From f0a9bf39a38819cc4e86b81d2daefc6b029ccb20 Mon Sep 17 00:00:00 2001
From: DeaDDooMER <deaddoomer@deadsoftware.ru>
Date: Thu, 27 Jan 2022 22:35:30 +0300
Subject: [PATCH] sdl2: do not declare touch state variables when disabled
 touch support

---
 src/game/sdl2/g_system.pas | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/game/sdl2/g_system.pas b/src/game/sdl2/g_system.pas
index 058a03b..abfbfb3 100644
--- a/src/game/sdl2/g_system.pas
+++ b/src/game/sdl2/g_system.pas
@@ -71,9 +71,11 @@ implementation
     JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean;
     JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer;
 
+{$IFDEF ENABLE_TOUCH}
   var (* touch *)
     angleFire: Boolean;
     keyFinger: array [VK_FIRSTKEY..VK_LASTKEY] of Integer;
+{$ENDIF}
 
   (* --------- Graphics --------- *)
 
-- 
2.29.2