From: Stas'M Date: Mon, 24 Sep 2018 16:22:01 +0000 (+0300) Subject: Game: Add corpse kill announcer effect X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=e24864cf808f2ef7a10fc41999b341ef8212fbe7;p=d2df-sdl.git Game: Add corpse kill announcer effect --- diff --git a/src/game/g_game.pas b/src/game/g_game.pas index c38572b..1dcbcd2 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -124,6 +124,7 @@ function g_Game_GetMegaWADInfo(WAD: String): TMegaWADInfo; procedure g_Game_ChatSound(Text: String; Taunt: Boolean = True); procedure g_Game_Announce_GoodShot(SpawnerUID: Word); procedure g_Game_Announce_KillCombo(Param: Integer); +procedure g_Game_Announce_BodyKill(SpawnerUID: Word); procedure g_Game_StartVote(Command, Initiator: string); procedure g_Game_CheckVote; procedure g_TakeScreenShot(); @@ -201,6 +202,7 @@ const DE_GLOBEVENT = 0; DE_BFGHIT = 1; DE_KILLCOMBO = 2; + DE_BODYKILL = 3; ANNOUNCE_NONE = 0; ANNOUNCE_ME = 1; @@ -234,6 +236,8 @@ var gAnnouncer: Byte = ANNOUNCE_NONE; goodsnd: array[0..3] of TPlayableSound; killsnd: array[0..3] of TPlayableSound; + hahasnd: array[0..2] of TPlayableSound; + gBodyKillEvent: Integer = -1; gDefInterTime: ShortInt = -1; gInterEndTime: LongWord = 0; gInterTime: LongWord = 0; @@ -2184,6 +2188,9 @@ begin if g_Game_IsNet and g_Game_IsServer then MH_SEND_GameEvent(NET_EV_KILLCOMBO, gDelayedEvents[a].DENum); end; + DE_BODYKILL: + if gGameOn then + g_Game_Announce_BodyKill(gDelayedEvents[a].DENum); end; gDelayedEvents[a].Pending := False; end; @@ -2335,6 +2342,9 @@ begin g_Sound_CreateWADEx('SOUND_ANNOUNCER_KILL3X', GameWAD+':SOUNDS\KILL3X'); g_Sound_CreateWADEx('SOUND_ANNOUNCER_KILL4X', GameWAD+':SOUNDS\KILL4X'); g_Sound_CreateWADEx('SOUND_ANNOUNCER_KILLMX', GameWAD+':SOUNDS\KILLMX'); + g_Sound_CreateWADEx('SOUND_ANNOUNCER_MUHAHA1', GameWAD+':SOUNDS\MUHAHA1'); + g_Sound_CreateWADEx('SOUND_ANNOUNCER_MUHAHA2', GameWAD+':SOUNDS\MUHAHA2'); + g_Sound_CreateWADEx('SOUND_ANNOUNCER_MUHAHA3', GameWAD+':SOUNDS\MUHAHA3'); goodsnd[0] := TPlayableSound.Create(); goodsnd[1] := TPlayableSound.Create(); @@ -2356,6 +2366,14 @@ begin killsnd[2].SetByName('SOUND_ANNOUNCER_KILL4X'); killsnd[3].SetByName('SOUND_ANNOUNCER_KILLMX'); + hahasnd[0] := TPlayableSound.Create(); + hahasnd[1] := TPlayableSound.Create(); + hahasnd[2] := TPlayableSound.Create(); + + hahasnd[0].SetByName('SOUND_ANNOUNCER_MUHAHA1'); + hahasnd[1].SetByName('SOUND_ANNOUNCER_MUHAHA2'); + hahasnd[2].SetByName('SOUND_ANNOUNCER_MUHAHA3'); + g_Game_LoadChatSounds(GameWAD+':CHATSND\SNDCFG'); g_Game_SetLoadingText(_lc[I_LOAD_ITEMS_DATA], 0, False); @@ -2429,6 +2447,14 @@ begin g_Sound_Delete('SOUND_ANNOUNCER_KILL4X'); g_Sound_Delete('SOUND_ANNOUNCER_KILLMX'); + hahasnd[0].Free(); + hahasnd[1].Free(); + hahasnd[2].Free(); + + g_Sound_Delete('SOUND_ANNOUNCER_MUHAHA1'); + g_Sound_Delete('SOUND_ANNOUNCER_MUHAHA2'); + g_Sound_Delete('SOUND_ANNOUNCER_MUHAHA3'); + g_Game_FreeChatSounds(); DataLoaded := False; @@ -7313,6 +7339,25 @@ begin killsnd[n].Play(); end; +procedure g_Game_Announce_BodyKill(SpawnerUID: Word); +var + a: Integer; +begin + case gAnnouncer of + ANNOUNCE_NONE: + Exit; + ANNOUNCE_ME, + ANNOUNCE_MEPLUS: + if not g_Game_IsWatchedPlayer(SpawnerUID) then + Exit; + end; + for a := 0 to 2 do + if hahasnd[a].IsPlaying() then + Exit; + + hahasnd[Random(3)].Play(); +end; + procedure g_Game_StartVote(Command, Initiator: string); var Need: Integer; diff --git a/src/game/g_player.pas b/src/game/g_player.pas index ca23ce3..c65d720 100644 --- a/src/game/g_player.pas +++ b/src/game/g_player.pas @@ -6337,6 +6337,12 @@ begin pm := g_PlayerModel_Get(FModelName); pm.PlaySound(MODELSOUND_DIE, 5, FObj.X, FObj.Y); pm.Free; + + // Çëîâåùèé ñìåõ: + if (gBodyKillEvent <> -1) + and gDelayedEvents[gBodyKillEvent].Pending then + gDelayedEvents[gBodyKillEvent].Pending := False; + gBodyKillEvent := g_Game_DelayEvent(DE_BODYKILL, 1050, 0); end; end else