From ae13e08071d9e5ce1015dc7c2df40a76c5aa02e8 Mon Sep 17 00:00:00 2001 From: TerminalHash Date: Wed, 8 Mar 2023 15:47:11 +0300 Subject: [PATCH] man: remove old manual (wtf these notebook?) --- man/d2df.txt | 86 ---------------------------------------------------- 1 file changed, 86 deletions(-) delete mode 100644 man/d2df.txt diff --git a/man/d2df.txt b/man/d2df.txt deleted file mode 100644 index 8cd8db1..0000000 --- a/man/d2df.txt +++ /dev/null @@ -1,86 +0,0 @@ -@title Doom2DF 1 06.07.2021 1 1 - -@h1 NAME -Doom2DF - Doom 2D Forever game. - -@h1 SYNOPSIS -Doom2DF [*ARGUMENTS*]... [*OPTION*]...@br -Doom2DF_H [*ARGUMENTS*]... [*OPTION*]... - - -@h1 DESCRIPTION -Doom 2D Forever is Doom-themed platformer game with network multiplayer support. This is the modern port of 1996 Doom 2D game by Prikol Software. Doom2DF_H is the dedicated server binary.@br -Note: documentation is not finished yet. - - -@h2 ARGUMENTS --map WADFILE:\\MAPnn - Run the game with the map from the specified wad for the current game session.@br - All maps in the Doom 2D Forever must be packed to a .wad (incompatible with doom wads) or .dfz (renamed zip) archive.@br - These wads can have a lot of maps inside, usually named as MAPnn. - --gm NAME [`DM`|`TDM`|`CTF`|`COOP`] - Use a specific gamemode for the current game session. Default is DM. - --port PORTNUMBER [`25667`] - Use a specific port for the server. Default is 25667. - --exec FILENAME.txt - You can also set a custom config for the game session. Good for maplists, etc. - --connect IP:PORT - Connect to server, when game loads. - --lims nnn - Set the goal limit for current game session. - --lives nnn - Set the number of lives for the Survival mode. - --limt nnnn - Set the time limit for current game session. - - -@h1 OPTIONS ---log-file FILENAME.log - Set custom name for the log file. - - -@h1 EXAMPLES -Run the dedicated server in DeathMatch mode, with custom maplist and custom log file. - - @pre - $ Doom2DF_H -map PrikolSoft.wad:\\MAP01 -gm DM -port 25667 -exec maplist_dm.txt --log-file dfserver_dm.log - @endpre - - -@h1 DIRECTORIES -By default, the game checks the entire disc for game files. (The editor can't search for files everywhere.) To follow a hierarchy, files can be located: - -~/.doom2df - in your home directory. - -/usr/share/doom2df - or in default directory. - -@h1 URLS -Our site:@br -https://doom2d.org - -Our forum:@br -https://doom2d.org/forum/index.php - -Our IRC:@br -irc.wenet.ru:6677 #doom2d - -Our Telegram:@br -https://t.me/doom2d_channel - Channel@br -https://t.me/doom2d - Chat - -Our Discord:@br -https://discord.gg/sGpJwMy - - -@h1 AUTHOR - -Written by Dmitry Lyashuk , Doom 2D: Forever Developers. -- 2.29.2