 @@ begin exit; end; - if (ev.kind = ev.Press) and (ev.but = ev.Left) then + lx := ev.x; + ly := ev.y; + if toLocal(lx, ly) then begin - lx := ev.x; - ly := ev.y; - if toLocal(lx, ly) then + if (ev.kind = ev.Press) then begin if (ly < 8) then + begin + if (lx >= mFrameWidth) and (lx < mFrameWidth+3*8) then + begin + //uiRemoveWindow(self); + mWaitingClose := true; + mInClose := true; + end + else + begin + mDragging := true; + mDragStartX := ev.x; + mDragStartY := ev.y; + end; + result := true; + exit; + end; + if (lx < mFrameWidth) or (lx >= mWidth-mFrameWidth) or (ly >= mHeight-mFrameHeight) then begin mDragging := true; mDragStartX := ev.x; @@ -874,21 +902,33 @@ begin exit; end; end; - end; - if (ev.kind = ev.Press) and (ev.but = ev.Right) then - begin - lx := ev.x; - ly := ev.y; - if toLocal(lx, ly) then + if (ev.kind = ev.Release) then begin - if (ly < 8) then + if mWaitingClose and (lx >= mFrameWidth) and (lx < mFrameWidth+3*8) then begin uiRemoveWindow(self); result := true; exit; end; + mWaitingClose := false; + mInClose := false; end; + + if (ev.kind = ev.Motion) then + begin + if mWaitingClose then + begin + mInClose := (lx >= mFrameWidth) and (lx < mFrameWidth+3*8); + result := true; + exit; + end; + end; + end + else + begin + mInClose := false; + if (ev.kind <> ev.Motion) then mWaitingClose := false; end; result := inherited mouseEvent(ev); -- 2.29.2