From 89aefa5014cb0dcaac0bac925dd0bd82da0f979a Mon Sep 17 00:00:00 2001
From: DeaDDooMER <deaddoomer@deadsoftware.ru>
Date: Wed, 27 Jul 2022 00:50:22 +0300
Subject: [PATCH] gl: draw game time

---
 src/game/renders/opengl/r_render.pas | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/src/game/renders/opengl/r_render.pas b/src/game/renders/opengl/r_render.pas
index f9c0024..a11ca7f 100644
--- a/src/game/renders/opengl/r_render.pas
+++ b/src/game/renders/opengl/r_render.pas
@@ -1229,7 +1229,11 @@ implementation
       r_Common_DrawText('UPS: ' + IntToStr(UPS), 0, 16, 255, 255, 255, 255, stdfont, TBasePoint.BP_LEFTUP);
     end;
 
-    // TODO gShowTime
+    if gGameOn and gShowTime then
+    begin
+      r_Common_DrawText(r_Common_TimeToStr(gTime), gScreenWidth - 4, gScreenHeight - 1, 255, 255, 255, 255, stdfont, TBasePoint.BP_RIGHTDOWN);
+    end;
+
     // TODO draw profilers
 
     // TODO draw holmes interface
-- 
2.29.2